Index: src/compiler/js-typed-lowering.cc |
diff --git a/src/compiler/js-typed-lowering.cc b/src/compiler/js-typed-lowering.cc |
index 6b78973db54820c54d26636324da268e66a9ea12..f57d8c00279db70ec46a3108f3791ccaadbb2a76 100644 |
--- a/src/compiler/js-typed-lowering.cc |
+++ b/src/compiler/js-typed-lowering.cc |
@@ -252,8 +252,7 @@ class JSBinopReduction final { |
} |
Node* CreateFrameStateForLeftInput(Node* frame_state) { |
- FrameStateCallInfo state_info = |
- OpParameter<FrameStateCallInfo>(frame_state); |
+ FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state); |
if (state_info.bailout_id() == BailoutId::None()) { |
// Dummy frame state => just leave it as is. |
@@ -270,8 +269,8 @@ class JSBinopReduction final { |
// the stack top. This is the slot that full code uses to store the |
// left operand. |
const Operator* op = jsgraph()->common()->FrameState( |
- state_info.type(), state_info.bailout_id(), |
- OutputFrameStateCombine::PokeAt(1), state_info.shared_info()); |
+ state_info.bailout_id(), OutputFrameStateCombine::PokeAt(1), |
+ state_info.function_info()); |
return graph()->NewNode(op, |
frame_state->InputAt(kFrameStateParametersInput), |
@@ -283,8 +282,7 @@ class JSBinopReduction final { |
} |
Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) { |
- FrameStateCallInfo state_info = |
- OpParameter<FrameStateCallInfo>(frame_state); |
+ FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state); |
if (state_info.bailout_id() == BailoutId::None()) { |
// Dummy frame state => just leave it as is. |
@@ -294,8 +292,8 @@ class JSBinopReduction final { |
// Create a frame state that stores the result of the operation to the |
// top of the stack (i.e., the slot used for the right operand). |
const Operator* op = jsgraph()->common()->FrameState( |
- state_info.type(), state_info.bailout_id(), |
- OutputFrameStateCombine::PokeAt(0), state_info.shared_info()); |
+ state_info.bailout_id(), OutputFrameStateCombine::PokeAt(0), |
+ state_info.function_info()); |
// Change the left operand {converted_left} on the expression stack. |
Node* stack = frame_state->InputAt(2); |