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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 65 class Visitor; | 65 class Visitor; |
| 66 | 66 |
| 67 using Address = uint8_t*; | 67 using Address = uint8_t*; |
| 68 | 68 |
| 69 using FinalizationCallback = void (*)(void*); | 69 using FinalizationCallback = void (*)(void*); |
| 70 using VisitorCallback = void (*)(Visitor*, void* self); | 70 using VisitorCallback = void (*)(Visitor*, void* self); |
| 71 using TraceCallback = VisitorCallback; | 71 using TraceCallback = VisitorCallback; |
| 72 using WeakCallback = VisitorCallback; | 72 using WeakCallback = VisitorCallback; |
| 73 using EphemeronCallback = VisitorCallback; | 73 using EphemeronCallback = VisitorCallback; |
| 74 | 74 |
| 75 // Declare that a class has a pre-finalizer function. The function is called in | 75 // Declare that a class has a pre-finalizer function. The function is called in |
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sof
2015/06/18 18:14:03
Thanks; it doesn't have to be 100% complete, but e
haraken
2015/06/18 18:54:38
Updated the comment.
| |
| 76 // the object's owner thread, and can access Member<>s to other | 76 // the object's owner thread. The pre-finalizer is called before any object gets |
| 77 // garbage-collected objects allocated in the thread. However we must not | 77 // swept, so it is allowed to touch on-heap objects that may be collected in the |
| 78 // allocate new garbage-collected objects, nor update Member<> and Persistent<> | 78 // GC cycle. If you cannot avoid touching on-heap objects in a destructor (which |
| 79 // pointers. | 79 // is not allowed), you can consider using the pre-finalizer for doing that |
| 80 // work. The only restriction is that the pre-finalizer must not resurrect | |
| 81 // dead objects (e.g., store unmarked objects into Members etc). | |
| 80 // | 82 // |
| 81 // This feature is similar to the HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> | 83 // This feature is similar to the HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> |
| 82 // idiom. The difference between this and the idiom is that pre-finalizer | 84 // idiom. The difference between this and the idiom is that pre-finalizer |
| 83 // function is called whenever an object is destructed with this feature. The | 85 // function is called whenever an object is destructed with this feature. The |
| 84 // HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> idiom requires an assumption | 86 // HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> idiom requires an assumption |
| 85 // that the HeapHashMap outlives objects pointed by WeakMembers. | 87 // that the HeapHashMap outlives objects pointed by WeakMembers. |
| 86 // FIXME: Replace all of the HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> | 88 // FIXME: Replace all of the HeapHashMap<WeakMember<Foo>, OwnPtr<Disposer>> |
| 87 // idiom usages with the pre-finalizer if the replacement won't cause | 89 // idiom usages with the pre-finalizer if the replacement won't cause |
| 88 // performance regressions. | 90 // performance regressions. |
| 89 // | 91 // |
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| 522 void incrementMarkedObjectsAge(); | 524 void incrementMarkedObjectsAge(); |
| 523 | 525 |
| 524 void snapshotFreeListIfNecessary(); | 526 void snapshotFreeListIfNecessary(); |
| 525 | 527 |
| 526 void collectAndReportMarkSweepStats() const; | 528 void collectAndReportMarkSweepStats() const; |
| 527 void reportMarkSweepStats(const char* statsName, const ClassAgeCountsMap&) c onst; | 529 void reportMarkSweepStats(const char* statsName, const ClassAgeCountsMap&) c onst; |
| 528 #endif | 530 #endif |
| 529 | 531 |
| 530 void pushThreadLocalWeakCallback(void*, WeakCallback); | 532 void pushThreadLocalWeakCallback(void*, WeakCallback); |
| 531 bool popAndInvokeThreadLocalWeakCallback(Visitor*); | 533 bool popAndInvokeThreadLocalWeakCallback(Visitor*); |
| 534 void threadLocalWeakProcessing(); | |
| 532 | 535 |
| 533 size_t objectPayloadSizeForTesting(); | 536 size_t objectPayloadSizeForTesting(); |
| 534 void prepareHeapForTermination(); | 537 void prepareHeapForTermination(); |
| 535 | 538 |
| 536 // Request to call a pref-finalizer of the target object before the object | 539 // Request to call a pref-finalizer of the target object before the object |
| 537 // is destructed. The class T must have USING_PRE_FINALIZER(). The | 540 // is destructed. The class T must have USING_PRE_FINALIZER(). The |
| 538 // argument should be |*this|. Registering a lot of objects affects GC | 541 // argument should be |*this|. Registering a lot of objects affects GC |
| 539 // performance. We should register an object only if the object really | 542 // performance. We should register an object only if the object really |
| 540 // requires pre-finalizer, and we should unregister the object if | 543 // requires pre-finalizer, and we should unregister the object if |
| 541 // pre-finalizer is unnecessary. | 544 // pre-finalizer is unnecessary. |
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| 772 }; | 775 }; |
| 773 | 776 |
| 774 template<> class ThreadStateFor<AnyThread> { | 777 template<> class ThreadStateFor<AnyThread> { |
| 775 public: | 778 public: |
| 776 static ThreadState* state() { return ThreadState::current(); } | 779 static ThreadState* state() { return ThreadState::current(); } |
| 777 }; | 780 }; |
| 778 | 781 |
| 779 } // namespace blink | 782 } // namespace blink |
| 780 | 783 |
| 781 #endif // ThreadState_h | 784 #endif // ThreadState_h |
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