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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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414 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { | 414 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { |
415 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount); | 415 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount); |
416 } | 416 } |
417 | 417 |
418 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() || | 418 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() || |
419 kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() || | 419 kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() || |
420 kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { | 420 kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { |
421 fUseDrawInsteadOfClear = true; | 421 fUseDrawInsteadOfClear = true; |
422 } | 422 } |
423 | 423 |
424 if (kAdreno4xx_GrGLRenderer == ctxInfo.renderer()) { | |
425 fUseDrawInsteadOfPartialTextureWrite = true; | |
426 } | |
427 | |
428 if (kGL_GrGLStandard == standard) { | 424 if (kGL_GrGLStandard == standard) { |
429 // ARB allows mixed size FBO attachments, EXT does not. | 425 // ARB allows mixed size FBO attachments, EXT does not. |
430 if (ctxInfo.version() >= GR_GL_VER(3, 0) || | 426 if (ctxInfo.version() >= GR_GL_VER(3, 0) || |
431 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 427 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
432 fOversizedStencilSupport = true; | 428 fOversizedStencilSupport = true; |
433 } else { | 429 } else { |
434 SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); | 430 SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); |
435 } | 431 } |
436 } else { | 432 } else { |
437 // ES 3.0 supports mixed size FBO attachments, 2.0 does not. | 433 // ES 3.0 supports mixed size FBO attachments, 2.0 does not. |
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1180 if (fGeometryShaderSupport) { | 1176 if (fGeometryShaderSupport) { |
1181 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1177 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1182 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; | 1178 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; |
1183 } | 1179 } |
1184 } | 1180 } |
1185 } | 1181 } |
1186 | 1182 |
1187 | 1183 |
1188 | 1184 |
1189 | 1185 |
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