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Side by Side Diff: sky/engine/core/painting/Canvas.h

Issue 1190123003: Decouple Canvas from DisplayList and map Picture and PictureRecorder more directly to their Skia co… (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Rebased version of previous patch Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_
6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_
7 7
8 #include "sky/engine/bindings/exception_state.h"
8 #include "sky/engine/core/painting/CanvasPath.h" 9 #include "sky/engine/core/painting/CanvasPath.h"
9 #include "sky/engine/core/painting/Paint.h" 10 #include "sky/engine/core/painting/Paint.h"
10 #include "sky/engine/core/painting/Picture.h" 11 #include "sky/engine/core/painting/Picture.h"
12 #include "sky/engine/core/painting/PictureRecorder.h"
11 #include "sky/engine/core/painting/RRect.h" 13 #include "sky/engine/core/painting/RRect.h"
12 #include "sky/engine/core/painting/Rect.h" 14 #include "sky/engine/core/painting/Rect.h"
13 #include "sky/engine/platform/graphics/DisplayList.h" 15 #include "sky/engine/platform/graphics/DisplayList.h"
14 #include "sky/engine/tonic/dart_wrappable.h" 16 #include "sky/engine/tonic/dart_wrappable.h"
15 #include "sky/engine/tonic/float32_list.h" 17 #include "sky/engine/tonic/float32_list.h"
16 #include "sky/engine/wtf/PassRefPtr.h" 18 #include "sky/engine/wtf/PassRefPtr.h"
17 #include "sky/engine/wtf/RefCounted.h" 19 #include "sky/engine/wtf/RefCounted.h"
20 #include "third_party/skia/include/core/SkCanvas.h"
18 21
19 namespace blink { 22 namespace blink {
20 class Element;
21 class CanvasImage; 23 class CanvasImage;
22 24
23 class Canvas : public RefCounted<Canvas>, public DartWrappable { 25 class Canvas : public RefCounted<Canvas>, public DartWrappable {
24 DEFINE_WRAPPERTYPEINFO(); 26 DEFINE_WRAPPERTYPEINFO();
25 public: 27 public:
26 Canvas(const FloatSize& size); 28 static PassRefPtr<Canvas> create(SkCanvas* skCanvas) {
29 ASSERT(skCanvas);
30 return adoptRef(new Canvas(skCanvas));
31 }
32
33 static PassRefPtr<Canvas> create(PictureRecorder* recorder,
34 double width,
35 double height,
36 ExceptionState& es) {
37 ASSERT(recorder);
38 if (recorder->isRecording()) {
39 es.ThrowTypeError(
40 "You must call PictureRecorder.endRecording() before reusing a"
41 " PictureRecorder to create a new Canvas object.");
42 // TODO(iansf): We should return a nullptr here, I think, but doing
43 // so will require modifying the dart template code to
44 // to correctly handle constructors that throw
45 // exceptions. For now, just let it return a dart
46 // object that may cause a crash later on -- if the
47 // dart code catches the error, it will leak a canvas
48 // but it won't crash.
49 }
50 PassRefPtr<Canvas> canvas = create(
51 recorder->beginRecording(width, height));
52 recorder->set_canvas(canvas.get());
53 return canvas;
54 }
55
27 ~Canvas() override; 56 ~Canvas() override;
28 57
29 // Width/Height define a culling rect which Skia may use for optimizing
30 // out draw calls issued outside the rect.
31 float width() const { return m_size.width(); }
32 float height() const { return m_size.height(); }
33
34 void save(); 58 void save();
35 void saveLayer(const Rect& bounds, const Paint* paint = nullptr); 59 void saveLayer(const Rect& bounds, const Paint* paint = nullptr);
36 void restore(); 60 void restore();
37 61
38 void translate(float dx, float dy); 62 void translate(float dx, float dy);
39 void scale(float sx, float sy); 63 void scale(float sx, float sy);
40 void rotate(float radians); 64 void rotate(float radians);
41 void skew(float sx, float sy); 65 void skew(float sx, float sy);
42 void concat(const Float32List& matrix4); 66 void concat(const Float32List& matrix4);
43 67
44 void clipRect(const Rect& rect); 68 void clipRect(const Rect& rect);
45 void clipRRect(const RRect* rrect); 69 void clipRRect(const RRect* rrect);
46 void clipPath(const CanvasPath* path); 70 void clipPath(const CanvasPath* path);
47 71
48 void drawLine(float x0, float y0, float x1, float y1, const Paint* paint); 72 void drawLine(float x0, float y0, float x1, float y1, const Paint* paint);
49 void drawPicture(Picture* picture); 73 void drawPicture(Picture* picture);
50 void drawPaint(const Paint* paint); 74 void drawPaint(const Paint* paint);
51 void drawRect(const Rect& rect, const Paint* paint); 75 void drawRect(const Rect& rect, const Paint* paint);
52 void drawRRect(const RRect* rrect, const Paint* paint); 76 void drawRRect(const RRect* rrect, const Paint* paint);
53 void drawOval(const Rect& rect, const Paint* paint); 77 void drawOval(const Rect& rect, const Paint* paint);
54 void drawCircle(float x, float y, float radius, const Paint* paint); 78 void drawCircle(float x, float y, float radius, const Paint* paint);
55 void drawPath(const CanvasPath* path, const Paint* paint); 79 void drawPath(const CanvasPath* path, const Paint* paint);
56 void drawImage(const CanvasImage* image, 80 void drawImage(const CanvasImage* image,
57 float x, 81 float x,
58 float y, 82 float y,
59 const Paint* paint); 83 const Paint* paint);
60 84
61 SkCanvas* skCanvas() { return m_canvas; } 85 SkCanvas* skCanvas() { return m_canvas; }
86 void clearSkCanvas() { m_canvas = nullptr; }
87 bool isRecording() const { return !!m_canvas; }
62 88
63 protected: 89 protected:
64 PassRefPtr<DisplayList> finishRecording(); 90 explicit Canvas(SkCanvas* skCanvas);
65
66 bool isRecording() const { return m_canvas; }
67 91
68 private: 92 private:
69 FloatSize m_size; 93 // The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording,
70 RefPtr<DisplayList> m_displayList; 94 // which does not transfer ownership. For this reason, we hold a raw
95 // pointer and manually set the SkCanvas to null in clearSkCanvas.
71 SkCanvas* m_canvas; 96 SkCanvas* m_canvas;
72 }; 97 };
73 98
74 } // namespace blink 99 } // namespace blink
75 100
76 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 101 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_
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