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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/rotator/screen_rotation.h" | 5 #include "ash/rotator/screen_rotation.h" |
| 6 | 6 |
| 7 #include "base/time.h" | 7 #include "base/time.h" |
| 8 #include "ui/compositor/layer.h" | 8 #include "ui/compositor/layer.h" |
| 9 #include "ui/gfx/interpolated_transform.h" | 9 #include "ui/gfx/interpolated_transform.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
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| 110 bool ScreenRotation::OnProgress(double t, | 110 bool ScreenRotation::OnProgress(double t, |
| 111 ui::LayerAnimationDelegate* delegate) { | 111 ui::LayerAnimationDelegate* delegate) { |
| 112 delegate->SetTransformFromAnimation(interpolated_transform_->Interpolate(t)); | 112 delegate->SetTransformFromAnimation(interpolated_transform_->Interpolate(t)); |
| 113 return true; | 113 return true; |
| 114 } | 114 } |
| 115 | 115 |
| 116 void ScreenRotation::OnGetTarget(TargetValue* target) const { | 116 void ScreenRotation::OnGetTarget(TargetValue* target) const { |
| 117 target->transform = interpolated_transform_->Interpolate(1.0); | 117 target->transform = interpolated_transform_->Interpolate(1.0); |
| 118 } | 118 } |
| 119 | 119 |
| 120 void ScreenRotation::OnAbort() { | 120 void ScreenRotation::OnAbort(ui::LayerAnimationDelegate* delegate) { |
| 121 } | 121 } |
| 122 | 122 |
| 123 // static | 123 // static |
| 124 const ui::LayerAnimationElement::AnimatableProperties& | 124 const ui::LayerAnimationElement::AnimatableProperties& |
| 125 ScreenRotation::GetProperties() { | 125 ScreenRotation::GetProperties() { |
| 126 static ui::LayerAnimationElement::AnimatableProperties properties; | 126 static ui::LayerAnimationElement::AnimatableProperties properties; |
| 127 if (properties.empty()) | 127 if (properties.empty()) |
| 128 properties.insert(ui::LayerAnimationElement::TRANSFORM); | 128 properties.insert(ui::LayerAnimationElement::TRANSFORM); |
| 129 return properties; | 129 return properties; |
| 130 } | 130 } |
| 131 | 131 |
| 132 } // namespace ash | 132 } // namespace ash |
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