| Index: ui/base/resource/material_design/material_design_controller.h
|
| diff --git a/ui/base/resource/material_design/material_design_controller.h b/ui/base/resource/material_design/material_design_controller.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a12ae53e4666bea47417ab55b784d2d386e8f1db
|
| --- /dev/null
|
| +++ b/ui/base/resource/material_design/material_design_controller.h
|
| @@ -0,0 +1,63 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
|
| +#define UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "ui/base/ui_base_export.h"
|
| +
|
| +namespace ui {
|
| +
|
| +namespace test {
|
| +class MaterialDesignControllerTestAPI;
|
| +} // namespace test
|
| +
|
| +// Central controller to handle material design modes.
|
| +class UI_BASE_EXPORT MaterialDesignController {
|
| + public:
|
| + // The different material design modes.
|
| + enum class Mode {
|
| + // Basic material design.
|
| + MATERIAL,
|
| + // Material design targeted at mouse/touch hybrid devices.
|
| + MATERIAL_HYBRID,
|
| + // Classic, non-material design.
|
| + NON_MATERIAL
|
| + };
|
| +
|
| + // Get the current Mode that should be used by the system.
|
| + static Mode GetMode();
|
| +
|
| + private:
|
| + friend class test::MaterialDesignControllerTestAPI;
|
| +
|
| + // Tracks whether |mode_| has been initialized. This is necessary so tests can
|
| + // reset the state back to a clean state during tear down.
|
| + static bool is_mode_initialized_;
|
| +
|
| + // The current Mode to be used by the system.
|
| + static Mode mode_;
|
| +
|
| + // Declarations only. Do not allow construction of an object.
|
| + MaterialDesignController();
|
| + ~MaterialDesignController();
|
| +
|
| + // Initializes |mode_|.
|
| + static void InitializeMode();
|
| +
|
| + // Resets the Mode state to uninitialized. To be used by tests to cleanup
|
| + // global state.
|
| + static void UninitializeMode();
|
| +
|
| + // Set |mode_| to |mode| and updates |is_mode_initialized_| to true. Can be
|
| + // used by tests to directly set the mode.
|
| + static void SetMode(Mode mode);
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(MaterialDesignController);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_
|
|
|