Index: ui/base/resource/material_design/material_design_controller.h |
diff --git a/ui/base/resource/material_design/material_design_controller.h b/ui/base/resource/material_design/material_design_controller.h |
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index 0000000000000000000000000000000000000000..a12ae53e4666bea47417ab55b784d2d386e8f1db |
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+++ b/ui/base/resource/material_design/material_design_controller.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ |
+#define UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ |
+ |
+#include "base/macros.h" |
+#include "ui/base/ui_base_export.h" |
+ |
+namespace ui { |
+ |
+namespace test { |
+class MaterialDesignControllerTestAPI; |
+} // namespace test |
+ |
+// Central controller to handle material design modes. |
+class UI_BASE_EXPORT MaterialDesignController { |
+ public: |
+ // The different material design modes. |
+ enum class Mode { |
+ // Basic material design. |
+ MATERIAL, |
+ // Material design targeted at mouse/touch hybrid devices. |
+ MATERIAL_HYBRID, |
+ // Classic, non-material design. |
+ NON_MATERIAL |
+ }; |
+ |
+ // Get the current Mode that should be used by the system. |
+ static Mode GetMode(); |
+ |
+ private: |
+ friend class test::MaterialDesignControllerTestAPI; |
+ |
+ // Tracks whether |mode_| has been initialized. This is necessary so tests can |
+ // reset the state back to a clean state during tear down. |
+ static bool is_mode_initialized_; |
+ |
+ // The current Mode to be used by the system. |
+ static Mode mode_; |
+ |
+ // Declarations only. Do not allow construction of an object. |
+ MaterialDesignController(); |
+ ~MaterialDesignController(); |
+ |
+ // Initializes |mode_|. |
+ static void InitializeMode(); |
+ |
+ // Resets the Mode state to uninitialized. To be used by tests to cleanup |
+ // global state. |
+ static void UninitializeMode(); |
+ |
+ // Set |mode_| to |mode| and updates |is_mode_initialized_| to true. Can be |
+ // used by tests to directly set the mode. |
+ static void SetMode(Mode mode); |
+ |
+ DISALLOW_COPY_AND_ASSIGN(MaterialDesignController); |
+}; |
+ |
+} // namespace ui |
+ |
+#endif // UI_BASE_RESOURCE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ |