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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ | |
6 #define UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ | |
7 | |
8 #include "base/macros.h" | |
9 #include "ui/base/ui_base_export.h" | |
10 | |
11 namespace ui { | |
12 | |
13 namespace test { | |
14 class MaterialDesignControllerTestAPI; | |
15 } // namespace test | |
16 | |
17 // Central controller to handle material design look and feel. | |
18 class UI_BASE_EXPORT MaterialDesignController { | |
19 public: | |
20 // The different look and feel options. | |
21 enum class LookAndFeel { | |
tdanderson
2015/06/18 20:54:23
+1 to Gene's suggestion of using "mode" instead of
bruthig
2015/06/22 18:51:11
Done.
| |
22 // Basic material design look and feel. | |
23 MATERIAL, | |
24 // Material design look and feel targeted for convertible devices. | |
tdanderson
2015/06/18 20:54:23
I'd re-phrase the comment here (and in ui_base_swi
bruthig
2015/06/22 18:51:11
Done.
| |
25 HYBRID, | |
26 // Classic, non-material, look and feel. | |
27 CLASSIC | |
tdanderson
2015/06/18 20:54:24
Naming these MATERIAL, MATERIAL_HYBRID, and NON_MA
bruthig
2015/06/22 18:51:11
Done.
| |
28 }; | |
29 | |
30 // Get the current LookAndFeel that should be used by the system. | |
31 static LookAndFeel GetLookAndFeel(); | |
32 | |
33 private: | |
34 friend class test::MaterialDesignControllerTestAPI; | |
35 | |
36 // Tracks whether |look_and_feel_| has been initialized. | |
37 static bool is_look_and_feel_initialized_; | |
tdanderson
2015/06/18 20:54:23
Perhaps include a comment about why this is needed
bruthig
2015/06/22 18:51:11
Done.
| |
38 | |
39 // The current look and feel to be used by the system. | |
40 static LookAndFeel look_and_feel_; | |
41 | |
42 // Declarations only. Do not allow construction of an object. | |
43 MaterialDesignController(); | |
44 ~MaterialDesignController(); | |
45 | |
46 // Initializes |look_and_feel_|. | |
47 static void InitializeLookAndFeel(); | |
48 | |
49 // Resets the look and feel state to uninitialized. To be used by tests to | |
50 // cleanup global state. | |
51 static void UninitializeLookAndFeel(); | |
52 | |
53 // Set |look_and_feel_| to |look_and_feel| and updates | |
54 // |is_look_and_feel_initialized_| to true. Can be used by tests to directly | |
55 // set the look and feel. | |
56 static void SetLookAndFeel(LookAndFeel look_and_feel); | |
57 | |
58 DISALLOW_COPY_AND_ASSIGN(MaterialDesignController); | |
59 }; | |
60 | |
61 } // namespace ui | |
62 | |
63 #endif // UI_BASE_MATERIAL_DESIGN_MATERIAL_DESIGN_CONTROLLER_H_ | |
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