| Index: runtime/embedders/openglui/common/dart_host.h
|
| ===================================================================
|
| --- runtime/embedders/openglui/common/dart_host.h (revision 0)
|
| +++ runtime/embedders/openglui/common/dart_host.h (revision 0)
|
| @@ -0,0 +1,58 @@
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +#ifndef EMBEDDERS_OPENGLUI_COMMON_DART_HOST_H_
|
| +#define EMBEDDERS_OPENGLUI_COMMON_DART_HOST_H_
|
| +
|
| +#include "embedders/openglui/common/context.h"
|
| +#include "embedders/openglui/common/graphics_handler.h"
|
| +#include "embedders/openglui/common/input_handler.h"
|
| +#include "embedders/openglui/common/lifecycle_handler.h"
|
| +#include "embedders/openglui/common/sound_handler.h"
|
| +#include "embedders/openglui/common/timer.h"
|
| +#include "embedders/openglui/common/vm_glue.h"
|
| +#include "include/dart_api.h"
|
| +
|
| +// Currently the life cycle management is very crude. We conservatively
|
| +// shutdown the main isolate when we lose focus and create a new one when
|
| +// we resume. This needs to be improved later when we understand this better,
|
| +// and we need some hooks to tell the Dart script to save/restore state
|
| +// (and an API that will support that).
|
| +
|
| +class DartHost : public LifeCycleHandler {
|
| + public:
|
| + explicit DartHost(Context* context);
|
| + virtual ~DartHost();
|
| +
|
| + void OnStart();
|
| + void OnResume();
|
| + void OnPause();
|
| + void OnStop();
|
| + void OnDestroy();
|
| + void OnSaveState(void** data, size_t* size);
|
| + void OnConfigurationChanged();
|
| + void OnLowMemory();
|
| + void OnCreateWindow();
|
| + void OnDestroyWindow();
|
| + void OnGainedFocus();
|
| + void OnLostFocus();
|
| + int32_t OnActivate();
|
| + void OnDeactivate();
|
| + int32_t OnStep();
|
| +
|
| + private:
|
| + void Clear();
|
| + int32_t Activate();
|
| + void Deactivate();
|
| +
|
| + GraphicsHandler* graphics_handler_;
|
| + InputHandler* input_handler_;
|
| + SoundHandler* sound_handler_;
|
| + Timer* timer_;
|
| + VMGlue* vm_glue_;
|
| + bool active_;
|
| +};
|
| +
|
| +#endif // EMBEDDERS_OPENGLUI_COMMON_DART_HOST_H_
|
| +
|
|
|