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Unified Diff: runtime/embedders/openglui/android/main.cc

Issue 11883013: Refactored OpenGL embedder that works on Android, Mac or Linux. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
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Index: runtime/embedders/openglui/android/main.cc
===================================================================
--- runtime/embedders/openglui/android/main.cc (revision 0)
+++ runtime/embedders/openglui/android/main.cc (revision 0)
@@ -0,0 +1,30 @@
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+#include "embedders/openglui/android/android_graphics_handler.h"
+#include "embedders/openglui/android/android_input_handler.h"
+#include "embedders/openglui/android/android_sound_handler.h"
+#include "embedders/openglui/android/eventloop.h"
+#include "embedders/openglui/common/context.h"
+#include "embedders/openglui/common/dart_host.h"
+#include "embedders/openglui/common/vm_glue.h"
+
+void android_main(android_app* application) {
+ app_dummy(); // Link in native_app_glue.
+ AndroidGraphicsHandler graphics_handler(application);
+ VMGlue vm_glue(&graphics_handler, "/data/data/com.google.dartndk/app_dart");
+ AndroidInputHandler input_handler(&vm_glue, &graphics_handler);
+ AndroidSoundHandler sound_handler(application);
+ Timer timer;
+ Context app_context;
+ app_context.graphics_handler = &graphics_handler;
+ app_context.input_handler = &input_handler;
+ app_context.sound_handler = &sound_handler;
+ app_context.timer = &timer;
+ app_context.vm_glue = &vm_glue;
+ EventLoop eventLoop(application);
+ DartHost host(&app_context);
+ eventLoop.Run(&host, &input_handler);
+}
+
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