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Unified Diff: runtime/embedders/openglui/android/android_sound_handler.h

Issue 11883013: Refactored OpenGL embedder that works on Android, Mac or Linux. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
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Index: runtime/embedders/openglui/android/android_sound_handler.h
===================================================================
--- runtime/embedders/openglui/android/android_sound_handler.h (revision 0)
+++ runtime/embedders/openglui/android/android_sound_handler.h (revision 0)
@@ -0,0 +1,52 @@
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+#ifndef EMBEDDERS_OPENGLUI_ANDROID_ANDROID_SOUND_HANDLER_H_
+#define EMBEDDERS_OPENGLUI_ANDROID_ANDROID_SOUND_HANDLER_H_
+
+#include <android_native_app_glue.h>
+#include <SLES/OpenSLES.h>
+#include <SLES/OpenSLES_Android.h>
+#include <SLES/OpenSLES_AndroidConfiguration.h>
+#include <vector>
+
+#include "embedders/openglui/common/sample.h"
+#include "embedders/openglui/common/sound_handler.h"
+#include "embedders/openglui/common/types.h"
+
+class AndroidSoundHandler : public SoundHandler {
+ public:
+ explicit AndroidSoundHandler(android_app* application);
+ int32_t Start();
+ void Stop();
+
+ int32_t PlayBackground(const char* path);
+ void StopBackground();
+
+ int32_t PlaySample(const char* path);
+
+ private:
+ int32_t CreateAudioPlayer(SLEngineItf engine_if,
+ const SLInterfaceID extra_if,
+ SLDataSource data_source,
+ SLDataSink data_sink,
+ SLObjectItf& player_out,
+ SLPlayItf& player_if_out);
+
+ int32_t StartSamplePlayer();
+
+ android_app* application_;
+ SLObjectItf engine_;
+ SLEngineItf engine_if_;
+ SLObjectItf output_mix_;
+ SLObjectItf background_player_;
+ SLPlayItf background_player_if_;
+ SLSeekItf background_player_seek_if_;
+ SLObjectItf sample_player_;
+ SLPlayItf sample_player_if_;
+ SLBufferQueueItf sample_player_queue_;
+};
+
+#endif // EMBEDDERS_OPENGLUI_ANDROID_ANDROID_SOUND_HANDLER_H_
+
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