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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 #ifndef EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_ |
| 6 #define EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_ |
| 7 |
| 8 #include "embedders/openglui/common/graphics_handler.h" |
| 9 #include "embedders/openglui/common/opengl.h" |
| 10 #include "embedders/openglui/common/timer.h" |
| 11 |
| 12 class GLGraphicsHandler : public GraphicsHandler { |
| 13 public: |
| 14 GLGraphicsHandler() |
| 15 : GraphicsHandler() { |
| 16 } |
| 17 |
| 18 virtual int32_t Start() = 0; |
| 19 virtual void Stop() = 0; |
| 20 |
| 21 void SwapBuffers() { |
| 22 GLSwapBuffers(); |
| 23 } |
| 24 |
| 25 virtual int32_t Update() { |
| 26 SwapBuffers(); |
| 27 return 0; |
| 28 } |
| 29 |
| 30 void SetViewport(int left, int top, int width, int height); |
| 31 int BuildProgram(const char* vertexShaderSource, |
| 32 const char* fragmentShaderSource) const; |
| 33 int BuildShader(const char* source, GLenum shaderType) const; |
| 34 |
| 35 virtual ~GLGraphicsHandler() { |
| 36 } |
| 37 }; |
| 38 |
| 39 #endif // EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_ |
| 40 |
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