OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/events/event_dispatcher.h" | 5 #include "ui/base/events/event_dispatcher.h" |
6 #include "ui/base/events/event_handler.h" | 6 #include "ui/base/events/event_handler.h" |
7 | 7 |
8 #include "ui/base/events/event.h" | 8 #include "ui/base/events/event.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 | 11 |
12 EventHandler::EventHandler() { | 12 EventHandler::EventHandler() { |
13 } | 13 } |
14 | 14 |
15 EventHandler::~EventHandler() { | 15 EventHandler::~EventHandler() { |
16 while (!dispatchers_.empty()) { | 16 while (!dispatchers_.empty()) { |
17 EventDispatcher* dispatcher = dispatchers_.top(); | 17 EventDispatcher* dispatcher = dispatchers_.top(); |
18 dispatchers_.pop(); | 18 dispatchers_.pop(); |
19 dispatcher->OnHandlerDestroyed(this); | 19 dispatcher->OnHandlerDestroyed(this); |
20 } | 20 } |
21 } | 21 } |
22 | 22 |
23 void EventHandler::OnEvent(Event* event) { | 23 void EventHandler::OnEvent(Event* event) { |
24 if (event->IsKeyEvent()) | 24 if (event->IsKeyEvent()) |
25 OnKeyEvent(static_cast<KeyEvent*>(event)); | 25 OnKeyEvent(static_cast<KeyEvent*>(event)); |
26 else if (event->IsMouseEvent()) | 26 else if (event->IsMouseEvent()) |
27 OnMouseEvent(static_cast<MouseEvent*>(event)); | 27 OnMouseEvent(static_cast<MouseEvent*>(event)); |
28 else if (event->IsScrollEvent()) | |
29 OnScrollEvent(static_cast<ScrollEvent*>(event)); | |
30 else if (event->IsTouchEvent()) | 28 else if (event->IsTouchEvent()) |
31 OnTouchEvent(static_cast<TouchEvent*>(event)); | 29 OnTouchEvent(static_cast<TouchEvent*>(event)); |
32 else if (event->IsGestureEvent()) | 30 else if (event->IsGestureEvent()) |
33 OnGestureEvent(static_cast<GestureEvent*>(event)); | 31 OnGestureEvent(static_cast<GestureEvent*>(event)); |
32 else if (event->IsScrollEvent()) | |
33 OnScrollEvent(static_cast<ScrollEvent*>(event)); | |
sadrul
2013/01/22 20:07:24
The ordering change here should no longer be neces
DaveMoore
2013/01/27 21:21:54
Done.
| |
34 } | 34 } |
35 | 35 |
36 void EventHandler::OnKeyEvent(KeyEvent* event) { | 36 void EventHandler::OnKeyEvent(KeyEvent* event) { |
37 } | 37 } |
38 | 38 |
39 void EventHandler::OnMouseEvent(MouseEvent* event) { | 39 void EventHandler::OnMouseEvent(MouseEvent* event) { |
40 } | 40 } |
41 | 41 |
42 void EventHandler::OnScrollEvent(ScrollEvent* event) { | 42 void EventHandler::OnScrollEvent(ScrollEvent* event) { |
43 } | 43 } |
44 | 44 |
45 void EventHandler::OnTouchEvent(TouchEvent* event) { | 45 void EventHandler::OnTouchEvent(TouchEvent* event) { |
46 } | 46 } |
47 | 47 |
48 void EventHandler::OnGestureEvent(GestureEvent* event) { | 48 void EventHandler::OnGestureEvent(GestureEvent* event) { |
49 } | 49 } |
50 | 50 |
51 } // namespace ui | 51 } // namespace ui |
OLD | NEW |