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Unified Diff: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h

Issue 1188013004: Added support for Time Elapsed queries through the command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed ppapi support Created 5 years, 6 months ago
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Index: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
index 69cf3c4c7f1c485397d4e4e8eedc1a807fc5e9e2..40eb4c3c48b7683bfcb16e672310bd06517fa160 100644
--- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
+++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
@@ -12,9 +12,7 @@
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_
static const GLenum valid_attachment_table[] = {
- GL_COLOR_ATTACHMENT0,
- GL_DEPTH_ATTACHMENT,
- GL_STENCIL_ATTACHMENT,
+ GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT,
};
static const GLenum valid_attachment_table_es3[] = {
@@ -22,60 +20,42 @@ static const GLenum valid_attachment_table_es3[] = {
};
static const GLenum valid_backbuffer_attachment_table[] = {
- GL_COLOR_EXT,
- GL_DEPTH_EXT,
- GL_STENCIL_EXT,
+ GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT,
};
static const GLenum valid_blit_filter_table[] = {
- GL_NEAREST,
- GL_LINEAR,
+ GL_NEAREST, GL_LINEAR,
};
static const GLenum valid_buffer_mode_table[] = {
- GL_INTERLEAVED_ATTRIBS,
- GL_SEPARATE_ATTRIBS,
+ GL_INTERLEAVED_ATTRIBS, GL_SEPARATE_ATTRIBS,
};
static const GLenum valid_buffer_parameter_table[] = {
- GL_BUFFER_SIZE,
- GL_BUFFER_USAGE,
+ GL_BUFFER_SIZE, GL_BUFFER_USAGE,
};
static const GLenum valid_buffer_parameter_table_es3[] = {
- GL_BUFFER_ACCESS_FLAGS,
- GL_BUFFER_MAPPED,
- GL_BUFFER_MAP_LENGTH,
+ GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAPPED, GL_BUFFER_MAP_LENGTH,
GL_BUFFER_MAP_OFFSET,
};
static const GLenum valid_buffer_target_table[] = {
- GL_ARRAY_BUFFER,
- GL_ELEMENT_ARRAY_BUFFER,
+ GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
};
static const GLenum valid_buffer_target_table_es3[] = {
- GL_COPY_READ_BUFFER,
- GL_COPY_WRITE_BUFFER,
- GL_PIXEL_PACK_BUFFER,
- GL_PIXEL_UNPACK_BUFFER,
- GL_TRANSFORM_FEEDBACK_BUFFER,
- GL_UNIFORM_BUFFER,
+ GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_PIXEL_PACK_BUFFER,
+ GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER,
};
static const GLenum valid_buffer_usage_table[] = {
- GL_STREAM_DRAW,
- GL_STATIC_DRAW,
- GL_DYNAMIC_DRAW,
+ GL_STREAM_DRAW, GL_STATIC_DRAW, GL_DYNAMIC_DRAW,
};
static const GLenum valid_buffer_usage_table_es3[] = {
- GL_STREAM_READ,
- GL_STREAM_COPY,
- GL_STATIC_READ,
- GL_STATIC_COPY,
- GL_DYNAMIC_READ,
- GL_DYNAMIC_COPY,
+ GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_READ,
+ GL_STATIC_COPY, GL_DYNAMIC_READ, GL_DYNAMIC_COPY,
};
static const GLenum valid_bufferfi_table[] = {
@@ -83,13 +63,11 @@ static const GLenum valid_bufferfi_table[] = {
};
static const GLenum valid_bufferfv_table[] = {
- GL_COLOR,
- GL_DEPTH,
+ GL_COLOR, GL_DEPTH,
};
static const GLenum valid_bufferiv_table[] = {
- GL_COLOR,
- GL_STENCIL,
+ GL_COLOR, GL_STENCIL,
};
static const GLenum valid_bufferuiv_table[] = {
@@ -97,31 +75,18 @@ static const GLenum valid_bufferuiv_table[] = {
};
static const GLenum valid_capability_table[] = {
- GL_BLEND,
- GL_CULL_FACE,
- GL_DEPTH_TEST,
- GL_DITHER,
- GL_POLYGON_OFFSET_FILL,
- GL_SAMPLE_ALPHA_TO_COVERAGE,
- GL_SAMPLE_COVERAGE,
- GL_SCISSOR_TEST,
- GL_STENCIL_TEST,
+ GL_BLEND, GL_CULL_FACE, GL_DEPTH_TEST,
+ GL_DITHER, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE,
+ GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_STENCIL_TEST,
};
static const GLenum valid_capability_table_es3[] = {
- GL_RASTERIZER_DISCARD,
- GL_PRIMITIVE_RESTART_FIXED_INDEX,
+ GL_RASTERIZER_DISCARD, GL_PRIMITIVE_RESTART_FIXED_INDEX,
};
static const GLenum valid_cmp_function_table[] = {
- GL_NEVER,
- GL_LESS,
- GL_EQUAL,
- GL_LEQUAL,
- GL_GREATER,
- GL_NOTEQUAL,
- GL_GEQUAL,
- GL_ALWAYS,
+ GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL,
+ GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS,
};
static const GLenum valid_compressed_texture_format_table_es3[] = {
@@ -138,52 +103,34 @@ static const GLenum valid_compressed_texture_format_table_es3[] = {
};
static const GLenum valid_draw_mode_table[] = {
- GL_POINTS,
- GL_LINE_STRIP,
- GL_LINE_LOOP,
- GL_LINES,
- GL_TRIANGLE_STRIP,
- GL_TRIANGLE_FAN,
- GL_TRIANGLES,
+ GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES,
+ GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES,
};
static const GLenum valid_dst_blend_factor_table[] = {
- GL_ZERO,
- GL_ONE,
- GL_SRC_COLOR,
- GL_ONE_MINUS_SRC_COLOR,
- GL_DST_COLOR,
- GL_ONE_MINUS_DST_COLOR,
- GL_SRC_ALPHA,
- GL_ONE_MINUS_SRC_ALPHA,
- GL_DST_ALPHA,
- GL_ONE_MINUS_DST_ALPHA,
- GL_CONSTANT_COLOR,
- GL_ONE_MINUS_CONSTANT_COLOR,
- GL_CONSTANT_ALPHA,
- GL_ONE_MINUS_CONSTANT_ALPHA,
+ GL_ZERO, GL_ONE,
+ GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR,
+ GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
+ GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
+ GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA,
+ GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR,
+ GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA,
};
static const GLenum valid_equation_table[] = {
- GL_FUNC_ADD,
- GL_FUNC_SUBTRACT,
- GL_FUNC_REVERSE_SUBTRACT,
+ GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT,
};
static const GLenum valid_equation_table_es3[] = {
- GL_MIN,
- GL_MAX,
+ GL_MIN, GL_MAX,
};
static const GLenum valid_face_mode_table[] = {
- GL_CW,
- GL_CCW,
+ GL_CW, GL_CCW,
};
static const GLenum valid_face_type_table[] = {
- GL_FRONT,
- GL_BACK,
- GL_FRONT_AND_BACK,
+ GL_FRONT, GL_BACK, GL_FRONT_AND_BACK,
};
static const GLenum valid_frame_buffer_parameter_table[] = {
@@ -210,8 +157,7 @@ static const GLenum valid_frame_buffer_target_table[] = {
};
static const GLenum valid_frame_buffer_target_table_es3[] = {
- GL_DRAW_FRAMEBUFFER,
- GL_READ_FRAMEBUFFER,
+ GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER,
};
static const GLenum valid_g_l_state_table[] = {
@@ -391,25 +337,19 @@ static const GLenum valid_g_l_state_table_es3[] = {
};
static const GLenum valid_get_max_index_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT,
- GL_UNSIGNED_INT,
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT,
};
static const GLenum valid_get_tex_param_target_table[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP,
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP,
};
static const GLenum valid_get_tex_param_target_table_es3[] = {
- GL_TEXTURE_2D_ARRAY,
- GL_TEXTURE_3D,
+ GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D,
};
static const GLenum valid_hint_mode_table[] = {
- GL_FASTEST,
- GL_NICEST,
- GL_DONT_CARE,
+ GL_FASTEST, GL_NICEST, GL_DONT_CARE,
};
static const GLenum valid_hint_target_table[] = {
@@ -421,19 +361,15 @@ static const GLenum valid_hint_target_table_es3[] = {
};
static const GLenum valid_image_internal_format_table[] = {
- GL_RGB,
- GL_RGB_YUV_420_CHROMIUM,
- GL_RGBA,
+ GL_RGB, GL_RGB_YUV_420_CHROMIUM, GL_RGBA,
};
static const GLenum valid_image_usage_table[] = {
- GL_MAP_CHROMIUM,
- GL_SCANOUT_CHROMIUM,
+ GL_MAP_CHROMIUM, GL_SCANOUT_CHROMIUM,
};
static const GLenum valid_index_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT,
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT,
};
static const GLenum valid_index_type_table_es3[] = {
@@ -441,8 +377,7 @@ static const GLenum valid_index_type_table_es3[] = {
};
static const GLenum valid_indexed_buffer_target_table[] = {
- GL_TRANSFORM_FEEDBACK_BUFFER,
- GL_UNIFORM_BUFFER,
+ GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER,
};
static const GLenum valid_indexed_g_l_state_table[] = {
@@ -455,8 +390,7 @@ static const GLenum valid_indexed_g_l_state_table[] = {
};
static const GLenum valid_internal_format_parameter_table[] = {
- GL_NUM_SAMPLE_COUNTS,
- GL_SAMPLES,
+ GL_NUM_SAMPLE_COUNTS, GL_SAMPLES,
};
static const GLenum valid_invalidate_frame_buffer_target_table[] = {
@@ -473,8 +407,7 @@ static const GLenum valid_map_buffer_access_table[] = {
};
static const GLenum valid_matrix_mode_table[] = {
- GL_PATH_PROJECTION_CHROMIUM,
- GL_PATH_MODELVIEW_CHROMIUM,
+ GL_PATH_PROJECTION_CHROMIUM, GL_PATH_MODELVIEW_CHROMIUM,
};
static const GLenum valid_pixel_store_table[] = {
@@ -486,27 +419,17 @@ static const GLenum valid_pixel_store_table[] = {
};
static const GLenum valid_pixel_store_table_es3[] = {
- GL_PACK_ROW_LENGTH,
- GL_PACK_SKIP_PIXELS,
- GL_PACK_SKIP_ROWS,
- GL_UNPACK_ROW_LENGTH,
- GL_UNPACK_IMAGE_HEIGHT,
- GL_UNPACK_SKIP_PIXELS,
- GL_UNPACK_SKIP_ROWS,
- GL_UNPACK_SKIP_IMAGES,
+ GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS,
+ GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS,
+ GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES,
};
static const GLint valid_pixel_store_alignment_table[] = {
- 1,
- 2,
- 4,
- 8,
+ 1, 2, 4, 8,
};
static const GLenum valid_pixel_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT_5_6_5,
- GL_UNSIGNED_SHORT_4_4_4_4,
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_5_5_5_1,
};
@@ -546,8 +469,7 @@ static const GLenum valid_program_parameter_table_es3[] = {
};
static const GLenum valid_query_object_parameter_table[] = {
- GL_QUERY_RESULT_EXT,
- GL_QUERY_RESULT_AVAILABLE_EXT,
+ GL_QUERY_RESULT_EXT, GL_QUERY_RESULT_AVAILABLE_EXT,
};
static const GLenum valid_query_parameter_table[] = {
@@ -565,9 +487,7 @@ static const GLenum valid_query_target_table[] = {
};
static const GLenum valid_read_pixel_format_table[] = {
- GL_ALPHA,
- GL_RGB,
- GL_RGBA,
+ GL_ALPHA, GL_RGB, GL_RGBA,
};
static const GLenum valid_read_pixel_format_table_es3[] = {
@@ -575,35 +495,25 @@ static const GLenum valid_read_pixel_format_table_es3[] = {
};
static const GLenum deprecated_read_pixel_format_table_es3[] = {
- GL_ALPHA,
- GL_RGB,
+ GL_ALPHA, GL_RGB,
};
static const GLenum valid_read_pixel_type_table[] = {
- GL_UNSIGNED_BYTE,
- GL_UNSIGNED_SHORT_5_6_5,
- GL_UNSIGNED_SHORT_4_4_4_4,
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_5_5_5_1,
};
static const GLenum valid_read_pixel_type_table_es3[] = {
- GL_UNSIGNED_INT,
- GL_INT,
- GL_FLOAT,
+ GL_UNSIGNED_INT, GL_INT, GL_FLOAT,
};
static const GLenum deprecated_read_pixel_type_table_es3[] = {
- GL_UNSIGNED_SHORT_5_6_5,
- GL_UNSIGNED_SHORT_4_4_4_4,
+ GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_5_5_5_1,
};
static const GLenum valid_render_buffer_format_table[] = {
- GL_RGBA4,
- GL_RGB565,
- GL_RGB5_A1,
- GL_DEPTH_COMPONENT16,
- GL_STENCIL_INDEX8,
+ GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX8,
};
static const GLenum valid_render_buffer_format_table_es3[] = {
@@ -639,14 +549,10 @@ static const GLenum valid_render_buffer_format_table_es3[] = {
};
static const GLenum valid_render_buffer_parameter_table[] = {
- GL_RENDERBUFFER_RED_SIZE,
- GL_RENDERBUFFER_GREEN_SIZE,
- GL_RENDERBUFFER_BLUE_SIZE,
- GL_RENDERBUFFER_ALPHA_SIZE,
- GL_RENDERBUFFER_DEPTH_SIZE,
- GL_RENDERBUFFER_STENCIL_SIZE,
- GL_RENDERBUFFER_WIDTH,
- GL_RENDERBUFFER_HEIGHT,
+ GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_GREEN_SIZE,
+ GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_ALPHA_SIZE,
+ GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE,
+ GL_RENDERBUFFER_WIDTH, GL_RENDERBUFFER_HEIGHT,
GL_RENDERBUFFER_INTERNAL_FORMAT,
};
@@ -659,44 +565,29 @@ static const GLenum valid_render_buffer_target_table[] = {
};
static const GLenum valid_reset_status_table[] = {
- GL_GUILTY_CONTEXT_RESET_ARB,
- GL_INNOCENT_CONTEXT_RESET_ARB,
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB,
GL_UNKNOWN_CONTEXT_RESET_ARB,
};
static const GLenum valid_sampler_parameter_table[] = {
- GL_TEXTURE_MAG_FILTER,
- GL_TEXTURE_MIN_FILTER,
- GL_TEXTURE_MIN_LOD,
- GL_TEXTURE_MAX_LOD,
- GL_TEXTURE_WRAP_S,
- GL_TEXTURE_WRAP_T,
- GL_TEXTURE_WRAP_R,
- GL_TEXTURE_COMPARE_MODE,
- GL_TEXTURE_COMPARE_FUNC,
+ GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD,
+ GL_TEXTURE_MAX_LOD, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T,
+ GL_TEXTURE_WRAP_R, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC,
};
static const GLenum valid_shader_parameter_table[] = {
- GL_SHADER_TYPE,
- GL_DELETE_STATUS,
- GL_COMPILE_STATUS,
- GL_INFO_LOG_LENGTH,
- GL_SHADER_SOURCE_LENGTH,
- GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
+ GL_SHADER_TYPE, GL_DELETE_STATUS,
+ GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH,
+ GL_SHADER_SOURCE_LENGTH, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
};
static const GLenum valid_shader_precision_table[] = {
- GL_LOW_FLOAT,
- GL_MEDIUM_FLOAT,
- GL_HIGH_FLOAT,
- GL_LOW_INT,
- GL_MEDIUM_INT,
- GL_HIGH_INT,
+ GL_LOW_FLOAT, GL_MEDIUM_FLOAT, GL_HIGH_FLOAT,
+ GL_LOW_INT, GL_MEDIUM_INT, GL_HIGH_INT,
};
static const GLenum valid_shader_type_table[] = {
- GL_VERTEX_SHADER,
- GL_FRAGMENT_SHADER,
+ GL_VERTEX_SHADER, GL_FRAGMENT_SHADER,
};
static const GLenum valid_src_blend_factor_table[] = {
@@ -718,21 +609,12 @@ static const GLenum valid_src_blend_factor_table[] = {
};
static const GLenum valid_stencil_op_table[] = {
- GL_KEEP,
- GL_ZERO,
- GL_REPLACE,
- GL_INCR,
- GL_INCR_WRAP,
- GL_DECR,
- GL_DECR_WRAP,
- GL_INVERT,
+ GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR,
+ GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, GL_INVERT,
};
static const GLenum valid_string_type_table[] = {
- GL_VENDOR,
- GL_RENDERER,
- GL_VERSION,
- GL_SHADING_LANGUAGE_VERSION,
+ GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION,
GL_EXTENSIONS,
};
@@ -741,54 +623,36 @@ static const GLenum valid_subscription_target_table[] = {
};
static const GLbitfield valid_sync_flush_flags_table[] = {
- GL_SYNC_FLUSH_COMMANDS_BIT,
- 0,
+ GL_SYNC_FLUSH_COMMANDS_BIT, 0,
};
static const GLenum valid_sync_parameter_table[] = {
- GL_SYNC_STATUS,
- GL_OBJECT_TYPE,
- GL_SYNC_CONDITION,
- GL_SYNC_FLAGS,
+ GL_SYNC_STATUS, GL_OBJECT_TYPE, GL_SYNC_CONDITION, GL_SYNC_FLAGS,
};
static const GLenum valid_texture_3_d_target_table[] = {
- GL_TEXTURE_3D,
- GL_TEXTURE_2D_ARRAY,
+ GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY,
};
static const GLenum valid_texture_bind_target_table[] = {
- GL_TEXTURE_2D,
- GL_TEXTURE_CUBE_MAP,
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP,
};
static const GLenum valid_texture_bind_target_table_es3[] = {
- GL_TEXTURE_3D,
- GL_TEXTURE_2D_ARRAY,
+ GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY,
};
static const GLenum valid_texture_compare_func_table[] = {
- GL_LEQUAL,
- GL_GEQUAL,
- GL_LESS,
- GL_GREATER,
- GL_EQUAL,
- GL_NOTEQUAL,
- GL_ALWAYS,
- GL_NEVER,
+ GL_LEQUAL, GL_GEQUAL, GL_LESS, GL_GREATER,
+ GL_EQUAL, GL_NOTEQUAL, GL_ALWAYS, GL_NEVER,
};
static const GLenum valid_texture_compare_mode_table[] = {
- GL_NONE,
- GL_COMPARE_REF_TO_TEXTURE,
+ GL_NONE, GL_COMPARE_REF_TO_TEXTURE,
};
static const GLenum valid_texture_format_table[] = {
- GL_ALPHA,
- GL_LUMINANCE,
- GL_LUMINANCE_ALPHA,
- GL_RGB,
- GL_RGBA,
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA,
};
static const GLenum valid_texture_format_table_es3[] = {
@@ -803,11 +667,7 @@ static const GLenum valid_texture_format_table_es3[] = {
};
static const GLenum valid_texture_internal_format_table[] = {
- GL_ALPHA,
- GL_LUMINANCE,
- GL_LUMINANCE_ALPHA,
- GL_RGB,
- GL_RGBA,
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA,
};
static const GLenum valid_texture_internal_format_table_es3[] = {
@@ -868,14 +728,9 @@ static const GLenum valid_texture_internal_format_table_es3[] = {
};
static const GLenum valid_texture_internal_format_storage_table[] = {
- GL_RGB565,
- GL_RGBA4,
- GL_RGB5_A1,
- GL_ALPHA8_EXT,
- GL_LUMINANCE8_EXT,
- GL_LUMINANCE8_ALPHA8_EXT,
- GL_RGB8_OES,
- GL_RGBA8_OES,
+ GL_RGB565, GL_RGBA4, GL_RGB5_A1,
+ GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT,
+ GL_RGB8_OES, GL_RGBA8_OES,
};
static const GLenum valid_texture_internal_format_storage_table_es3[] = {
@@ -941,20 +796,13 @@ static const GLenum valid_texture_internal_format_storage_table_es3[] = {
};
static const GLenum deprecated_texture_internal_format_storage_table_es3[] = {
- GL_ALPHA8_EXT,
- GL_LUMINANCE8_EXT,
- GL_LUMINANCE8_ALPHA8_EXT,
- GL_ALPHA16F_EXT,
- GL_LUMINANCE16F_EXT,
- GL_LUMINANCE_ALPHA16F_EXT,
- GL_ALPHA32F_EXT,
- GL_LUMINANCE32F_EXT,
- GL_LUMINANCE_ALPHA32F_EXT,
+ GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT,
+ GL_ALPHA16F_EXT, GL_LUMINANCE16F_EXT, GL_LUMINANCE_ALPHA16F_EXT,
+ GL_ALPHA32F_EXT, GL_LUMINANCE32F_EXT, GL_LUMINANCE_ALPHA32F_EXT,
};
static const GLenum valid_texture_mag_filter_mode_table[] = {
- GL_NEAREST,
- GL_LINEAR,
+ GL_NEAREST, GL_LINEAR,
};
static const GLenum valid_texture_min_filter_mode_table[] = {
@@ -967,28 +815,20 @@ static const GLenum valid_texture_min_filter_mode_table[] = {
};
static const GLenum valid_texture_parameter_table[] = {
- GL_TEXTURE_MAG_FILTER,
- GL_TEXTURE_MIN_FILTER,
- GL_TEXTURE_POOL_CHROMIUM,
- GL_TEXTURE_WRAP_S,
- GL_TEXTURE_WRAP_T,
+ GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T,
};
static const GLenum valid_texture_parameter_table_es3[] = {
- GL_TEXTURE_BASE_LEVEL,
- GL_TEXTURE_COMPARE_FUNC,
- GL_TEXTURE_COMPARE_MODE,
- GL_TEXTURE_IMMUTABLE_FORMAT,
- GL_TEXTURE_IMMUTABLE_LEVELS,
- GL_TEXTURE_MAX_LEVEL,
- GL_TEXTURE_MAX_LOD,
- GL_TEXTURE_MIN_LOD,
+ GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC,
+ GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_IMMUTABLE_FORMAT,
+ GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_MAX_LEVEL,
+ GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD,
GL_TEXTURE_WRAP_R,
};
static const GLenum valid_texture_pool_table[] = {
- GL_TEXTURE_POOL_MANAGED_CHROMIUM,
- GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
+ GL_TEXTURE_POOL_MANAGED_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
};
static const GLenum valid_texture_target_table[] = {
@@ -1002,14 +842,11 @@ static const GLenum valid_texture_target_table[] = {
};
static const GLenum valid_texture_usage_table[] = {
- GL_NONE,
- GL_FRAMEBUFFER_ATTACHMENT_ANGLE,
+ GL_NONE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE,
};
static const GLenum valid_texture_wrap_mode_table[] = {
- GL_CLAMP_TO_EDGE,
- GL_MIRRORED_REPEAT,
- GL_REPEAT,
+ GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT, GL_REPEAT,
};
static const GLenum valid_transform_feedback_bind_target_table[] = {
@@ -1017,9 +854,7 @@ static const GLenum valid_transform_feedback_bind_target_table[] = {
};
static const GLenum valid_transform_feedback_primitive_mode_table[] = {
- GL_POINTS,
- GL_LINES,
- GL_TRIANGLES,
+ GL_POINTS, GL_LINES, GL_TRIANGLES,
};
static const GLenum valid_uniform_block_parameter_table[] = {
@@ -1033,14 +868,9 @@ static const GLenum valid_uniform_block_parameter_table[] = {
};
static const GLenum valid_uniform_parameter_table[] = {
- GL_UNIFORM_SIZE,
- GL_UNIFORM_TYPE,
- GL_UNIFORM_NAME_LENGTH,
- GL_UNIFORM_BLOCK_INDEX,
- GL_UNIFORM_OFFSET,
- GL_UNIFORM_ARRAY_STRIDE,
- GL_UNIFORM_MATRIX_STRIDE,
- GL_UNIFORM_IS_ROW_MAJOR,
+ GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNIFORM_NAME_LENGTH,
+ GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_OFFSET, GL_UNIFORM_ARRAY_STRIDE,
+ GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_IS_ROW_MAJOR,
};
static const GLenum valid_value_buffer_target_table[] = {
@@ -1048,27 +878,16 @@ static const GLenum valid_value_buffer_target_table[] = {
};
static const GLenum valid_vertex_attrib_i_type_table[] = {
- GL_BYTE,
- GL_UNSIGNED_BYTE,
- GL_SHORT,
- GL_UNSIGNED_SHORT,
- GL_INT,
- GL_UNSIGNED_INT,
+ GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT,
+ GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT,
};
static const GLint valid_vertex_attrib_size_table[] = {
- 1,
- 2,
- 3,
- 4,
+ 1, 2, 3, 4,
};
static const GLenum valid_vertex_attrib_type_table[] = {
- GL_BYTE,
- GL_UNSIGNED_BYTE,
- GL_SHORT,
- GL_UNSIGNED_SHORT,
- GL_FLOAT,
+ GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT,
};
static const GLenum valid_vertex_attrib_type_table_es3[] = {
@@ -1080,18 +899,14 @@ static const GLenum valid_vertex_attrib_type_table_es3[] = {
};
static const GLenum valid_vertex_attribute_table[] = {
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
- GL_VERTEX_ATTRIB_ARRAY_ENABLED,
- GL_VERTEX_ATTRIB_ARRAY_SIZE,
- GL_VERTEX_ATTRIB_ARRAY_STRIDE,
- GL_VERTEX_ATTRIB_ARRAY_TYPE,
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE,
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE,
GL_CURRENT_VERTEX_ATTRIB,
};
static const GLenum valid_vertex_attribute_table_es3[] = {
- GL_VERTEX_ATTRIB_ARRAY_INTEGER,
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
+ GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
};
static const GLenum valid_vertex_pointer_table[] = {
@@ -1244,8 +1059,7 @@ Validators::Validators()
vertex_attribute(valid_vertex_attribute_table,
arraysize(valid_vertex_attribute_table)),
vertex_pointer(valid_vertex_pointer_table,
- arraysize(valid_vertex_pointer_table)) {
-}
+ arraysize(valid_vertex_pointer_table)) {}
void Validators::UpdateValuesES3() {
attachment.AddValues(valid_attachment_table_es3,

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