Index: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
index 69cf3c4c7f1c485397d4e4e8eedc1a807fc5e9e2..40eb4c3c48b7683bfcb16e672310bd06517fa160 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
+++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
@@ -12,9 +12,7 @@ |
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ |
static const GLenum valid_attachment_table[] = { |
- GL_COLOR_ATTACHMENT0, |
- GL_DEPTH_ATTACHMENT, |
- GL_STENCIL_ATTACHMENT, |
+ GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT, |
}; |
static const GLenum valid_attachment_table_es3[] = { |
@@ -22,60 +20,42 @@ static const GLenum valid_attachment_table_es3[] = { |
}; |
static const GLenum valid_backbuffer_attachment_table[] = { |
- GL_COLOR_EXT, |
- GL_DEPTH_EXT, |
- GL_STENCIL_EXT, |
+ GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT, |
}; |
static const GLenum valid_blit_filter_table[] = { |
- GL_NEAREST, |
- GL_LINEAR, |
+ GL_NEAREST, GL_LINEAR, |
}; |
static const GLenum valid_buffer_mode_table[] = { |
- GL_INTERLEAVED_ATTRIBS, |
- GL_SEPARATE_ATTRIBS, |
+ GL_INTERLEAVED_ATTRIBS, GL_SEPARATE_ATTRIBS, |
}; |
static const GLenum valid_buffer_parameter_table[] = { |
- GL_BUFFER_SIZE, |
- GL_BUFFER_USAGE, |
+ GL_BUFFER_SIZE, GL_BUFFER_USAGE, |
}; |
static const GLenum valid_buffer_parameter_table_es3[] = { |
- GL_BUFFER_ACCESS_FLAGS, |
- GL_BUFFER_MAPPED, |
- GL_BUFFER_MAP_LENGTH, |
+ GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAPPED, GL_BUFFER_MAP_LENGTH, |
GL_BUFFER_MAP_OFFSET, |
}; |
static const GLenum valid_buffer_target_table[] = { |
- GL_ARRAY_BUFFER, |
- GL_ELEMENT_ARRAY_BUFFER, |
+ GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, |
}; |
static const GLenum valid_buffer_target_table_es3[] = { |
- GL_COPY_READ_BUFFER, |
- GL_COPY_WRITE_BUFFER, |
- GL_PIXEL_PACK_BUFFER, |
- GL_PIXEL_UNPACK_BUFFER, |
- GL_TRANSFORM_FEEDBACK_BUFFER, |
- GL_UNIFORM_BUFFER, |
+ GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_PIXEL_PACK_BUFFER, |
+ GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, |
}; |
static const GLenum valid_buffer_usage_table[] = { |
- GL_STREAM_DRAW, |
- GL_STATIC_DRAW, |
- GL_DYNAMIC_DRAW, |
+ GL_STREAM_DRAW, GL_STATIC_DRAW, GL_DYNAMIC_DRAW, |
}; |
static const GLenum valid_buffer_usage_table_es3[] = { |
- GL_STREAM_READ, |
- GL_STREAM_COPY, |
- GL_STATIC_READ, |
- GL_STATIC_COPY, |
- GL_DYNAMIC_READ, |
- GL_DYNAMIC_COPY, |
+ GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_READ, |
+ GL_STATIC_COPY, GL_DYNAMIC_READ, GL_DYNAMIC_COPY, |
}; |
static const GLenum valid_bufferfi_table[] = { |
@@ -83,13 +63,11 @@ static const GLenum valid_bufferfi_table[] = { |
}; |
static const GLenum valid_bufferfv_table[] = { |
- GL_COLOR, |
- GL_DEPTH, |
+ GL_COLOR, GL_DEPTH, |
}; |
static const GLenum valid_bufferiv_table[] = { |
- GL_COLOR, |
- GL_STENCIL, |
+ GL_COLOR, GL_STENCIL, |
}; |
static const GLenum valid_bufferuiv_table[] = { |
@@ -97,31 +75,18 @@ static const GLenum valid_bufferuiv_table[] = { |
}; |
static const GLenum valid_capability_table[] = { |
- GL_BLEND, |
- GL_CULL_FACE, |
- GL_DEPTH_TEST, |
- GL_DITHER, |
- GL_POLYGON_OFFSET_FILL, |
- GL_SAMPLE_ALPHA_TO_COVERAGE, |
- GL_SAMPLE_COVERAGE, |
- GL_SCISSOR_TEST, |
- GL_STENCIL_TEST, |
+ GL_BLEND, GL_CULL_FACE, GL_DEPTH_TEST, |
+ GL_DITHER, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE, |
+ GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_STENCIL_TEST, |
}; |
static const GLenum valid_capability_table_es3[] = { |
- GL_RASTERIZER_DISCARD, |
- GL_PRIMITIVE_RESTART_FIXED_INDEX, |
+ GL_RASTERIZER_DISCARD, GL_PRIMITIVE_RESTART_FIXED_INDEX, |
}; |
static const GLenum valid_cmp_function_table[] = { |
- GL_NEVER, |
- GL_LESS, |
- GL_EQUAL, |
- GL_LEQUAL, |
- GL_GREATER, |
- GL_NOTEQUAL, |
- GL_GEQUAL, |
- GL_ALWAYS, |
+ GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, |
+ GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS, |
}; |
static const GLenum valid_compressed_texture_format_table_es3[] = { |
@@ -138,52 +103,34 @@ static const GLenum valid_compressed_texture_format_table_es3[] = { |
}; |
static const GLenum valid_draw_mode_table[] = { |
- GL_POINTS, |
- GL_LINE_STRIP, |
- GL_LINE_LOOP, |
- GL_LINES, |
- GL_TRIANGLE_STRIP, |
- GL_TRIANGLE_FAN, |
- GL_TRIANGLES, |
+ GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, |
+ GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, |
}; |
static const GLenum valid_dst_blend_factor_table[] = { |
- GL_ZERO, |
- GL_ONE, |
- GL_SRC_COLOR, |
- GL_ONE_MINUS_SRC_COLOR, |
- GL_DST_COLOR, |
- GL_ONE_MINUS_DST_COLOR, |
- GL_SRC_ALPHA, |
- GL_ONE_MINUS_SRC_ALPHA, |
- GL_DST_ALPHA, |
- GL_ONE_MINUS_DST_ALPHA, |
- GL_CONSTANT_COLOR, |
- GL_ONE_MINUS_CONSTANT_COLOR, |
- GL_CONSTANT_ALPHA, |
- GL_ONE_MINUS_CONSTANT_ALPHA, |
+ GL_ZERO, GL_ONE, |
+ GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, |
+ GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
+ GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
+ GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, |
+ GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, |
+ GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, |
}; |
static const GLenum valid_equation_table[] = { |
- GL_FUNC_ADD, |
- GL_FUNC_SUBTRACT, |
- GL_FUNC_REVERSE_SUBTRACT, |
+ GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, |
}; |
static const GLenum valid_equation_table_es3[] = { |
- GL_MIN, |
- GL_MAX, |
+ GL_MIN, GL_MAX, |
}; |
static const GLenum valid_face_mode_table[] = { |
- GL_CW, |
- GL_CCW, |
+ GL_CW, GL_CCW, |
}; |
static const GLenum valid_face_type_table[] = { |
- GL_FRONT, |
- GL_BACK, |
- GL_FRONT_AND_BACK, |
+ GL_FRONT, GL_BACK, GL_FRONT_AND_BACK, |
}; |
static const GLenum valid_frame_buffer_parameter_table[] = { |
@@ -210,8 +157,7 @@ static const GLenum valid_frame_buffer_target_table[] = { |
}; |
static const GLenum valid_frame_buffer_target_table_es3[] = { |
- GL_DRAW_FRAMEBUFFER, |
- GL_READ_FRAMEBUFFER, |
+ GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, |
}; |
static const GLenum valid_g_l_state_table[] = { |
@@ -391,25 +337,19 @@ static const GLenum valid_g_l_state_table_es3[] = { |
}; |
static const GLenum valid_get_max_index_type_table[] = { |
- GL_UNSIGNED_BYTE, |
- GL_UNSIGNED_SHORT, |
- GL_UNSIGNED_INT, |
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, |
}; |
static const GLenum valid_get_tex_param_target_table[] = { |
- GL_TEXTURE_2D, |
- GL_TEXTURE_CUBE_MAP, |
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, |
}; |
static const GLenum valid_get_tex_param_target_table_es3[] = { |
- GL_TEXTURE_2D_ARRAY, |
- GL_TEXTURE_3D, |
+ GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, |
}; |
static const GLenum valid_hint_mode_table[] = { |
- GL_FASTEST, |
- GL_NICEST, |
- GL_DONT_CARE, |
+ GL_FASTEST, GL_NICEST, GL_DONT_CARE, |
}; |
static const GLenum valid_hint_target_table[] = { |
@@ -421,19 +361,15 @@ static const GLenum valid_hint_target_table_es3[] = { |
}; |
static const GLenum valid_image_internal_format_table[] = { |
- GL_RGB, |
- GL_RGB_YUV_420_CHROMIUM, |
- GL_RGBA, |
+ GL_RGB, GL_RGB_YUV_420_CHROMIUM, GL_RGBA, |
}; |
static const GLenum valid_image_usage_table[] = { |
- GL_MAP_CHROMIUM, |
- GL_SCANOUT_CHROMIUM, |
+ GL_MAP_CHROMIUM, GL_SCANOUT_CHROMIUM, |
}; |
static const GLenum valid_index_type_table[] = { |
- GL_UNSIGNED_BYTE, |
- GL_UNSIGNED_SHORT, |
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, |
}; |
static const GLenum valid_index_type_table_es3[] = { |
@@ -441,8 +377,7 @@ static const GLenum valid_index_type_table_es3[] = { |
}; |
static const GLenum valid_indexed_buffer_target_table[] = { |
- GL_TRANSFORM_FEEDBACK_BUFFER, |
- GL_UNIFORM_BUFFER, |
+ GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, |
}; |
static const GLenum valid_indexed_g_l_state_table[] = { |
@@ -455,8 +390,7 @@ static const GLenum valid_indexed_g_l_state_table[] = { |
}; |
static const GLenum valid_internal_format_parameter_table[] = { |
- GL_NUM_SAMPLE_COUNTS, |
- GL_SAMPLES, |
+ GL_NUM_SAMPLE_COUNTS, GL_SAMPLES, |
}; |
static const GLenum valid_invalidate_frame_buffer_target_table[] = { |
@@ -473,8 +407,7 @@ static const GLenum valid_map_buffer_access_table[] = { |
}; |
static const GLenum valid_matrix_mode_table[] = { |
- GL_PATH_PROJECTION_CHROMIUM, |
- GL_PATH_MODELVIEW_CHROMIUM, |
+ GL_PATH_PROJECTION_CHROMIUM, GL_PATH_MODELVIEW_CHROMIUM, |
}; |
static const GLenum valid_pixel_store_table[] = { |
@@ -486,27 +419,17 @@ static const GLenum valid_pixel_store_table[] = { |
}; |
static const GLenum valid_pixel_store_table_es3[] = { |
- GL_PACK_ROW_LENGTH, |
- GL_PACK_SKIP_PIXELS, |
- GL_PACK_SKIP_ROWS, |
- GL_UNPACK_ROW_LENGTH, |
- GL_UNPACK_IMAGE_HEIGHT, |
- GL_UNPACK_SKIP_PIXELS, |
- GL_UNPACK_SKIP_ROWS, |
- GL_UNPACK_SKIP_IMAGES, |
+ GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, |
+ GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, |
+ GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, |
}; |
static const GLint valid_pixel_store_alignment_table[] = { |
- 1, |
- 2, |
- 4, |
- 8, |
+ 1, 2, 4, 8, |
}; |
static const GLenum valid_pixel_type_table[] = { |
- GL_UNSIGNED_BYTE, |
- GL_UNSIGNED_SHORT_5_6_5, |
- GL_UNSIGNED_SHORT_4_4_4_4, |
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, |
GL_UNSIGNED_SHORT_5_5_5_1, |
}; |
@@ -546,8 +469,7 @@ static const GLenum valid_program_parameter_table_es3[] = { |
}; |
static const GLenum valid_query_object_parameter_table[] = { |
- GL_QUERY_RESULT_EXT, |
- GL_QUERY_RESULT_AVAILABLE_EXT, |
+ GL_QUERY_RESULT_EXT, GL_QUERY_RESULT_AVAILABLE_EXT, |
}; |
static const GLenum valid_query_parameter_table[] = { |
@@ -565,9 +487,7 @@ static const GLenum valid_query_target_table[] = { |
}; |
static const GLenum valid_read_pixel_format_table[] = { |
- GL_ALPHA, |
- GL_RGB, |
- GL_RGBA, |
+ GL_ALPHA, GL_RGB, GL_RGBA, |
}; |
static const GLenum valid_read_pixel_format_table_es3[] = { |
@@ -575,35 +495,25 @@ static const GLenum valid_read_pixel_format_table_es3[] = { |
}; |
static const GLenum deprecated_read_pixel_format_table_es3[] = { |
- GL_ALPHA, |
- GL_RGB, |
+ GL_ALPHA, GL_RGB, |
}; |
static const GLenum valid_read_pixel_type_table[] = { |
- GL_UNSIGNED_BYTE, |
- GL_UNSIGNED_SHORT_5_6_5, |
- GL_UNSIGNED_SHORT_4_4_4_4, |
+ GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, |
GL_UNSIGNED_SHORT_5_5_5_1, |
}; |
static const GLenum valid_read_pixel_type_table_es3[] = { |
- GL_UNSIGNED_INT, |
- GL_INT, |
- GL_FLOAT, |
+ GL_UNSIGNED_INT, GL_INT, GL_FLOAT, |
}; |
static const GLenum deprecated_read_pixel_type_table_es3[] = { |
- GL_UNSIGNED_SHORT_5_6_5, |
- GL_UNSIGNED_SHORT_4_4_4_4, |
+ GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, |
GL_UNSIGNED_SHORT_5_5_5_1, |
}; |
static const GLenum valid_render_buffer_format_table[] = { |
- GL_RGBA4, |
- GL_RGB565, |
- GL_RGB5_A1, |
- GL_DEPTH_COMPONENT16, |
- GL_STENCIL_INDEX8, |
+ GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX8, |
}; |
static const GLenum valid_render_buffer_format_table_es3[] = { |
@@ -639,14 +549,10 @@ static const GLenum valid_render_buffer_format_table_es3[] = { |
}; |
static const GLenum valid_render_buffer_parameter_table[] = { |
- GL_RENDERBUFFER_RED_SIZE, |
- GL_RENDERBUFFER_GREEN_SIZE, |
- GL_RENDERBUFFER_BLUE_SIZE, |
- GL_RENDERBUFFER_ALPHA_SIZE, |
- GL_RENDERBUFFER_DEPTH_SIZE, |
- GL_RENDERBUFFER_STENCIL_SIZE, |
- GL_RENDERBUFFER_WIDTH, |
- GL_RENDERBUFFER_HEIGHT, |
+ GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_GREEN_SIZE, |
+ GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_ALPHA_SIZE, |
+ GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, |
+ GL_RENDERBUFFER_WIDTH, GL_RENDERBUFFER_HEIGHT, |
GL_RENDERBUFFER_INTERNAL_FORMAT, |
}; |
@@ -659,44 +565,29 @@ static const GLenum valid_render_buffer_target_table[] = { |
}; |
static const GLenum valid_reset_status_table[] = { |
- GL_GUILTY_CONTEXT_RESET_ARB, |
- GL_INNOCENT_CONTEXT_RESET_ARB, |
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB, |
GL_UNKNOWN_CONTEXT_RESET_ARB, |
}; |
static const GLenum valid_sampler_parameter_table[] = { |
- GL_TEXTURE_MAG_FILTER, |
- GL_TEXTURE_MIN_FILTER, |
- GL_TEXTURE_MIN_LOD, |
- GL_TEXTURE_MAX_LOD, |
- GL_TEXTURE_WRAP_S, |
- GL_TEXTURE_WRAP_T, |
- GL_TEXTURE_WRAP_R, |
- GL_TEXTURE_COMPARE_MODE, |
- GL_TEXTURE_COMPARE_FUNC, |
+ GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, |
+ GL_TEXTURE_MAX_LOD, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, |
+ GL_TEXTURE_WRAP_R, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, |
}; |
static const GLenum valid_shader_parameter_table[] = { |
- GL_SHADER_TYPE, |
- GL_DELETE_STATUS, |
- GL_COMPILE_STATUS, |
- GL_INFO_LOG_LENGTH, |
- GL_SHADER_SOURCE_LENGTH, |
- GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, |
+ GL_SHADER_TYPE, GL_DELETE_STATUS, |
+ GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, |
+ GL_SHADER_SOURCE_LENGTH, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, |
}; |
static const GLenum valid_shader_precision_table[] = { |
- GL_LOW_FLOAT, |
- GL_MEDIUM_FLOAT, |
- GL_HIGH_FLOAT, |
- GL_LOW_INT, |
- GL_MEDIUM_INT, |
- GL_HIGH_INT, |
+ GL_LOW_FLOAT, GL_MEDIUM_FLOAT, GL_HIGH_FLOAT, |
+ GL_LOW_INT, GL_MEDIUM_INT, GL_HIGH_INT, |
}; |
static const GLenum valid_shader_type_table[] = { |
- GL_VERTEX_SHADER, |
- GL_FRAGMENT_SHADER, |
+ GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, |
}; |
static const GLenum valid_src_blend_factor_table[] = { |
@@ -718,21 +609,12 @@ static const GLenum valid_src_blend_factor_table[] = { |
}; |
static const GLenum valid_stencil_op_table[] = { |
- GL_KEEP, |
- GL_ZERO, |
- GL_REPLACE, |
- GL_INCR, |
- GL_INCR_WRAP, |
- GL_DECR, |
- GL_DECR_WRAP, |
- GL_INVERT, |
+ GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, |
+ GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, GL_INVERT, |
}; |
static const GLenum valid_string_type_table[] = { |
- GL_VENDOR, |
- GL_RENDERER, |
- GL_VERSION, |
- GL_SHADING_LANGUAGE_VERSION, |
+ GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION, |
GL_EXTENSIONS, |
}; |
@@ -741,54 +623,36 @@ static const GLenum valid_subscription_target_table[] = { |
}; |
static const GLbitfield valid_sync_flush_flags_table[] = { |
- GL_SYNC_FLUSH_COMMANDS_BIT, |
- 0, |
+ GL_SYNC_FLUSH_COMMANDS_BIT, 0, |
}; |
static const GLenum valid_sync_parameter_table[] = { |
- GL_SYNC_STATUS, |
- GL_OBJECT_TYPE, |
- GL_SYNC_CONDITION, |
- GL_SYNC_FLAGS, |
+ GL_SYNC_STATUS, GL_OBJECT_TYPE, GL_SYNC_CONDITION, GL_SYNC_FLAGS, |
}; |
static const GLenum valid_texture_3_d_target_table[] = { |
- GL_TEXTURE_3D, |
- GL_TEXTURE_2D_ARRAY, |
+ GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, |
}; |
static const GLenum valid_texture_bind_target_table[] = { |
- GL_TEXTURE_2D, |
- GL_TEXTURE_CUBE_MAP, |
+ GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, |
}; |
static const GLenum valid_texture_bind_target_table_es3[] = { |
- GL_TEXTURE_3D, |
- GL_TEXTURE_2D_ARRAY, |
+ GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, |
}; |
static const GLenum valid_texture_compare_func_table[] = { |
- GL_LEQUAL, |
- GL_GEQUAL, |
- GL_LESS, |
- GL_GREATER, |
- GL_EQUAL, |
- GL_NOTEQUAL, |
- GL_ALWAYS, |
- GL_NEVER, |
+ GL_LEQUAL, GL_GEQUAL, GL_LESS, GL_GREATER, |
+ GL_EQUAL, GL_NOTEQUAL, GL_ALWAYS, GL_NEVER, |
}; |
static const GLenum valid_texture_compare_mode_table[] = { |
- GL_NONE, |
- GL_COMPARE_REF_TO_TEXTURE, |
+ GL_NONE, GL_COMPARE_REF_TO_TEXTURE, |
}; |
static const GLenum valid_texture_format_table[] = { |
- GL_ALPHA, |
- GL_LUMINANCE, |
- GL_LUMINANCE_ALPHA, |
- GL_RGB, |
- GL_RGBA, |
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, |
}; |
static const GLenum valid_texture_format_table_es3[] = { |
@@ -803,11 +667,7 @@ static const GLenum valid_texture_format_table_es3[] = { |
}; |
static const GLenum valid_texture_internal_format_table[] = { |
- GL_ALPHA, |
- GL_LUMINANCE, |
- GL_LUMINANCE_ALPHA, |
- GL_RGB, |
- GL_RGBA, |
+ GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, |
}; |
static const GLenum valid_texture_internal_format_table_es3[] = { |
@@ -868,14 +728,9 @@ static const GLenum valid_texture_internal_format_table_es3[] = { |
}; |
static const GLenum valid_texture_internal_format_storage_table[] = { |
- GL_RGB565, |
- GL_RGBA4, |
- GL_RGB5_A1, |
- GL_ALPHA8_EXT, |
- GL_LUMINANCE8_EXT, |
- GL_LUMINANCE8_ALPHA8_EXT, |
- GL_RGB8_OES, |
- GL_RGBA8_OES, |
+ GL_RGB565, GL_RGBA4, GL_RGB5_A1, |
+ GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT, |
+ GL_RGB8_OES, GL_RGBA8_OES, |
}; |
static const GLenum valid_texture_internal_format_storage_table_es3[] = { |
@@ -941,20 +796,13 @@ static const GLenum valid_texture_internal_format_storage_table_es3[] = { |
}; |
static const GLenum deprecated_texture_internal_format_storage_table_es3[] = { |
- GL_ALPHA8_EXT, |
- GL_LUMINANCE8_EXT, |
- GL_LUMINANCE8_ALPHA8_EXT, |
- GL_ALPHA16F_EXT, |
- GL_LUMINANCE16F_EXT, |
- GL_LUMINANCE_ALPHA16F_EXT, |
- GL_ALPHA32F_EXT, |
- GL_LUMINANCE32F_EXT, |
- GL_LUMINANCE_ALPHA32F_EXT, |
+ GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT, |
+ GL_ALPHA16F_EXT, GL_LUMINANCE16F_EXT, GL_LUMINANCE_ALPHA16F_EXT, |
+ GL_ALPHA32F_EXT, GL_LUMINANCE32F_EXT, GL_LUMINANCE_ALPHA32F_EXT, |
}; |
static const GLenum valid_texture_mag_filter_mode_table[] = { |
- GL_NEAREST, |
- GL_LINEAR, |
+ GL_NEAREST, GL_LINEAR, |
}; |
static const GLenum valid_texture_min_filter_mode_table[] = { |
@@ -967,28 +815,20 @@ static const GLenum valid_texture_min_filter_mode_table[] = { |
}; |
static const GLenum valid_texture_parameter_table[] = { |
- GL_TEXTURE_MAG_FILTER, |
- GL_TEXTURE_MIN_FILTER, |
- GL_TEXTURE_POOL_CHROMIUM, |
- GL_TEXTURE_WRAP_S, |
- GL_TEXTURE_WRAP_T, |
+ GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_POOL_CHROMIUM, |
+ GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, |
}; |
static const GLenum valid_texture_parameter_table_es3[] = { |
- GL_TEXTURE_BASE_LEVEL, |
- GL_TEXTURE_COMPARE_FUNC, |
- GL_TEXTURE_COMPARE_MODE, |
- GL_TEXTURE_IMMUTABLE_FORMAT, |
- GL_TEXTURE_IMMUTABLE_LEVELS, |
- GL_TEXTURE_MAX_LEVEL, |
- GL_TEXTURE_MAX_LOD, |
- GL_TEXTURE_MIN_LOD, |
+ GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, |
+ GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_IMMUTABLE_FORMAT, |
+ GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_MAX_LEVEL, |
+ GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, |
GL_TEXTURE_WRAP_R, |
}; |
static const GLenum valid_texture_pool_table[] = { |
- GL_TEXTURE_POOL_MANAGED_CHROMIUM, |
- GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
+ GL_TEXTURE_POOL_MANAGED_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
}; |
static const GLenum valid_texture_target_table[] = { |
@@ -1002,14 +842,11 @@ static const GLenum valid_texture_target_table[] = { |
}; |
static const GLenum valid_texture_usage_table[] = { |
- GL_NONE, |
- GL_FRAMEBUFFER_ATTACHMENT_ANGLE, |
+ GL_NONE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, |
}; |
static const GLenum valid_texture_wrap_mode_table[] = { |
- GL_CLAMP_TO_EDGE, |
- GL_MIRRORED_REPEAT, |
- GL_REPEAT, |
+ GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT, GL_REPEAT, |
}; |
static const GLenum valid_transform_feedback_bind_target_table[] = { |
@@ -1017,9 +854,7 @@ static const GLenum valid_transform_feedback_bind_target_table[] = { |
}; |
static const GLenum valid_transform_feedback_primitive_mode_table[] = { |
- GL_POINTS, |
- GL_LINES, |
- GL_TRIANGLES, |
+ GL_POINTS, GL_LINES, GL_TRIANGLES, |
}; |
static const GLenum valid_uniform_block_parameter_table[] = { |
@@ -1033,14 +868,9 @@ static const GLenum valid_uniform_block_parameter_table[] = { |
}; |
static const GLenum valid_uniform_parameter_table[] = { |
- GL_UNIFORM_SIZE, |
- GL_UNIFORM_TYPE, |
- GL_UNIFORM_NAME_LENGTH, |
- GL_UNIFORM_BLOCK_INDEX, |
- GL_UNIFORM_OFFSET, |
- GL_UNIFORM_ARRAY_STRIDE, |
- GL_UNIFORM_MATRIX_STRIDE, |
- GL_UNIFORM_IS_ROW_MAJOR, |
+ GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNIFORM_NAME_LENGTH, |
+ GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_OFFSET, GL_UNIFORM_ARRAY_STRIDE, |
+ GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_IS_ROW_MAJOR, |
}; |
static const GLenum valid_value_buffer_target_table[] = { |
@@ -1048,27 +878,16 @@ static const GLenum valid_value_buffer_target_table[] = { |
}; |
static const GLenum valid_vertex_attrib_i_type_table[] = { |
- GL_BYTE, |
- GL_UNSIGNED_BYTE, |
- GL_SHORT, |
- GL_UNSIGNED_SHORT, |
- GL_INT, |
- GL_UNSIGNED_INT, |
+ GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, |
+ GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, |
}; |
static const GLint valid_vertex_attrib_size_table[] = { |
- 1, |
- 2, |
- 3, |
- 4, |
+ 1, 2, 3, 4, |
}; |
static const GLenum valid_vertex_attrib_type_table[] = { |
- GL_BYTE, |
- GL_UNSIGNED_BYTE, |
- GL_SHORT, |
- GL_UNSIGNED_SHORT, |
- GL_FLOAT, |
+ GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT, |
}; |
static const GLenum valid_vertex_attrib_type_table_es3[] = { |
@@ -1080,18 +899,14 @@ static const GLenum valid_vertex_attrib_type_table_es3[] = { |
}; |
static const GLenum valid_vertex_attribute_table[] = { |
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, |
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, |
- GL_VERTEX_ATTRIB_ARRAY_ENABLED, |
- GL_VERTEX_ATTRIB_ARRAY_SIZE, |
- GL_VERTEX_ATTRIB_ARRAY_STRIDE, |
- GL_VERTEX_ATTRIB_ARRAY_TYPE, |
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, |
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, |
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, |
GL_CURRENT_VERTEX_ATTRIB, |
}; |
static const GLenum valid_vertex_attribute_table_es3[] = { |
- GL_VERTEX_ATTRIB_ARRAY_INTEGER, |
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR, |
+ GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, |
}; |
static const GLenum valid_vertex_pointer_table[] = { |
@@ -1244,8 +1059,7 @@ Validators::Validators() |
vertex_attribute(valid_vertex_attribute_table, |
arraysize(valid_vertex_attribute_table)), |
vertex_pointer(valid_vertex_pointer_table, |
- arraysize(valid_vertex_pointer_table)) { |
-} |
+ arraysize(valid_vertex_pointer_table)) {} |
void Validators::UpdateValuesES3() { |
attachment.AddValues(valid_attachment_table_es3, |