Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
index 393d1ffb2c2cd76dae137027d3d76463f366ac38..351b070a603b9f60614838ead8a369a272f35c2c 100644 |
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
@@ -12,99 +12,75 @@ |
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
-void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { |
-} |
+void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {} |
void GLES2InterfaceStub::AttachShader(GLuint /* program */, |
- GLuint /* shader */) { |
-} |
+ GLuint /* shader */) {} |
void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, |
GLuint /* index */, |
- const char* /* name */) { |
-} |
-void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
-} |
+ const char* /* name */) {} |
+void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {} |
void GLES2InterfaceStub::BindBufferBase(GLenum /* target */, |
GLuint /* index */, |
- GLuint /* buffer */) { |
-} |
+ GLuint /* buffer */) {} |
void GLES2InterfaceStub::BindBufferRange(GLenum /* target */, |
GLuint /* index */, |
GLuint /* buffer */, |
GLintptr /* offset */, |
- GLsizeiptr /* size */) { |
-} |
+ GLsizeiptr /* size */) {} |
void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, |
- GLuint /* framebuffer */) { |
-} |
+ GLuint /* framebuffer */) {} |
void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
- GLuint /* renderbuffer */) { |
-} |
-void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { |
-} |
+ GLuint /* renderbuffer */) {} |
+void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) {} |
void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
- GLuint /* texture */) { |
-} |
+ GLuint /* texture */) {} |
void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */, |
GLuint /* transformfeedback */) { |
} |
void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
GLclampf /* green */, |
GLclampf /* blue */, |
- GLclampf /* alpha */) { |
-} |
-void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
-} |
+ GLclampf /* alpha */) {} |
+void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {} |
void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
- GLenum /* modeAlpha */) { |
-} |
+ GLenum /* modeAlpha */) {} |
void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { |
} |
void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, |
GLenum /* dstRGB */, |
GLenum /* srcAlpha */, |
- GLenum /* dstAlpha */) { |
-} |
+ GLenum /* dstAlpha */) {} |
void GLES2InterfaceStub::BufferData(GLenum /* target */, |
GLsizeiptr /* size */, |
const void* /* data */, |
- GLenum /* usage */) { |
-} |
+ GLenum /* usage */) {} |
void GLES2InterfaceStub::BufferSubData(GLenum /* target */, |
GLintptr /* offset */, |
GLsizeiptr /* size */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { |
return 0; |
} |
-void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { |
-} |
+void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {} |
void GLES2InterfaceStub::ClearBufferfi(GLenum /* buffer */, |
GLint /* drawbuffers */, |
GLfloat /* depth */, |
- GLint /* stencil */) { |
-} |
+ GLint /* stencil */) {} |
void GLES2InterfaceStub::ClearBufferfv(GLenum /* buffer */, |
GLint /* drawbuffers */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::ClearBufferiv(GLenum /* buffer */, |
GLint /* drawbuffers */, |
- const GLint* /* value */) { |
-} |
+ const GLint* /* value */) {} |
void GLES2InterfaceStub::ClearBufferuiv(GLenum /* buffer */, |
GLint /* drawbuffers */, |
- const GLuint* /* value */) { |
-} |
+ const GLuint* /* value */) {} |
void GLES2InterfaceStub::ClearColor(GLclampf /* red */, |
GLclampf /* green */, |
GLclampf /* blue */, |
- GLclampf /* alpha */) { |
-} |
-void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { |
-} |
-void GLES2InterfaceStub::ClearStencil(GLint /* s */) { |
-} |
+ GLclampf /* alpha */) {} |
+void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {} |
+void GLES2InterfaceStub::ClearStencil(GLint /* s */) {} |
GLenum GLES2InterfaceStub::ClientWaitSync(GLsync /* sync */, |
GLbitfield /* flags */, |
GLuint64 /* timeout */) { |
@@ -113,10 +89,8 @@ GLenum GLES2InterfaceStub::ClientWaitSync(GLsync /* sync */, |
void GLES2InterfaceStub::ColorMask(GLboolean /* red */, |
GLboolean /* green */, |
GLboolean /* blue */, |
- GLboolean /* alpha */) { |
-} |
-void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { |
-} |
+ GLboolean /* alpha */) {} |
+void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {} |
void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -124,8 +98,7 @@ void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLint /* border */, |
GLsizei /* imageSize */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -134,8 +107,7 @@ void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLsizei /* imageSize */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
void GLES2InterfaceStub::CompressedTexImage3D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -144,8 +116,7 @@ void GLES2InterfaceStub::CompressedTexImage3D(GLenum /* target */, |
GLsizei /* depth */, |
GLint /* border */, |
GLsizei /* imageSize */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
void GLES2InterfaceStub::CompressedTexSubImage3D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -156,14 +127,12 @@ void GLES2InterfaceStub::CompressedTexSubImage3D(GLenum /* target */, |
GLsizei /* depth */, |
GLenum /* format */, |
GLsizei /* imageSize */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */, |
GLenum /* writetarget */, |
GLintptr /* readoffset */, |
GLintptr /* writeoffset */, |
- GLsizeiptr /* size */) { |
-} |
+ GLsizeiptr /* size */) {} |
void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -171,8 +140,7 @@ void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
GLint /* y */, |
GLsizei /* width */, |
GLsizei /* height */, |
- GLint /* border */) { |
-} |
+ GLint /* border */) {} |
void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -180,8 +148,7 @@ void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, |
GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::CopyTexSubImage3D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -190,174 +157,130 @@ void GLES2InterfaceStub::CopyTexSubImage3D(GLenum /* target */, |
GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
GLuint GLES2InterfaceStub::CreateProgram() { |
return 0; |
} |
GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { |
return 0; |
} |
-void GLES2InterfaceStub::CullFace(GLenum /* mode */) { |
-} |
+void GLES2InterfaceStub::CullFace(GLenum /* mode */) {} |
void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, |
- const GLuint* /* buffers */) { |
-} |
+ const GLuint* /* buffers */) {} |
void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, |
- const GLuint* /* framebuffers */) { |
-} |
-void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
-} |
+ const GLuint* /* framebuffers */) {} |
+void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {} |
void GLES2InterfaceStub::DeleteRenderbuffers( |
GLsizei /* n */, |
- const GLuint* /* renderbuffers */) { |
-} |
+ const GLuint* /* renderbuffers */) {} |
void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, |
- const GLuint* /* samplers */) { |
-} |
-void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) { |
-} |
-void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
-} |
+ const GLuint* /* samplers */) {} |
+void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) {} |
+void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {} |
void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
- const GLuint* /* textures */) { |
-} |
+ const GLuint* /* textures */) {} |
void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, |
- const GLuint* /* ids */) { |
-} |
-void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
-} |
-void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
-} |
+ const GLuint* /* ids */) {} |
+void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {} |
+void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {} |
void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
- GLclampf /* zFar */) { |
-} |
+ GLclampf /* zFar */) {} |
void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
- GLuint /* shader */) { |
-} |
-void GLES2InterfaceStub::Disable(GLenum /* cap */) { |
-} |
-void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { |
-} |
+ GLuint /* shader */) {} |
+void GLES2InterfaceStub::Disable(GLenum /* cap */) {} |
+void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {} |
void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, |
GLint /* first */, |
- GLsizei /* count */) { |
-} |
+ GLsizei /* count */) {} |
void GLES2InterfaceStub::DrawElements(GLenum /* mode */, |
GLsizei /* count */, |
GLenum /* type */, |
- const void* /* indices */) { |
-} |
+ const void* /* indices */) {} |
void GLES2InterfaceStub::DrawRangeElements(GLenum /* mode */, |
GLuint /* start */, |
GLuint /* end */, |
GLsizei /* count */, |
GLenum /* type */, |
- const void* /* indices */) { |
-} |
-void GLES2InterfaceStub::Enable(GLenum /* cap */) { |
-} |
-void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { |
-} |
+ const void* /* indices */) {} |
+void GLES2InterfaceStub::Enable(GLenum /* cap */) {} |
+void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {} |
GLsync GLES2InterfaceStub::FenceSync(GLenum /* condition */, |
GLbitfield /* flags */) { |
return 0; |
} |
-void GLES2InterfaceStub::Finish() { |
-} |
-void GLES2InterfaceStub::Flush() { |
-} |
+void GLES2InterfaceStub::Finish() {} |
+void GLES2InterfaceStub::Flush() {} |
void GLES2InterfaceStub::FramebufferRenderbuffer( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* renderbuffertarget */, |
- GLuint /* renderbuffer */) { |
-} |
+ GLuint /* renderbuffer */) {} |
void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* textarget */, |
GLuint /* texture */, |
- GLint /* level */) { |
-} |
+ GLint /* level */) {} |
void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */, |
GLenum /* attachment */, |
GLuint /* texture */, |
GLint /* level */, |
- GLint /* layer */) { |
-} |
-void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
-} |
-void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
-} |
-void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
-} |
+ GLint /* layer */) {} |
+void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {} |
+void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {} |
+void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {} |
void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
- GLuint* /* framebuffers */) { |
-} |
+ GLuint* /* framebuffers */) {} |
void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
- GLuint* /* renderbuffers */) { |
-} |
-void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { |
-} |
-void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
-} |
+ GLuint* /* renderbuffers */) {} |
+void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) {} |
+void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {} |
void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */, |
- GLuint* /* ids */) { |
-} |
+ GLuint* /* ids */) {} |
void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
GLint* /* size */, |
GLenum* /* type */, |
- char* /* name */) { |
-} |
+ char* /* name */) {} |
void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
GLint* /* size */, |
GLenum* /* type */, |
- char* /* name */) { |
-} |
+ char* /* name */) {} |
void GLES2InterfaceStub::GetActiveUniformBlockiv(GLuint /* program */, |
GLuint /* index */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetActiveUniformBlockName(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* name */) { |
-} |
+ char* /* name */) {} |
void GLES2InterfaceStub::GetActiveUniformsiv(GLuint /* program */, |
GLsizei /* count */, |
const GLuint* /* indices */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, |
GLsizei /* maxcount */, |
GLsizei* /* count */, |
- GLuint* /* shaders */) { |
-} |
+ GLuint* /* shaders */) {} |
GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, |
const char* /* name */) { |
return 0; |
} |
void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, |
- GLboolean* /* params */) { |
-} |
+ GLboolean* /* params */) {} |
void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
GLenum GLES2InterfaceStub::GetError() { |
return 0; |
} |
-void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { |
-} |
+void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {} |
GLint GLES2InterfaceStub::GetFragDataLocation(GLuint /* program */, |
const char* /* name */) { |
return 0; |
@@ -366,67 +289,52 @@ void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetInteger64v(GLenum /* pname */, |
- GLint64* /* params */) { |
-} |
+ GLint64* /* params */) {} |
void GLES2InterfaceStub::GetIntegeri_v(GLenum /* pname */, |
GLuint /* index */, |
- GLint* /* data */) { |
-} |
+ GLint* /* data */) {} |
void GLES2InterfaceStub::GetInteger64i_v(GLenum /* pname */, |
GLuint /* index */, |
- GLint64* /* data */) { |
-} |
-void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { |
-} |
+ GLint64* /* data */) {} |
+void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {} |
void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */, |
GLenum /* format */, |
GLenum /* pname */, |
GLsizei /* bufSize */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* infolog */) { |
-} |
+ char* /* infolog */) {} |
void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */, |
GLenum /* pname */, |
- GLfloat* /* params */) { |
-} |
+ GLfloat* /* params */) {} |
void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* infolog */) { |
-} |
+ char* /* infolog */) {} |
void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, |
GLenum /* precisiontype */, |
GLint* /* range */, |
- GLint* /* precision */) { |
-} |
+ GLint* /* precision */) {} |
void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* source */) { |
-} |
+ char* /* source */) {} |
const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { |
return 0; |
} |
@@ -434,76 +342,61 @@ void GLES2InterfaceStub::GetSynciv(GLsync /* sync */, |
GLenum /* pname */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- GLint* /* values */) { |
-} |
+ GLint* /* values */) {} |
void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, |
GLenum /* pname */, |
- GLfloat* /* params */) { |
-} |
+ GLfloat* /* params */) {} |
void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetTransformFeedbackVarying(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
GLsizei* /* size */, |
GLenum* /* type */, |
- char* /* name */) { |
-} |
+ char* /* name */) {} |
GLuint GLES2InterfaceStub::GetUniformBlockIndex(GLuint /* program */, |
const char* /* name */) { |
return 0; |
} |
void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, |
GLint /* location */, |
- GLfloat* /* params */) { |
-} |
+ GLfloat* /* params */) {} |
void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, |
GLint /* location */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetUniformuiv(GLuint /* program */, |
GLint /* location */, |
- GLuint* /* params */) { |
-} |
+ GLuint* /* params */) {} |
void GLES2InterfaceStub::GetUniformIndices(GLuint /* program */, |
GLsizei /* count */, |
const char* const* /* names */, |
- GLuint* /* indices */) { |
-} |
+ GLuint* /* indices */) {} |
GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, |
const char* /* name */) { |
return 0; |
} |
void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, |
GLenum /* pname */, |
- GLfloat* /* params */) { |
-} |
+ GLfloat* /* params */) {} |
void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetVertexAttribIiv(GLuint /* index */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetVertexAttribIuiv(GLuint /* index */, |
GLenum /* pname */, |
- GLuint* /* params */) { |
-} |
+ GLuint* /* params */) {} |
void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, |
GLenum /* pname */, |
- void** /* pointer */) { |
-} |
-void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { |
-} |
+ void** /* pointer */) {} |
+void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {} |
void GLES2InterfaceStub::InvalidateFramebuffer( |
GLenum /* target */, |
GLsizei /* count */, |
- const GLenum* /* attachments */) { |
-} |
+ const GLenum* /* attachments */) {} |
void GLES2InterfaceStub::InvalidateSubFramebuffer( |
GLenum /* target */, |
GLsizei /* count */, |
@@ -511,8 +404,7 @@ void GLES2InterfaceStub::InvalidateSubFramebuffer( |
GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { |
return 0; |
} |
@@ -544,100 +436,73 @@ GLboolean GLES2InterfaceStub::IsTransformFeedback( |
GLuint /* transformfeedback */) { |
return 0; |
} |
-void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
-} |
-void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
-} |
-void GLES2InterfaceStub::PauseTransformFeedback() { |
-} |
-void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
-} |
+void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {} |
+void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {} |
+void GLES2InterfaceStub::PauseTransformFeedback() {} |
+void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {} |
void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
- GLfloat /* units */) { |
-} |
-void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { |
-} |
+ GLfloat /* units */) {} |
+void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) {} |
void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- void* /* pixels */) { |
-} |
-void GLES2InterfaceStub::ReleaseShaderCompiler() { |
-} |
+ void* /* pixels */) {} |
+void GLES2InterfaceStub::ReleaseShaderCompiler() {} |
void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
-void GLES2InterfaceStub::ResumeTransformFeedback() { |
-} |
+ GLsizei /* height */) {} |
+void GLES2InterfaceStub::ResumeTransformFeedback() {} |
void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
- GLboolean /* invert */) { |
-} |
+ GLboolean /* invert */) {} |
void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, |
GLenum /* pname */, |
- GLfloat /* param */) { |
-} |
+ GLfloat /* param */) {} |
void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, |
GLenum /* pname */, |
- const GLfloat* /* params */) { |
-} |
+ const GLfloat* /* params */) {} |
void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */, |
GLenum /* pname */, |
- GLint /* param */) { |
-} |
+ GLint /* param */) {} |
void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */, |
GLenum /* pname */, |
- const GLint* /* params */) { |
-} |
+ const GLint* /* params */) {} |
void GLES2InterfaceStub::Scissor(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, |
const GLuint* /* shaders */, |
GLenum /* binaryformat */, |
const void* /* binary */, |
- GLsizei /* length */) { |
-} |
+ GLsizei /* length */) {} |
void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, |
GLsizei /* count */, |
const GLchar* const* /* str */, |
- const GLint* /* length */) { |
-} |
-void GLES2InterfaceStub::ShallowFinishCHROMIUM() { |
-} |
-void GLES2InterfaceStub::ShallowFlushCHROMIUM() { |
-} |
-void GLES2InterfaceStub::OrderingBarrierCHROMIUM() { |
-} |
+ const GLint* /* length */) {} |
+void GLES2InterfaceStub::ShallowFinishCHROMIUM() {} |
+void GLES2InterfaceStub::ShallowFlushCHROMIUM() {} |
+void GLES2InterfaceStub::OrderingBarrierCHROMIUM() {} |
void GLES2InterfaceStub::StencilFunc(GLenum /* func */, |
GLint /* ref */, |
- GLuint /* mask */) { |
-} |
+ GLuint /* mask */) {} |
void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, |
GLenum /* func */, |
GLint /* ref */, |
- GLuint /* mask */) { |
-} |
-void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { |
-} |
+ GLuint /* mask */) {} |
+void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {} |
void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, |
- GLuint /* mask */) { |
-} |
+ GLuint /* mask */) {} |
void GLES2InterfaceStub::StencilOp(GLenum /* fail */, |
GLenum /* zfail */, |
- GLenum /* zpass */) { |
-} |
+ GLenum /* zpass */) {} |
void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, |
GLenum /* fail */, |
GLenum /* zfail */, |
- GLenum /* zpass */) { |
-} |
+ GLenum /* zpass */) {} |
void GLES2InterfaceStub::TexImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* internalformat */, |
@@ -646,8 +511,7 @@ void GLES2InterfaceStub::TexImage2D(GLenum /* target */, |
GLint /* border */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) { |
-} |
+ const void* /* pixels */) {} |
void GLES2InterfaceStub::TexImage3D(GLenum /* target */, |
GLint /* level */, |
GLint /* internalformat */, |
@@ -657,31 +521,25 @@ void GLES2InterfaceStub::TexImage3D(GLenum /* target */, |
GLint /* border */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) { |
-} |
+ const void* /* pixels */) {} |
void GLES2InterfaceStub::TexParameterf(GLenum /* target */, |
GLenum /* pname */, |
- GLfloat /* param */) { |
-} |
+ GLfloat /* param */) {} |
void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, |
GLenum /* pname */, |
- const GLfloat* /* params */) { |
-} |
+ const GLfloat* /* params */) {} |
void GLES2InterfaceStub::TexParameteri(GLenum /* target */, |
GLenum /* pname */, |
- GLint /* param */) { |
-} |
+ GLint /* param */) {} |
void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- const GLint* /* params */) { |
-} |
+ const GLint* /* params */) {} |
void GLES2InterfaceStub::TexStorage3D(GLenum /* target */, |
GLsizei /* levels */, |
GLenum /* internalFormat */, |
GLsizei /* width */, |
GLsizei /* height */, |
- GLsizei /* depth */) { |
-} |
+ GLsizei /* depth */) {} |
void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -690,8 +548,7 @@ void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) { |
-} |
+ const void* /* pixels */) {} |
void GLES2InterfaceStub::TexSubImage3D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -702,235 +559,181 @@ void GLES2InterfaceStub::TexSubImage3D(GLenum /* target */, |
GLsizei /* depth */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) { |
-} |
+ const void* /* pixels */) {} |
void GLES2InterfaceStub::TransformFeedbackVaryings( |
GLuint /* program */, |
GLsizei /* count */, |
const char* const* /* varyings */, |
- GLenum /* buffermode */) { |
-} |
-void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { |
-} |
+ GLenum /* buffermode */) {} |
+void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {} |
void GLES2InterfaceStub::Uniform1fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) { |
-} |
-void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { |
-} |
+ const GLfloat* /* v */) {} |
+void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {} |
void GLES2InterfaceStub::Uniform1iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) { |
-} |
-void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) { |
-} |
+ const GLint* /* v */) {} |
+void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) {} |
void GLES2InterfaceStub::Uniform1uiv(GLint /* location */, |
GLsizei /* count */, |
- const GLuint* /* v */) { |
-} |
+ const GLuint* /* v */) {} |
void GLES2InterfaceStub::Uniform2f(GLint /* location */, |
GLfloat /* x */, |
- GLfloat /* y */) { |
-} |
+ GLfloat /* y */) {} |
void GLES2InterfaceStub::Uniform2fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) { |
-} |
+ const GLfloat* /* v */) {} |
void GLES2InterfaceStub::Uniform2i(GLint /* location */, |
GLint /* x */, |
- GLint /* y */) { |
-} |
+ GLint /* y */) {} |
void GLES2InterfaceStub::Uniform2iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) { |
-} |
+ const GLint* /* v */) {} |
void GLES2InterfaceStub::Uniform2ui(GLint /* location */, |
GLuint /* x */, |
- GLuint /* y */) { |
-} |
+ GLuint /* y */) {} |
void GLES2InterfaceStub::Uniform2uiv(GLint /* location */, |
GLsizei /* count */, |
- const GLuint* /* v */) { |
-} |
+ const GLuint* /* v */) {} |
void GLES2InterfaceStub::Uniform3f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
- GLfloat /* z */) { |
-} |
+ GLfloat /* z */) {} |
void GLES2InterfaceStub::Uniform3fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) { |
-} |
+ const GLfloat* /* v */) {} |
void GLES2InterfaceStub::Uniform3i(GLint /* location */, |
GLint /* x */, |
GLint /* y */, |
- GLint /* z */) { |
-} |
+ GLint /* z */) {} |
void GLES2InterfaceStub::Uniform3iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) { |
-} |
+ const GLint* /* v */) {} |
void GLES2InterfaceStub::Uniform3ui(GLint /* location */, |
GLuint /* x */, |
GLuint /* y */, |
- GLuint /* z */) { |
-} |
+ GLuint /* z */) {} |
void GLES2InterfaceStub::Uniform3uiv(GLint /* location */, |
GLsizei /* count */, |
- const GLuint* /* v */) { |
-} |
+ const GLuint* /* v */) {} |
void GLES2InterfaceStub::Uniform4f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
GLfloat /* z */, |
- GLfloat /* w */) { |
-} |
+ GLfloat /* w */) {} |
void GLES2InterfaceStub::Uniform4fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) { |
-} |
+ const GLfloat* /* v */) {} |
void GLES2InterfaceStub::Uniform4i(GLint /* location */, |
GLint /* x */, |
GLint /* y */, |
GLint /* z */, |
- GLint /* w */) { |
-} |
+ GLint /* w */) {} |
void GLES2InterfaceStub::Uniform4iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) { |
-} |
+ const GLint* /* v */) {} |
void GLES2InterfaceStub::Uniform4ui(GLint /* location */, |
GLuint /* x */, |
GLuint /* y */, |
GLuint /* z */, |
- GLuint /* w */) { |
-} |
+ GLuint /* w */) {} |
void GLES2InterfaceStub::Uniform4uiv(GLint /* location */, |
GLsizei /* count */, |
- const GLuint* /* v */) { |
-} |
+ const GLuint* /* v */) {} |
void GLES2InterfaceStub::UniformBlockBinding(GLuint /* program */, |
GLuint /* index */, |
- GLuint /* binding */) { |
-} |
+ GLuint /* binding */) {} |
void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
+ const GLfloat* /* value */) {} |
void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) { |
-} |
-void GLES2InterfaceStub::UseProgram(GLuint /* program */) { |
-} |
-void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { |
-} |
-void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { |
-} |
+ const GLfloat* /* value */) {} |
+void GLES2InterfaceStub::UseProgram(GLuint /* program */) {} |
+void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {} |
+void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {} |
void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, |
- const GLfloat* /* values */) { |
-} |
+ const GLfloat* /* values */) {} |
void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, |
GLfloat /* x */, |
- GLfloat /* y */) { |
-} |
+ GLfloat /* y */) {} |
void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, |
- const GLfloat* /* values */) { |
-} |
+ const GLfloat* /* values */) {} |
void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, |
GLfloat /* x */, |
GLfloat /* y */, |
- GLfloat /* z */) { |
-} |
+ GLfloat /* z */) {} |
void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, |
- const GLfloat* /* values */) { |
-} |
+ const GLfloat* /* values */) {} |
void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, |
GLfloat /* x */, |
GLfloat /* y */, |
GLfloat /* z */, |
- GLfloat /* w */) { |
-} |
+ GLfloat /* w */) {} |
void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, |
- const GLfloat* /* values */) { |
-} |
+ const GLfloat* /* values */) {} |
void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */, |
GLint /* x */, |
GLint /* y */, |
GLint /* z */, |
- GLint /* w */) { |
-} |
+ GLint /* w */) {} |
void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */, |
- const GLint* /* values */) { |
-} |
+ const GLint* /* values */) {} |
void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */, |
GLuint /* x */, |
GLuint /* y */, |
GLuint /* z */, |
- GLuint /* w */) { |
-} |
+ GLuint /* w */) {} |
void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */, |
- const GLuint* /* values */) { |
-} |
+ const GLuint* /* values */) {} |
void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */, |
GLint /* size */, |
GLenum /* type */, |
GLsizei /* stride */, |
- const void* /* ptr */) { |
-} |
+ const void* /* ptr */) {} |
void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, |
GLint /* size */, |
GLenum /* type */, |
GLboolean /* normalized */, |
GLsizei /* stride */, |
- const void* /* ptr */) { |
-} |
+ const void* /* ptr */) {} |
void GLES2InterfaceStub::Viewport(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::WaitSync(GLsync /* sync */, |
GLbitfield /* flags */, |
- GLuint64 /* timeout */) { |
-} |
+ GLuint64 /* timeout */) {} |
void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, |
GLint /* srcY0 */, |
GLint /* srcX1 */, |
@@ -940,81 +743,65 @@ void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, |
GLint /* dstX1 */, |
GLint /* dstY1 */, |
GLbitfield /* mask */, |
- GLenum /* filter */) { |
-} |
+ GLenum /* filter */) {} |
void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( |
GLenum /* target */, |
GLsizei /* samples */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( |
GLenum /* target */, |
GLsizei /* samples */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* textarget */, |
GLuint /* texture */, |
GLint /* level */, |
- GLsizei /* samples */) { |
-} |
+ GLsizei /* samples */) {} |
void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, |
GLsizei /* levels */, |
GLenum /* internalFormat */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
} |
void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
- const GLuint* /* queries */) { |
-} |
+ const GLuint* /* queries */) {} |
GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
return 0; |
} |
-void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
-} |
-void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) { |
-} |
-void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
-} |
-void GLES2InterfaceStub::EndTransformFeedback() { |
-} |
+void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {} |
+void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) {} |
+void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {} |
+void GLES2InterfaceStub::EndTransformFeedback() {} |
void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) { |
-} |
+ GLint* /* params */) {} |
void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
GLenum /* pname */, |
- GLuint* /* params */) { |
-} |
+ GLuint* /* params */) {} |
+void GLES2InterfaceStub::GetQueryObjectui64vEXT(GLuint /* id */, |
+ GLenum /* pname */, |
+ GLuint64* /* params */) {} |
void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
- const GLchar* /* marker */) { |
-} |
+ const GLchar* /* marker */) {} |
void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, |
- const GLchar* /* marker */) { |
-} |
-void GLES2InterfaceStub::PopGroupMarkerEXT() { |
-} |
+ const GLchar* /* marker */) {} |
+void GLES2InterfaceStub::PopGroupMarkerEXT() {} |
void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, |
- GLuint* /* arrays */) { |
-} |
+ GLuint* /* arrays */) {} |
void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, |
- const GLuint* /* arrays */) { |
-} |
+ const GLuint* /* arrays */) {} |
GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { |
return 0; |
} |
-void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { |
-} |
-void GLES2InterfaceStub::SwapBuffers() { |
-} |
+void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {} |
+void GLES2InterfaceStub::SwapBuffers() {} |
GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, |
GLsizei /* count */, |
GLenum /* type */, |
@@ -1037,8 +824,7 @@ void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, |
GLenum /* access */) { |
return 0; |
} |
-void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { |
-} |
+void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {} |
void* GLES2InterfaceStub::MapBufferRange(GLenum /* target */, |
GLintptr /* offset */, |
GLsizeiptr /* size */, |
@@ -1059,40 +845,33 @@ void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, |
GLenum /* access */) { |
return 0; |
} |
-void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { |
-} |
+void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {} |
void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, |
GLuint /* height */, |
- GLfloat /* scale_factor */) { |
-} |
+ GLfloat /* scale_factor */) {} |
const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { |
return 0; |
} |
void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { |
} |
-void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { |
-} |
+void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {} |
void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* size */, |
- void* /* info */) { |
-} |
+ void* /* info */) {} |
void GLES2InterfaceStub::GetUniformBlocksCHROMIUM(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* size */, |
- void* /* info */) { |
-} |
+ void* /* info */) {} |
void GLES2InterfaceStub::GetTransformFeedbackVaryingsCHROMIUM( |
GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* size */, |
- void* /* info */) { |
-} |
+ void* /* info */) {} |
void GLES2InterfaceStub::GetUniformsES3CHROMIUM(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* size */, |
- void* /* info */) { |
-} |
+ void* /* info */) {} |
GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { |
return 0; |
} |
@@ -1102,8 +881,7 @@ GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */, |
GLenum /* internalformat */) { |
return 0; |
} |
-void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) { |
-} |
+void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {} |
GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM( |
GLsizei /* width */, |
GLsizei /* height */, |
@@ -1114,25 +892,21 @@ GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM( |
void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* source */) { |
-} |
+ char* /* source */) {} |
void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, |
GLint /* y */, |
GLint /* width */, |
- GLint /* height */) { |
-} |
+ GLint /* height */) {} |
void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, |
GLsizei /* width */, |
GLsizei /* height */, |
GLuint /* ioSurfaceId */, |
- GLuint /* plane */) { |
-} |
+ GLuint /* plane */) {} |
void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, |
GLenum /* source_id */, |
GLenum /* dest_id */, |
GLint /* internalformat */, |
- GLenum /* dest_type */) { |
-} |
+ GLenum /* dest_type */) {} |
void GLES2InterfaceStub::CopySubTextureCHROMIUM(GLenum /* target */, |
GLenum /* source_id */, |
GLenum /* dest_id */, |
@@ -1141,39 +915,30 @@ void GLES2InterfaceStub::CopySubTextureCHROMIUM(GLenum /* target */, |
GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) { |
-} |
+ GLsizei /* height */) {} |
void GLES2InterfaceStub::CompressedCopyTextureCHROMIUM(GLenum /* target */, |
GLenum /* source_id */, |
- GLenum /* dest_id */) { |
-} |
+ GLenum /* dest_id */) {} |
void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, |
GLint /* first */, |
GLsizei /* count */, |
- GLsizei /* primcount */) { |
-} |
+ GLsizei /* primcount */) {} |
void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, |
GLsizei /* count */, |
GLenum /* type */, |
const void* /* indices */, |
- GLsizei /* primcount */) { |
-} |
+ GLsizei /* primcount */) {} |
void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, |
- GLuint /* divisor */) { |
-} |
-void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { |
-} |
+ GLuint /* divisor */) {} |
+void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {} |
void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, |
- const GLbyte* /* mailbox */) { |
-} |
+ const GLbyte* /* mailbox */) {} |
void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM( |
GLuint /* texture */, |
GLenum /* target */, |
- const GLbyte* /* mailbox */) { |
-} |
+ const GLbyte* /* mailbox */) {} |
void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, |
- const GLbyte* /* mailbox */) { |
-} |
+ const GLbyte* /* mailbox */) {} |
GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM( |
GLenum /* target */, |
const GLbyte* /* mailbox */) { |
@@ -1181,24 +946,19 @@ GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM( |
} |
void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, |
GLint /* location */, |
- const char* /* name */) { |
-} |
+ const char* /* name */) {} |
void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */, |
- GLuint* /* buffers */) { |
-} |
+ GLuint* /* buffers */) {} |
void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM( |
GLsizei /* n */, |
- const GLuint* /* valuebuffers */) { |
-} |
+ const GLuint* /* valuebuffers */) {} |
GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) { |
return 0; |
} |
void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */, |
- GLuint /* valuebuffer */) { |
-} |
+ GLuint /* valuebuffer */) {} |
void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */, |
- GLenum /* subscription */) { |
-} |
+ GLenum /* subscription */) {} |
void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) { |
} |
void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */, |
@@ -1206,16 +966,12 @@ void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */, |
GLenum /* subscription */) { |
} |
void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, |
- GLint /* imageId */) { |
-} |
+ GLint /* imageId */) {} |
void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, |
- GLint /* imageId */) { |
-} |
+ GLint /* imageId */) {} |
void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* category_name */, |
- const char* /* trace_name */) { |
-} |
-void GLES2InterfaceStub::TraceEndCHROMIUM() { |
-} |
+ const char* /* trace_name */) {} |
+void GLES2InterfaceStub::TraceEndCHROMIUM() {} |
void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -1224,8 +980,7 @@ void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* data */) { |
-} |
+ const void* /* data */) {} |
void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -1234,30 +989,22 @@ void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, |
GLint /* border */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) { |
-} |
-void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) { |
-} |
-void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() { |
-} |
+ const void* /* pixels */) {} |
+void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {} |
+void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {} |
void GLES2InterfaceStub::DiscardFramebufferEXT( |
GLenum /* target */, |
GLsizei /* count */, |
- const GLenum* /* attachments */) { |
-} |
+ const GLenum* /* attachments */) {} |
void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, |
- GLenum /* other */) { |
-} |
+ GLenum /* other */) {} |
GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { |
return 0; |
} |
-void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { |
-} |
+void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {} |
void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, |
- const GLenum* /* bufs */) { |
-} |
-void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() { |
-} |
+ const GLenum* /* bufs */) {} |
+void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {} |
void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( |
GLint /* plane_z_order */, |
GLenum /* plane_transform */, |
@@ -1269,18 +1016,13 @@ void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( |
GLfloat /* uv_x */, |
GLfloat /* uv_y */, |
GLfloat /* uv_width */, |
- GLfloat /* uv_height */) { |
-} |
-void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { |
-} |
+ GLfloat /* uv_height */) {} |
+void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {} |
void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
- const GLfloat* /* m */) { |
-} |
-void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { |
-} |
+ const GLfloat* /* m */) {} |
+void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {} |
GLenum GLES2InterfaceStub::GetGraphicsResetStatusKHR() { |
return 0; |
} |
-void GLES2InterfaceStub::BlendBarrierKHR() { |
-} |
+void GLES2InterfaceStub::BlendBarrierKHR() {} |
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |