| Index: ppapi/lib/gl/gles2/gles2.c
|
| diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c
|
| index 03a0d945b498a25b6a016a09c7b753e07ff6ded1..44b29fd9fb73ecc50cfcf46ffe3aff8950c4851a 100644
|
| --- a/ppapi/lib/gl/gles2/gles2.c
|
| +++ b/ppapi/lib/gl/gles2/gles2.c
|
| @@ -24,8 +24,9 @@ void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) {
|
| shader);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glBindAttribLocation(GLuint program, GLuint index, const char* name) {
|
| +void GL_APIENTRY glBindAttribLocation(GLuint program,
|
| + GLuint index,
|
| + const char* name) {
|
| glGetInterfacePPAPI()->BindAttribLocation(glGetCurrentContextPPAPI(), program,
|
| index, name);
|
| }
|
| @@ -49,8 +50,10 @@ void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) {
|
| texture);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| +void GL_APIENTRY glBlendColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) {
|
| glGetInterfacePPAPI()->BlendColor(glGetCurrentContextPPAPI(), red, green,
|
| blue, alpha);
|
| }
|
| @@ -77,8 +80,10 @@ void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB,
|
| dstRGB, srcAlpha, dstAlpha);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
|
| +void GL_APIENTRY glBufferData(GLenum target,
|
| + GLsizeiptr size,
|
| + const void* data,
|
| + GLenum usage) {
|
| glGetInterfacePPAPI()->BufferData(glGetCurrentContextPPAPI(), target, size,
|
| data, usage);
|
| }
|
| @@ -100,8 +105,10 @@ void GL_APIENTRY glClear(GLbitfield mask) {
|
| glGetInterfacePPAPI()->Clear(glGetCurrentContextPPAPI(), mask);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| +void GL_APIENTRY glClearColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) {
|
| glGetInterfacePPAPI()->ClearColor(glGetCurrentContextPPAPI(), red, green,
|
| blue, alpha);
|
| }
|
| @@ -114,8 +121,10 @@ void GL_APIENTRY glClearStencil(GLint s) {
|
| glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
| +void GL_APIENTRY glColorMask(GLboolean red,
|
| + GLboolean green,
|
| + GLboolean blue,
|
| + GLboolean alpha) {
|
| glGetInterfacePPAPI()->ColorMask(glGetCurrentContextPPAPI(), red, green, blue,
|
| alpha);
|
| }
|
| @@ -247,8 +256,10 @@ void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) {
|
| count);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
|
| +void GL_APIENTRY glDrawElements(GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices) {
|
| glGetInterfacePPAPI()->DrawElements(glGetCurrentContextPPAPI(), mode, count,
|
| type, indices);
|
| }
|
| @@ -356,8 +367,9 @@ void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) {
|
| glGetInterfacePPAPI()->GetBooleanv(glGetCurrentContextPPAPI(), pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GL_APIENTRY glGetBufferParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| glGetInterfacePPAPI()->GetBufferParameteriv(glGetCurrentContextPPAPI(),
|
| target, pname, params);
|
| }
|
| @@ -395,8 +407,9 @@ void GL_APIENTRY glGetProgramInfoLog(GLuint program,
|
| bufsize, length, infolog);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| glGetInterfacePPAPI()->GetRenderbufferParameteriv(glGetCurrentContextPPAPI(),
|
| target, pname, params);
|
| }
|
| @@ -434,20 +447,23 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) {
|
| return glGetInterfacePPAPI()->GetString(glGetCurrentContextPPAPI(), name);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
|
| +void GL_APIENTRY glGetTexParameterfv(GLenum target,
|
| + GLenum pname,
|
| + GLfloat* params) {
|
| glGetInterfacePPAPI()->GetTexParameterfv(glGetCurrentContextPPAPI(), target,
|
| pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GL_APIENTRY glGetTexParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| glGetInterfacePPAPI()->GetTexParameteriv(glGetCurrentContextPPAPI(), target,
|
| pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetUniformfv(GLuint program, GLint location, GLfloat* params) {
|
| +void GL_APIENTRY glGetUniformfv(GLuint program,
|
| + GLint location,
|
| + GLfloat* params) {
|
| glGetInterfacePPAPI()->GetUniformfv(glGetCurrentContextPPAPI(), program,
|
| location, params);
|
| }
|
| @@ -462,20 +478,23 @@ GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) {
|
| program, name);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
|
| +void GL_APIENTRY glGetVertexAttribfv(GLuint index,
|
| + GLenum pname,
|
| + GLfloat* params) {
|
| glGetInterfacePPAPI()->GetVertexAttribfv(glGetCurrentContextPPAPI(), index,
|
| pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
|
| +void GL_APIENTRY glGetVertexAttribiv(GLuint index,
|
| + GLenum pname,
|
| + GLint* params) {
|
| glGetInterfacePPAPI()->GetVertexAttribiv(glGetCurrentContextPPAPI(), index,
|
| pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
|
| +void GL_APIENTRY glGetVertexAttribPointerv(GLuint index,
|
| + GLenum pname,
|
| + void** pointer) {
|
| glGetInterfacePPAPI()->GetVertexAttribPointerv(glGetCurrentContextPPAPI(),
|
| index, pname, pointer);
|
| }
|
| @@ -586,8 +605,10 @@ void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| mask);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
|
| +void GL_APIENTRY glStencilFuncSeparate(GLenum face,
|
| + GLenum func,
|
| + GLint ref,
|
| + GLuint mask) {
|
| glGetInterfacePPAPI()->StencilFuncSeparate(glGetCurrentContextPPAPI(), face,
|
| func, ref, mask);
|
| }
|
| @@ -606,8 +627,10 @@ void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| zpass);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
|
| +void GL_APIENTRY glStencilOpSeparate(GLenum face,
|
| + GLenum fail,
|
| + GLenum zfail,
|
| + GLenum zpass) {
|
| glGetInterfacePPAPI()->StencilOpSeparate(glGetCurrentContextPPAPI(), face,
|
| fail, zfail, zpass);
|
| }
|
| @@ -631,8 +654,9 @@ void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) {
|
| pname, param);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
|
| +void GL_APIENTRY glTexParameterfv(GLenum target,
|
| + GLenum pname,
|
| + const GLfloat* params) {
|
| glGetInterfacePPAPI()->TexParameterfv(glGetCurrentContextPPAPI(), target,
|
| pname, params);
|
| }
|
| @@ -642,8 +666,9 @@ void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) {
|
| pname, param);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glTexParameteriv(GLenum target, GLenum pname, const GLint* params) {
|
| +void GL_APIENTRY glTexParameteriv(GLenum target,
|
| + GLenum pname,
|
| + const GLint* params) {
|
| glGetInterfacePPAPI()->TexParameteriv(glGetCurrentContextPPAPI(), target,
|
| pname, params);
|
| }
|
| @@ -790,8 +815,10 @@ void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| values);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
|
| +void GL_APIENTRY glVertexAttrib3f(GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z) {
|
| glGetInterfacePPAPI()->VertexAttrib3f(glGetCurrentContextPPAPI(), indx, x, y,
|
| z);
|
| }
|
| @@ -894,13 +921,22 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
|
| ext->GetQueryivEXT(glGetCurrentContextPPAPI(), target, pname, params);
|
| }
|
|
|
| -void GL_APIENTRY
|
| -glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) {
|
| +void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id,
|
| + GLenum pname,
|
| + GLuint* params) {
|
| const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI();
|
| if (ext)
|
| ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params);
|
| }
|
|
|
| +void GL_APIENTRY glGetQueryObjectui64vEXT(GLuint id,
|
| + GLenum pname,
|
| + GLuint64* params) {
|
| + const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI();
|
| + if (ext)
|
| + ext->GetQueryObjectui64vEXT(glGetCurrentContextPPAPI(), id, pname, params);
|
| +}
|
| +
|
| void GL_APIENTRY glGenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| const struct PPB_OpenGLES2VertexArrayObject* ext =
|
| glGetVertexArrayObjectInterfacePPAPI();
|
|
|