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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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1063 } | 1063 } |
1064 void GLES2EndTransformFeedback() { | 1064 void GLES2EndTransformFeedback() { |
1065 gles2::GetGLContext()->EndTransformFeedback(); | 1065 gles2::GetGLContext()->EndTransformFeedback(); |
1066 } | 1066 } |
1067 void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { | 1067 void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { |
1068 gles2::GetGLContext()->GetQueryivEXT(target, pname, params); | 1068 gles2::GetGLContext()->GetQueryivEXT(target, pname, params); |
1069 } | 1069 } |
1070 void GLES2GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { | 1070 void GLES2GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { |
1071 gles2::GetGLContext()->GetQueryObjectuivEXT(id, pname, params); | 1071 gles2::GetGLContext()->GetQueryObjectuivEXT(id, pname, params); |
1072 } | 1072 } |
| 1073 void GLES2GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params) { |
| 1074 gles2::GetGLContext()->GetQueryObjectui64vEXT(id, pname, params); |
| 1075 } |
1073 void GLES2InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { | 1076 void GLES2InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { |
1074 gles2::GetGLContext()->InsertEventMarkerEXT(length, marker); | 1077 gles2::GetGLContext()->InsertEventMarkerEXT(length, marker); |
1075 } | 1078 } |
1076 void GLES2PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { | 1079 void GLES2PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { |
1077 gles2::GetGLContext()->PushGroupMarkerEXT(length, marker); | 1080 gles2::GetGLContext()->PushGroupMarkerEXT(length, marker); |
1078 } | 1081 } |
1079 void GLES2PopGroupMarkerEXT() { | 1082 void GLES2PopGroupMarkerEXT() { |
1080 gles2::GetGLContext()->PopGroupMarkerEXT(); | 1083 gles2::GetGLContext()->PopGroupMarkerEXT(); |
1081 } | 1084 } |
1082 void GLES2GenVertexArraysOES(GLsizei n, GLuint* arrays) { | 1085 void GLES2GenVertexArraysOES(GLsizei n, GLuint* arrays) { |
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1403 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); | 1406 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); |
1404 } | 1407 } |
1405 void GLES2BlendBarrierKHR() { | 1408 void GLES2BlendBarrierKHR() { |
1406 gles2::GetGLContext()->BlendBarrierKHR(); | 1409 gles2::GetGLContext()->BlendBarrierKHR(); |
1407 } | 1410 } |
1408 | 1411 |
1409 namespace gles2 { | 1412 namespace gles2 { |
1410 | 1413 |
1411 extern const NameToFunc g_gles2_function_table[] = { | 1414 extern const NameToFunc g_gles2_function_table[] = { |
1412 { | 1415 { |
1413 "glActiveTexture", | 1416 "glActiveTexture", |
1414 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 1417 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
1415 }, | 1418 }, |
1416 { | 1419 { |
1417 "glAttachShader", | 1420 "glAttachShader", |
1418 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 1421 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
1419 }, | 1422 }, |
1420 { | 1423 { |
1421 "glBindAttribLocation", | 1424 "glBindAttribLocation", |
1422 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 1425 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
1423 }, | 1426 }, |
1424 { | 1427 { |
1425 "glBindBuffer", | 1428 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
1426 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 1429 }, |
1427 }, | 1430 { |
1428 { | 1431 "glBindBufferBase", |
1429 "glBindBufferBase", | 1432 reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase), |
1430 reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase), | 1433 }, |
1431 }, | 1434 { |
1432 { | 1435 "glBindBufferRange", |
1433 "glBindBufferRange", | 1436 reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange), |
1434 reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange), | 1437 }, |
1435 }, | 1438 { |
1436 { | 1439 "glBindFramebuffer", |
1437 "glBindFramebuffer", | 1440 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
1438 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 1441 }, |
1439 }, | 1442 { |
1440 { | 1443 "glBindRenderbuffer", |
1441 "glBindRenderbuffer", | 1444 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
1442 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 1445 }, |
1443 }, | 1446 { |
1444 { | 1447 "glBindSampler", reinterpret_cast<GLES2FunctionPointer>(glBindSampler), |
1445 "glBindSampler", | 1448 }, |
1446 reinterpret_cast<GLES2FunctionPointer>(glBindSampler), | 1449 { |
1447 }, | 1450 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
1448 { | 1451 }, |
1449 "glBindTexture", | 1452 { |
1450 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1453 "glBindTransformFeedback", |
1451 }, | 1454 reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback), |
1452 { | 1455 }, |
1453 "glBindTransformFeedback", | 1456 { |
1454 reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback), | 1457 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
1455 }, | 1458 }, |
1456 { | 1459 { |
1457 "glBlendColor", | 1460 "glBlendEquation", |
1458 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1461 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1459 }, | 1462 }, |
1460 { | 1463 { |
1461 "glBlendEquation", | 1464 "glBlendEquationSeparate", |
1462 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1465 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1463 }, | 1466 }, |
1464 { | 1467 { |
1465 "glBlendEquationSeparate", | 1468 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1466 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1469 }, |
1467 }, | 1470 { |
1468 { | 1471 "glBlendFuncSeparate", |
1469 "glBlendFunc", | 1472 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1470 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1473 }, |
1471 }, | 1474 { |
1472 { | 1475 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1473 "glBlendFuncSeparate", | 1476 }, |
1474 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1477 { |
1475 }, | 1478 "glBufferSubData", |
1476 { | 1479 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1477 "glBufferData", | 1480 }, |
1478 reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1481 { |
1479 }, | 1482 "glCheckFramebufferStatus", |
1480 { | 1483 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1481 "glBufferSubData", | 1484 }, |
1482 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1485 { |
1483 }, | 1486 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), |
1484 { | 1487 }, |
1485 "glCheckFramebufferStatus", | 1488 { |
1486 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1489 "glClearBufferfi", |
1487 }, | 1490 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi), |
1488 { | 1491 }, |
1489 "glClear", | 1492 { |
1490 reinterpret_cast<GLES2FunctionPointer>(glClear), | 1493 "glClearBufferfv", |
1491 }, | 1494 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv), |
1492 { | 1495 }, |
1493 "glClearBufferfi", | 1496 { |
1494 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi), | 1497 "glClearBufferiv", |
1495 }, | 1498 reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv), |
1496 { | 1499 }, |
1497 "glClearBufferfv", | 1500 { |
1498 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv), | 1501 "glClearBufferuiv", |
1499 }, | 1502 reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv), |
1500 { | 1503 }, |
1501 "glClearBufferiv", | 1504 { |
1502 reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv), | 1505 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1503 }, | 1506 }, |
1504 { | 1507 { |
1505 "glClearBufferuiv", | 1508 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1506 reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv), | 1509 }, |
1507 }, | 1510 { |
1508 { | 1511 "glClearStencil", |
1509 "glClearColor", | 1512 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1510 reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1513 }, |
1511 }, | 1514 { |
1512 { | 1515 "glClientWaitSync", |
1513 "glClearDepthf", | 1516 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync), |
1514 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1517 }, |
1515 }, | 1518 { |
1516 { | 1519 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1517 "glClearStencil", | 1520 }, |
1518 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1521 { |
1519 }, | 1522 "glCompileShader", |
1520 { | 1523 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1521 "glClientWaitSync", | 1524 }, |
1522 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync), | 1525 { |
1523 }, | 1526 "glCompressedTexImage2D", |
1524 { | 1527 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1525 "glColorMask", | 1528 }, |
1526 reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1529 { |
1527 }, | 1530 "glCompressedTexSubImage2D", |
1528 { | 1531 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1529 "glCompileShader", | 1532 }, |
1530 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1533 { |
1531 }, | 1534 "glCompressedTexImage3D", |
1532 { | 1535 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage3D), |
1533 "glCompressedTexImage2D", | 1536 }, |
1534 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1537 { |
1535 }, | 1538 "glCompressedTexSubImage3D", |
1536 { | 1539 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage3D), |
1537 "glCompressedTexSubImage2D", | 1540 }, |
1538 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1541 { |
1539 }, | 1542 "glCopyBufferSubData", |
1540 { | 1543 reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData), |
1541 "glCompressedTexImage3D", | 1544 }, |
1542 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage3D), | 1545 { |
1543 }, | 1546 "glCopyTexImage2D", |
1544 { | 1547 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1545 "glCompressedTexSubImage3D", | 1548 }, |
1546 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage3D), | 1549 { |
1547 }, | 1550 "glCopyTexSubImage2D", |
1548 { | 1551 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1549 "glCopyBufferSubData", | 1552 }, |
1550 reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData), | 1553 { |
1551 }, | 1554 "glCopyTexSubImage3D", |
1552 { | 1555 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D), |
1553 "glCopyTexImage2D", | 1556 }, |
1554 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1557 { |
1555 }, | 1558 "glCreateProgram", |
1556 { | 1559 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1557 "glCopyTexSubImage2D", | 1560 }, |
1558 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1561 { |
1559 }, | 1562 "glCreateShader", |
1560 { | 1563 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1561 "glCopyTexSubImage3D", | 1564 }, |
1562 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D), | 1565 { |
1563 }, | 1566 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1564 { | 1567 }, |
1565 "glCreateProgram", | 1568 { |
1566 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1569 "glDeleteBuffers", |
1567 }, | 1570 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1568 { | 1571 }, |
1569 "glCreateShader", | 1572 { |
1570 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1573 "glDeleteFramebuffers", |
1571 }, | 1574 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1572 { | 1575 }, |
1573 "glCullFace", | 1576 { |
1574 reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1577 "glDeleteProgram", |
1575 }, | 1578 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1576 { | 1579 }, |
1577 "glDeleteBuffers", | 1580 { |
1578 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1581 "glDeleteRenderbuffers", |
1579 }, | 1582 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1580 { | 1583 }, |
1581 "glDeleteFramebuffers", | 1584 { |
1582 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1585 "glDeleteSamplers", |
1583 }, | 1586 reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers), |
1584 { | 1587 }, |
1585 "glDeleteProgram", | 1588 { |
1586 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1589 "glDeleteSync", reinterpret_cast<GLES2FunctionPointer>(glDeleteSync), |
1587 }, | 1590 }, |
1588 { | 1591 { |
1589 "glDeleteRenderbuffers", | 1592 "glDeleteShader", |
1590 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1593 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1591 }, | 1594 }, |
1592 { | 1595 { |
1593 "glDeleteSamplers", | 1596 "glDeleteTextures", |
1594 reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers), | 1597 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1595 }, | 1598 }, |
1596 { | 1599 { |
1597 "glDeleteSync", | 1600 "glDeleteTransformFeedbacks", |
1598 reinterpret_cast<GLES2FunctionPointer>(glDeleteSync), | 1601 reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks), |
1599 }, | 1602 }, |
1600 { | 1603 { |
1601 "glDeleteShader", | 1604 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1602 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1605 }, |
1603 }, | 1606 { |
1604 { | 1607 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1605 "glDeleteTextures", | 1608 }, |
1606 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1609 { |
1607 }, | 1610 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1608 { | 1611 }, |
1609 "glDeleteTransformFeedbacks", | 1612 { |
1610 reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks), | 1613 "glDetachShader", |
1611 }, | 1614 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1612 { | 1615 }, |
1613 "glDepthFunc", | 1616 { |
1614 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1617 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1615 }, | 1618 }, |
1616 { | 1619 { |
1617 "glDepthMask", | 1620 "glDisableVertexAttribArray", |
1618 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1621 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1619 }, | 1622 }, |
1620 { | 1623 { |
1621 "glDepthRangef", | 1624 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1622 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1625 }, |
1623 }, | 1626 { |
1624 { | 1627 "glDrawElements", |
1625 "glDetachShader", | 1628 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1626 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1629 }, |
1627 }, | 1630 { |
1628 { | 1631 "glDrawRangeElements", |
1629 "glDisable", | 1632 reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements), |
1630 reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1633 }, |
1631 }, | 1634 { |
1632 { | 1635 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1633 "glDisableVertexAttribArray", | 1636 }, |
1634 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1637 { |
1635 }, | 1638 "glEnableVertexAttribArray", |
1636 { | 1639 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1637 "glDrawArrays", | 1640 }, |
1638 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1641 { |
1639 }, | 1642 "glFenceSync", reinterpret_cast<GLES2FunctionPointer>(glFenceSync), |
1640 { | 1643 }, |
1641 "glDrawElements", | 1644 { |
1642 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1645 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1643 }, | 1646 }, |
1644 { | 1647 { |
1645 "glDrawRangeElements", | 1648 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1646 reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements), | 1649 }, |
1647 }, | 1650 { |
1648 { | 1651 "glFramebufferRenderbuffer", |
1649 "glEnable", | 1652 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1650 reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1653 }, |
1651 }, | 1654 { |
1652 { | 1655 "glFramebufferTexture2D", |
1653 "glEnableVertexAttribArray", | 1656 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1654 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1657 }, |
1655 }, | 1658 { |
1656 { | 1659 "glFramebufferTextureLayer", |
1657 "glFenceSync", | 1660 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer), |
1658 reinterpret_cast<GLES2FunctionPointer>(glFenceSync), | 1661 }, |
1659 }, | 1662 { |
1660 { | 1663 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1661 "glFinish", | 1664 }, |
1662 reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1665 { |
1663 }, | 1666 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1664 { | 1667 }, |
1665 "glFlush", | 1668 { |
1666 reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1669 "glGenerateMipmap", |
1667 }, | 1670 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1668 { | 1671 }, |
1669 "glFramebufferRenderbuffer", | 1672 { |
1670 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1673 "glGenFramebuffers", |
1671 }, | 1674 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1672 { | 1675 }, |
1673 "glFramebufferTexture2D", | 1676 { |
1674 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1677 "glGenRenderbuffers", |
1675 }, | 1678 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1676 { | 1679 }, |
1677 "glFramebufferTextureLayer", | 1680 { |
1678 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer), | 1681 "glGenSamplers", reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), |
1679 }, | 1682 }, |
1680 { | 1683 { |
1681 "glFrontFace", | 1684 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1682 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1685 }, |
1683 }, | 1686 { |
1684 { | 1687 "glGenTransformFeedbacks", |
1685 "glGenBuffers", | 1688 reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks), |
1686 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1689 }, |
1687 }, | 1690 { |
1688 { | 1691 "glGetActiveAttrib", |
1689 "glGenerateMipmap", | 1692 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1690 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1693 }, |
1691 }, | 1694 { |
1692 { | 1695 "glGetActiveUniform", |
1693 "glGenFramebuffers", | 1696 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1694 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1697 }, |
1695 }, | 1698 { |
1696 { | 1699 "glGetActiveUniformBlockiv", |
1697 "glGenRenderbuffers", | 1700 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv), |
1698 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1701 }, |
1699 }, | 1702 { |
1700 { | 1703 "glGetActiveUniformBlockName", |
1701 "glGenSamplers", | 1704 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), |
1702 reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), | 1705 }, |
1703 }, | 1706 { |
1704 { | 1707 "glGetActiveUniformsiv", |
1705 "glGenTextures", | 1708 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv), |
1706 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1709 }, |
1707 }, | 1710 { |
1708 { | 1711 "glGetAttachedShaders", |
1709 "glGenTransformFeedbacks", | 1712 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1710 reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks), | 1713 }, |
1711 }, | 1714 { |
1712 { | 1715 "glGetAttribLocation", |
1713 "glGetActiveAttrib", | 1716 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1714 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1717 }, |
1715 }, | 1718 { |
1716 { | 1719 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1717 "glGetActiveUniform", | 1720 }, |
1718 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1721 { |
1719 }, | 1722 "glGetBufferParameteriv", |
1720 { | 1723 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1721 "glGetActiveUniformBlockiv", | 1724 }, |
1722 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv), | 1725 { |
1723 }, | 1726 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1724 { | 1727 }, |
1725 "glGetActiveUniformBlockName", | 1728 { |
1726 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), | 1729 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1727 }, | 1730 }, |
1728 { | 1731 { |
1729 "glGetActiveUniformsiv", | 1732 "glGetFragDataLocation", |
1730 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv), | 1733 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation), |
1731 }, | 1734 }, |
1732 { | 1735 { |
1733 "glGetAttachedShaders", | 1736 "glGetFramebufferAttachmentParameteriv", |
1734 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1737 reinterpret_cast<GLES2FunctionPointer>( |
1735 }, | 1738 glGetFramebufferAttachmentParameteriv), |
1736 { | 1739 }, |
1737 "glGetAttribLocation", | 1740 { |
1738 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1741 "glGetInteger64v", |
1739 }, | 1742 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64v), |
1740 { | 1743 }, |
1741 "glGetBooleanv", | 1744 { |
1742 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1745 "glGetIntegeri_v", |
1743 }, | 1746 reinterpret_cast<GLES2FunctionPointer>(glGetIntegeri_v), |
1744 { | 1747 }, |
1745 "glGetBufferParameteriv", | 1748 { |
1746 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1749 "glGetInteger64i_v", |
1747 }, | 1750 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64i_v), |
1748 { | 1751 }, |
1749 "glGetError", | 1752 { |
1750 reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1753 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1751 }, | 1754 }, |
1752 { | 1755 { |
1753 "glGetFloatv", | 1756 "glGetInternalformativ", |
1754 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1757 reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ), |
1755 }, | 1758 }, |
1756 { | 1759 { |
1757 "glGetFragDataLocation", | 1760 "glGetProgramiv", |
1758 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation), | 1761 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1759 }, | 1762 }, |
1760 { | 1763 { |
1761 "glGetFramebufferAttachmentParameteriv", | 1764 "glGetProgramInfoLog", |
1762 reinterpret_cast<GLES2FunctionPointer>( | 1765 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1763 glGetFramebufferAttachmentParameteriv), | 1766 }, |
1764 }, | 1767 { |
1765 { | 1768 "glGetRenderbufferParameteriv", |
1766 "glGetInteger64v", | 1769 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1767 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64v), | 1770 }, |
1768 }, | 1771 { |
1769 { | 1772 "glGetSamplerParameterfv", |
1770 "glGetIntegeri_v", | 1773 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv), |
1771 reinterpret_cast<GLES2FunctionPointer>(glGetIntegeri_v), | 1774 }, |
1772 }, | 1775 { |
1773 { | 1776 "glGetSamplerParameteriv", |
1774 "glGetInteger64i_v", | 1777 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv), |
1775 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64i_v), | 1778 }, |
1776 }, | 1779 { |
1777 { | 1780 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1778 "glGetIntegerv", | 1781 }, |
1779 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1782 { |
1780 }, | 1783 "glGetShaderInfoLog", |
1781 { | 1784 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1782 "glGetInternalformativ", | 1785 }, |
1783 reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ), | 1786 { |
1784 }, | 1787 "glGetShaderPrecisionFormat", |
1785 { | 1788 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1786 "glGetProgramiv", | 1789 }, |
1787 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1790 { |
1788 }, | 1791 "glGetShaderSource", |
1789 { | 1792 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1790 "glGetProgramInfoLog", | 1793 }, |
1791 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1794 { |
1792 }, | 1795 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1793 { | 1796 }, |
1794 "glGetRenderbufferParameteriv", | 1797 { |
1795 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1798 "glGetSynciv", reinterpret_cast<GLES2FunctionPointer>(glGetSynciv), |
1796 }, | 1799 }, |
1797 { | 1800 { |
1798 "glGetSamplerParameterfv", | 1801 "glGetTexParameterfv", |
1799 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv), | 1802 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1800 }, | 1803 }, |
1801 { | 1804 { |
1802 "glGetSamplerParameteriv", | 1805 "glGetTexParameteriv", |
1803 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv), | 1806 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1804 }, | 1807 }, |
1805 { | 1808 { |
1806 "glGetShaderiv", | 1809 "glGetTransformFeedbackVarying", |
1807 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1810 reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying), |
1808 }, | 1811 }, |
1809 { | 1812 { |
1810 "glGetShaderInfoLog", | 1813 "glGetUniformBlockIndex", |
1811 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1814 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), |
1812 }, | 1815 }, |
1813 { | 1816 { |
1814 "glGetShaderPrecisionFormat", | 1817 "glGetUniformfv", |
1815 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1818 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1816 }, | 1819 }, |
1817 { | 1820 { |
1818 "glGetShaderSource", | 1821 "glGetUniformiv", |
1819 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1822 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1820 }, | 1823 }, |
1821 { | 1824 { |
1822 "glGetString", | 1825 "glGetUniformuiv", |
1823 reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1826 reinterpret_cast<GLES2FunctionPointer>(glGetUniformuiv), |
1824 }, | 1827 }, |
1825 { | 1828 { |
1826 "glGetSynciv", | 1829 "glGetUniformIndices", |
1827 reinterpret_cast<GLES2FunctionPointer>(glGetSynciv), | 1830 reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices), |
1828 }, | 1831 }, |
1829 { | 1832 { |
1830 "glGetTexParameterfv", | 1833 "glGetUniformLocation", |
1831 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1834 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1832 }, | 1835 }, |
1833 { | 1836 { |
1834 "glGetTexParameteriv", | 1837 "glGetVertexAttribfv", |
1835 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1838 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1836 }, | 1839 }, |
1837 { | 1840 { |
1838 "glGetTransformFeedbackVarying", | 1841 "glGetVertexAttribiv", |
1839 reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying), | 1842 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1840 }, | 1843 }, |
1841 { | 1844 { |
1842 "glGetUniformBlockIndex", | 1845 "glGetVertexAttribIiv", |
1843 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), | 1846 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIiv), |
1844 }, | 1847 }, |
1845 { | 1848 { |
1846 "glGetUniformfv", | 1849 "glGetVertexAttribIuiv", |
1847 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1850 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIuiv), |
1848 }, | 1851 }, |
1849 { | 1852 { |
1850 "glGetUniformiv", | 1853 "glGetVertexAttribPointerv", |
1851 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1854 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1852 }, | 1855 }, |
1853 { | 1856 { |
1854 "glGetUniformuiv", | 1857 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), |
1855 reinterpret_cast<GLES2FunctionPointer>(glGetUniformuiv), | 1858 }, |
1856 }, | 1859 { |
1857 { | 1860 "glInvalidateFramebuffer", |
1858 "glGetUniformIndices", | 1861 reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer), |
1859 reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices), | 1862 }, |
1860 }, | 1863 { |
1861 { | 1864 "glInvalidateSubFramebuffer", |
1862 "glGetUniformLocation", | 1865 reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer), |
1863 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1866 }, |
1864 }, | 1867 { |
1865 { | 1868 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1866 "glGetVertexAttribfv", | 1869 }, |
1867 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1870 { |
1868 }, | 1871 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1869 { | 1872 }, |
1870 "glGetVertexAttribiv", | 1873 { |
1871 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1874 "glIsFramebuffer", |
1872 }, | 1875 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1873 { | 1876 }, |
1874 "glGetVertexAttribIiv", | 1877 { |
1875 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIiv), | 1878 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1876 }, | 1879 }, |
1877 { | 1880 { |
1878 "glGetVertexAttribIuiv", | 1881 "glIsRenderbuffer", |
1879 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIuiv), | 1882 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1880 }, | 1883 }, |
1881 { | 1884 { |
1882 "glGetVertexAttribPointerv", | 1885 "glIsSampler", reinterpret_cast<GLES2FunctionPointer>(glIsSampler), |
1883 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1886 }, |
1884 }, | 1887 { |
1885 { | 1888 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1886 "glHint", | 1889 }, |
1887 reinterpret_cast<GLES2FunctionPointer>(glHint), | 1890 { |
1888 }, | 1891 "glIsSync", reinterpret_cast<GLES2FunctionPointer>(glIsSync), |
1889 { | 1892 }, |
1890 "glInvalidateFramebuffer", | 1893 { |
1891 reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer), | 1894 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1892 }, | 1895 }, |
1893 { | 1896 { |
1894 "glInvalidateSubFramebuffer", | 1897 "glIsTransformFeedback", |
1895 reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer), | 1898 reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback), |
1896 }, | 1899 }, |
1897 { | 1900 { |
1898 "glIsBuffer", | 1901 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1899 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1902 }, |
1900 }, | 1903 { |
1901 { | 1904 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1902 "glIsEnabled", | 1905 }, |
1903 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1906 { |
1904 }, | 1907 "glPauseTransformFeedback", |
1905 { | 1908 reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback), |
1906 "glIsFramebuffer", | 1909 }, |
1907 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1910 { |
1908 }, | 1911 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1909 { | 1912 }, |
1910 "glIsProgram", | 1913 { |
1911 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1914 "glPolygonOffset", |
1912 }, | 1915 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1913 { | 1916 }, |
1914 "glIsRenderbuffer", | 1917 { |
1915 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1918 "glReadBuffer", reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), |
1916 }, | 1919 }, |
1917 { | 1920 { |
1918 "glIsSampler", | 1921 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1919 reinterpret_cast<GLES2FunctionPointer>(glIsSampler), | 1922 }, |
1920 }, | 1923 { |
1921 { | 1924 "glReleaseShaderCompiler", |
1922 "glIsShader", | 1925 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1923 reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1926 }, |
1924 }, | 1927 { |
1925 { | 1928 "glRenderbufferStorage", |
1926 "glIsSync", | 1929 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1927 reinterpret_cast<GLES2FunctionPointer>(glIsSync), | 1930 }, |
1928 }, | 1931 { |
1929 { | 1932 "glResumeTransformFeedback", |
1930 "glIsTexture", | 1933 reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback), |
1931 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1934 }, |
1932 }, | 1935 { |
1933 { | 1936 "glSampleCoverage", |
1934 "glIsTransformFeedback", | 1937 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1935 reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback), | 1938 }, |
1936 }, | 1939 { |
1937 { | 1940 "glSamplerParameterf", |
1938 "glLineWidth", | 1941 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), |
1939 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1942 }, |
1940 }, | 1943 { |
1941 { | 1944 "glSamplerParameterfv", |
1942 "glLinkProgram", | 1945 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), |
1943 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1946 }, |
1944 }, | 1947 { |
1945 { | 1948 "glSamplerParameteri", |
1946 "glPauseTransformFeedback", | 1949 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri), |
1947 reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback), | 1950 }, |
1948 }, | 1951 { |
1949 { | 1952 "glSamplerParameteriv", |
1950 "glPixelStorei", | 1953 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv), |
1951 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1954 }, |
1952 }, | 1955 { |
1953 { | 1956 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), |
1954 "glPolygonOffset", | 1957 }, |
1955 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1958 { |
1956 }, | 1959 "glShaderBinary", |
1957 { | 1960 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
1958 "glReadBuffer", | 1961 }, |
1959 reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), | 1962 { |
1960 }, | 1963 "glShaderSource", |
1961 { | 1964 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
1962 "glReadPixels", | 1965 }, |
1963 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1966 { |
1964 }, | 1967 "glShallowFinishCHROMIUM", |
1965 { | 1968 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
1966 "glReleaseShaderCompiler", | 1969 }, |
1967 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1970 { |
1968 }, | 1971 "glShallowFlushCHROMIUM", |
1969 { | 1972 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
1970 "glRenderbufferStorage", | 1973 }, |
1971 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1974 { |
1972 }, | 1975 "glOrderingBarrierCHROMIUM", |
1973 { | 1976 reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM), |
1974 "glResumeTransformFeedback", | 1977 }, |
1975 reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback), | 1978 { |
1976 }, | 1979 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
1977 { | 1980 }, |
1978 "glSampleCoverage", | 1981 { |
1979 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1982 "glStencilFuncSeparate", |
1980 }, | 1983 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
1981 { | 1984 }, |
1982 "glSamplerParameterf", | 1985 { |
1983 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), | 1986 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
1984 }, | 1987 }, |
1985 { | 1988 { |
1986 "glSamplerParameterfv", | 1989 "glStencilMaskSeparate", |
1987 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), | 1990 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
1988 }, | 1991 }, |
1989 { | 1992 { |
1990 "glSamplerParameteri", | 1993 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
1991 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri), | 1994 }, |
1992 }, | 1995 { |
1993 { | 1996 "glStencilOpSeparate", |
1994 "glSamplerParameteriv", | 1997 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
1995 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv), | 1998 }, |
1996 }, | 1999 { |
1997 { | 2000 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
1998 "glScissor", | 2001 }, |
1999 reinterpret_cast<GLES2FunctionPointer>(glScissor), | 2002 { |
2000 }, | 2003 "glTexImage3D", reinterpret_cast<GLES2FunctionPointer>(glTexImage3D), |
2001 { | 2004 }, |
2002 "glShaderBinary", | 2005 { |
2003 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 2006 "glTexParameterf", |
2004 }, | 2007 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
2005 { | 2008 }, |
2006 "glShaderSource", | 2009 { |
2007 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 2010 "glTexParameterfv", |
2008 }, | 2011 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
2009 { | 2012 }, |
2010 "glShallowFinishCHROMIUM", | 2013 { |
2011 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 2014 "glTexParameteri", |
2012 }, | 2015 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
2013 { | 2016 }, |
2014 "glShallowFlushCHROMIUM", | 2017 { |
2015 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 2018 "glTexParameteriv", |
2016 }, | 2019 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
2017 { | 2020 }, |
2018 "glOrderingBarrierCHROMIUM", | 2021 { |
2019 reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM), | 2022 "glTexStorage3D", |
2020 }, | 2023 reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D), |
2021 { | 2024 }, |
2022 "glStencilFunc", | 2025 { |
2023 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 2026 "glTexSubImage2D", |
2024 }, | 2027 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
2025 { | 2028 }, |
2026 "glStencilFuncSeparate", | 2029 { |
2027 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 2030 "glTexSubImage3D", |
2028 }, | 2031 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D), |
2029 { | 2032 }, |
2030 "glStencilMask", | 2033 { |
2031 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 2034 "glTransformFeedbackVaryings", |
2032 }, | 2035 reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings), |
2033 { | 2036 }, |
2034 "glStencilMaskSeparate", | 2037 { |
2035 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 2038 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
2036 }, | 2039 }, |
2037 { | 2040 { |
2038 "glStencilOp", | 2041 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
2039 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 2042 }, |
2040 }, | 2043 { |
2041 { | 2044 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
2042 "glStencilOpSeparate", | 2045 }, |
2043 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 2046 { |
2044 }, | 2047 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
2045 { | 2048 }, |
2046 "glTexImage2D", | 2049 { |
2047 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 2050 "glUniform1ui", reinterpret_cast<GLES2FunctionPointer>(glUniform1ui), |
2048 }, | 2051 }, |
2049 { | 2052 { |
2050 "glTexImage3D", | 2053 "glUniform1uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv), |
2051 reinterpret_cast<GLES2FunctionPointer>(glTexImage3D), | 2054 }, |
2052 }, | 2055 { |
2053 { | 2056 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
2054 "glTexParameterf", | 2057 }, |
2055 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 2058 { |
2056 }, | 2059 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
2057 { | 2060 }, |
2058 "glTexParameterfv", | 2061 { |
2059 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 2062 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
2060 }, | 2063 }, |
2061 { | 2064 { |
2062 "glTexParameteri", | 2065 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
2063 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 2066 }, |
2064 }, | 2067 { |
2065 { | 2068 "glUniform2ui", reinterpret_cast<GLES2FunctionPointer>(glUniform2ui), |
2066 "glTexParameteriv", | 2069 }, |
2067 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 2070 { |
2068 }, | 2071 "glUniform2uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv), |
2069 { | 2072 }, |
2070 "glTexStorage3D", | 2073 { |
2071 reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D), | 2074 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
2072 }, | 2075 }, |
2073 { | 2076 { |
2074 "glTexSubImage2D", | 2077 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
2075 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 2078 }, |
2076 }, | 2079 { |
2077 { | 2080 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
2078 "glTexSubImage3D", | 2081 }, |
2079 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D), | 2082 { |
2080 }, | 2083 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
2081 { | 2084 }, |
2082 "glTransformFeedbackVaryings", | 2085 { |
2083 reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings), | 2086 "glUniform3ui", reinterpret_cast<GLES2FunctionPointer>(glUniform3ui), |
2084 }, | 2087 }, |
2085 { | 2088 { |
2086 "glUniform1f", | 2089 "glUniform3uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv), |
2087 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 2090 }, |
2088 }, | 2091 { |
2089 { | 2092 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
2090 "glUniform1fv", | 2093 }, |
2091 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 2094 { |
2092 }, | 2095 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
2093 { | 2096 }, |
2094 "glUniform1i", | 2097 { |
2095 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 2098 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
2096 }, | 2099 }, |
2097 { | 2100 { |
2098 "glUniform1iv", | 2101 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
2099 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 2102 }, |
2100 }, | 2103 { |
2101 { | 2104 "glUniform4ui", reinterpret_cast<GLES2FunctionPointer>(glUniform4ui), |
2102 "glUniform1ui", | 2105 }, |
2103 reinterpret_cast<GLES2FunctionPointer>(glUniform1ui), | 2106 { |
2104 }, | 2107 "glUniform4uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv), |
2105 { | 2108 }, |
2106 "glUniform1uiv", | 2109 { |
2107 reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv), | 2110 "glUniformBlockBinding", |
2108 }, | 2111 reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding), |
2109 { | 2112 }, |
2110 "glUniform2f", | 2113 { |
2111 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 2114 "glUniformMatrix2fv", |
2112 }, | 2115 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
2113 { | 2116 }, |
2114 "glUniform2fv", | 2117 { |
2115 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 2118 "glUniformMatrix2x3fv", |
2116 }, | 2119 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv), |
2117 { | 2120 }, |
2118 "glUniform2i", | 2121 { |
2119 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 2122 "glUniformMatrix2x4fv", |
2120 }, | 2123 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv), |
2121 { | 2124 }, |
2122 "glUniform2iv", | 2125 { |
2123 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 2126 "glUniformMatrix3fv", |
2124 }, | 2127 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
2125 { | 2128 }, |
2126 "glUniform2ui", | 2129 { |
2127 reinterpret_cast<GLES2FunctionPointer>(glUniform2ui), | 2130 "glUniformMatrix3x2fv", |
2128 }, | 2131 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv), |
2129 { | 2132 }, |
2130 "glUniform2uiv", | 2133 { |
2131 reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv), | 2134 "glUniformMatrix3x4fv", |
2132 }, | 2135 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv), |
2133 { | 2136 }, |
2134 "glUniform3f", | 2137 { |
2135 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 2138 "glUniformMatrix4fv", |
2136 }, | 2139 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
2137 { | 2140 }, |
2138 "glUniform3fv", | 2141 { |
2139 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 2142 "glUniformMatrix4x2fv", |
2140 }, | 2143 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv), |
2141 { | 2144 }, |
2142 "glUniform3i", | 2145 { |
2143 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 2146 "glUniformMatrix4x3fv", |
2144 }, | 2147 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv), |
2145 { | 2148 }, |
2146 "glUniform3iv", | 2149 { |
2147 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 2150 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
2148 }, | 2151 }, |
2149 { | 2152 { |
2150 "glUniform3ui", | 2153 "glValidateProgram", |
2151 reinterpret_cast<GLES2FunctionPointer>(glUniform3ui), | 2154 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
2152 }, | 2155 }, |
2153 { | 2156 { |
2154 "glUniform3uiv", | 2157 "glVertexAttrib1f", |
2155 reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv), | 2158 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
2156 }, | 2159 }, |
2157 { | 2160 { |
2158 "glUniform4f", | 2161 "glVertexAttrib1fv", |
2159 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 2162 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv), |
2160 }, | 2163 }, |
2161 { | 2164 { |
2162 "glUniform4fv", | 2165 "glVertexAttrib2f", |
2163 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 2166 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f), |
2164 }, | 2167 }, |
2165 { | 2168 { |
2166 "glUniform4i", | 2169 "glVertexAttrib2fv", |
2167 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 2170 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv), |
2168 }, | 2171 }, |
2169 { | 2172 { |
2170 "glUniform4iv", | 2173 "glVertexAttrib3f", |
2171 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 2174 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f), |
2172 }, | 2175 }, |
2173 { | 2176 { |
2174 "glUniform4ui", | 2177 "glVertexAttrib3fv", |
2175 reinterpret_cast<GLES2FunctionPointer>(glUniform4ui), | 2178 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv), |
2176 }, | 2179 }, |
2177 { | 2180 { |
2178 "glUniform4uiv", | 2181 "glVertexAttrib4f", |
2179 reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv), | 2182 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), |
2180 }, | 2183 }, |
2181 { | 2184 { |
2182 "glUniformBlockBinding", | 2185 "glVertexAttrib4fv", |
2183 reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding), | 2186 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
2184 }, | 2187 }, |
2185 { | 2188 { |
2186 "glUniformMatrix2fv", | 2189 "glVertexAttribI4i", |
2187 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 2190 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i), |
2188 }, | 2191 }, |
2189 { | 2192 { |
2190 "glUniformMatrix2x3fv", | 2193 "glVertexAttribI4iv", |
2191 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv), | 2194 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv), |
2192 }, | 2195 }, |
2193 { | 2196 { |
2194 "glUniformMatrix2x4fv", | 2197 "glVertexAttribI4ui", |
2195 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv), | 2198 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui), |
2196 }, | 2199 }, |
2197 { | 2200 { |
2198 "glUniformMatrix3fv", | 2201 "glVertexAttribI4uiv", |
2199 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 2202 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv), |
2200 }, | 2203 }, |
2201 { | 2204 { |
2202 "glUniformMatrix3x2fv", | 2205 "glVertexAttribIPointer", |
2203 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv), | 2206 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer), |
2204 }, | 2207 }, |
2205 { | 2208 { |
2206 "glUniformMatrix3x4fv", | 2209 "glVertexAttribPointer", |
2207 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv), | 2210 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
2208 }, | 2211 }, |
2209 { | 2212 { |
2210 "glUniformMatrix4fv", | 2213 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), |
2211 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 2214 }, |
2212 }, | 2215 { |
2213 { | 2216 "glWaitSync", reinterpret_cast<GLES2FunctionPointer>(glWaitSync), |
2214 "glUniformMatrix4x2fv", | 2217 }, |
2215 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv), | 2218 { |
2216 }, | 2219 "glBlitFramebufferCHROMIUM", |
2217 { | 2220 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
2218 "glUniformMatrix4x3fv", | 2221 }, |
2219 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv), | 2222 { |
2220 }, | 2223 "glRenderbufferStorageMultisampleCHROMIUM", |
2221 { | 2224 reinterpret_cast<GLES2FunctionPointer>( |
2222 "glUseProgram", | 2225 glRenderbufferStorageMultisampleCHROMIUM), |
2223 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 2226 }, |
2224 }, | 2227 { |
2225 { | 2228 "glRenderbufferStorageMultisampleEXT", |
2226 "glValidateProgram", | 2229 reinterpret_cast<GLES2FunctionPointer>( |
2227 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 2230 glRenderbufferStorageMultisampleEXT), |
2228 }, | 2231 }, |
2229 { | 2232 { |
2230 "glVertexAttrib1f", | 2233 "glFramebufferTexture2DMultisampleEXT", |
2231 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 2234 reinterpret_cast<GLES2FunctionPointer>( |
2232 }, | 2235 glFramebufferTexture2DMultisampleEXT), |
2233 { | 2236 }, |
2234 "glVertexAttrib1fv", | 2237 { |
2235 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv), | 2238 "glTexStorage2DEXT", |
2236 }, | 2239 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
2237 { | 2240 }, |
2238 "glVertexAttrib2f", | 2241 { |
2239 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f), | 2242 "glGenQueriesEXT", |
2240 }, | 2243 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
2241 { | 2244 }, |
2242 "glVertexAttrib2fv", | 2245 { |
2243 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv), | 2246 "glDeleteQueriesEXT", |
2244 }, | 2247 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
2245 { | 2248 }, |
2246 "glVertexAttrib3f", | 2249 { |
2247 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f), | 2250 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
2248 }, | 2251 }, |
2249 { | 2252 { |
2250 "glVertexAttrib3fv", | 2253 "glBeginQueryEXT", |
2251 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv), | 2254 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
2252 }, | 2255 }, |
2253 { | 2256 { |
2254 "glVertexAttrib4f", | 2257 "glBeginTransformFeedback", |
2255 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), | 2258 reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback), |
2256 }, | 2259 }, |
2257 { | 2260 { |
2258 "glVertexAttrib4fv", | 2261 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
2259 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 2262 }, |
2260 }, | 2263 { |
2261 { | 2264 "glEndTransformFeedback", |
2262 "glVertexAttribI4i", | 2265 reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback), |
2263 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i), | 2266 }, |
2264 }, | 2267 { |
2265 { | 2268 "glGetQueryivEXT", |
2266 "glVertexAttribI4iv", | 2269 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
2267 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv), | 2270 }, |
2268 }, | 2271 { |
2269 { | 2272 "glGetQueryObjectuivEXT", |
2270 "glVertexAttribI4ui", | 2273 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
2271 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui), | 2274 }, |
2272 }, | 2275 { |
2273 { | 2276 "glGetQueryObjectui64vEXT", |
2274 "glVertexAttribI4uiv", | 2277 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectui64vEXT), |
2275 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv), | 2278 }, |
2276 }, | 2279 { |
2277 { | 2280 "glInsertEventMarkerEXT", |
2278 "glVertexAttribIPointer", | 2281 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
2279 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer), | 2282 }, |
2280 }, | 2283 { |
2281 { | 2284 "glPushGroupMarkerEXT", |
2282 "glVertexAttribPointer", | 2285 reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT), |
2283 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 2286 }, |
2284 }, | 2287 { |
2285 { | 2288 "glPopGroupMarkerEXT", |
2286 "glViewport", | 2289 reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT), |
2287 reinterpret_cast<GLES2FunctionPointer>(glViewport), | 2290 }, |
2288 }, | 2291 { |
2289 { | 2292 "glGenVertexArraysOES", |
2290 "glWaitSync", | 2293 reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES), |
2291 reinterpret_cast<GLES2FunctionPointer>(glWaitSync), | 2294 }, |
2292 }, | 2295 { |
2293 { | 2296 "glDeleteVertexArraysOES", |
2294 "glBlitFramebufferCHROMIUM", | 2297 reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES), |
2295 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 2298 }, |
2296 }, | 2299 { |
2297 { | 2300 "glIsVertexArrayOES", |
2298 "glRenderbufferStorageMultisampleCHROMIUM", | 2301 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
2299 reinterpret_cast<GLES2FunctionPointer>( | 2302 }, |
2300 glRenderbufferStorageMultisampleCHROMIUM), | 2303 { |
2301 }, | 2304 "glBindVertexArrayOES", |
2302 { | 2305 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
2303 "glRenderbufferStorageMultisampleEXT", | 2306 }, |
2304 reinterpret_cast<GLES2FunctionPointer>( | 2307 { |
2305 glRenderbufferStorageMultisampleEXT), | 2308 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
2306 }, | 2309 }, |
2307 { | 2310 { |
2308 "glFramebufferTexture2DMultisampleEXT", | 2311 "glGetMaxValueInBufferCHROMIUM", |
2309 reinterpret_cast<GLES2FunctionPointer>( | 2312 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
2310 glFramebufferTexture2DMultisampleEXT), | 2313 }, |
2311 }, | 2314 { |
2312 { | 2315 "glEnableFeatureCHROMIUM", |
2313 "glTexStorage2DEXT", | 2316 reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM), |
2314 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 2317 }, |
2315 }, | 2318 { |
2316 { | 2319 "glMapBufferCHROMIUM", |
2317 "glGenQueriesEXT", | 2320 reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM), |
2318 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 2321 }, |
2319 }, | 2322 { |
2320 { | 2323 "glUnmapBufferCHROMIUM", |
2321 "glDeleteQueriesEXT", | 2324 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM), |
2322 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 2325 }, |
2323 }, | 2326 { |
2324 { | 2327 "glMapBufferSubDataCHROMIUM", |
2325 "glIsQueryEXT", | 2328 reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM), |
2326 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 2329 }, |
2327 }, | 2330 { |
2328 { | 2331 "glUnmapBufferSubDataCHROMIUM", |
2329 "glBeginQueryEXT", | 2332 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), |
2330 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 2333 }, |
2331 }, | 2334 { |
2332 { | 2335 "glMapBufferRange", |
2333 "glBeginTransformFeedback", | 2336 reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange), |
2334 reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback), | 2337 }, |
2335 }, | 2338 { |
2336 { | 2339 "glUnmapBuffer", reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer), |
2337 "glEndQueryEXT", | 2340 }, |
2338 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 2341 { |
2339 }, | 2342 "glMapTexSubImage2DCHROMIUM", |
2340 { | 2343 reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), |
2341 "glEndTransformFeedback", | 2344 }, |
2342 reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback), | 2345 { |
2343 }, | 2346 "glUnmapTexSubImage2DCHROMIUM", |
2344 { | 2347 reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM), |
2345 "glGetQueryivEXT", | 2348 }, |
2346 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 2349 { |
2347 }, | 2350 "glResizeCHROMIUM", |
2348 { | 2351 reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM), |
2349 "glGetQueryObjectuivEXT", | 2352 }, |
2350 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 2353 { |
2351 }, | 2354 "glGetRequestableExtensionsCHROMIUM", |
2352 { | 2355 reinterpret_cast<GLES2FunctionPointer>( |
2353 "glInsertEventMarkerEXT", | 2356 glGetRequestableExtensionsCHROMIUM), |
2354 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 2357 }, |
2355 }, | 2358 { |
2356 { | 2359 "glRequestExtensionCHROMIUM", |
2357 "glPushGroupMarkerEXT", | 2360 reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM), |
2358 reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT), | 2361 }, |
2359 }, | 2362 { |
2360 { | 2363 "glRateLimitOffscreenContextCHROMIUM", |
2361 "glPopGroupMarkerEXT", | 2364 reinterpret_cast<GLES2FunctionPointer>( |
2362 reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT), | 2365 glRateLimitOffscreenContextCHROMIUM), |
2363 }, | 2366 }, |
2364 { | 2367 { |
2365 "glGenVertexArraysOES", | 2368 "glGetProgramInfoCHROMIUM", |
2366 reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES), | 2369 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), |
2367 }, | 2370 }, |
2368 { | 2371 { |
2369 "glDeleteVertexArraysOES", | 2372 "glGetUniformBlocksCHROMIUM", |
2370 reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES), | 2373 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), |
2371 }, | 2374 }, |
2372 { | 2375 { |
2373 "glIsVertexArrayOES", | 2376 "glGetTransformFeedbackVaryingsCHROMIUM", |
2374 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 2377 reinterpret_cast<GLES2FunctionPointer>( |
2375 }, | 2378 glGetTransformFeedbackVaryingsCHROMIUM), |
2376 { | 2379 }, |
2377 "glBindVertexArrayOES", | 2380 { |
2378 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 2381 "glGetUniformsES3CHROMIUM", |
2379 }, | 2382 reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM), |
2380 { | 2383 }, |
2381 "glSwapBuffers", | 2384 { |
2382 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 2385 "glCreateStreamTextureCHROMIUM", |
2383 }, | 2386 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), |
2384 { | 2387 }, |
2385 "glGetMaxValueInBufferCHROMIUM", | 2388 { |
2386 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 2389 "glCreateImageCHROMIUM", |
2387 }, | 2390 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), |
2388 { | 2391 }, |
2389 "glEnableFeatureCHROMIUM", | 2392 { |
2390 reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM), | 2393 "glDestroyImageCHROMIUM", |
2391 }, | 2394 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), |
2392 { | 2395 }, |
2393 "glMapBufferCHROMIUM", | 2396 { |
2394 reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM), | 2397 "glCreateGpuMemoryBufferImageCHROMIUM", |
2395 }, | 2398 reinterpret_cast<GLES2FunctionPointer>( |
2396 { | 2399 glCreateGpuMemoryBufferImageCHROMIUM), |
2397 "glUnmapBufferCHROMIUM", | 2400 }, |
2398 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM), | 2401 { |
2399 }, | 2402 "glGetTranslatedShaderSourceANGLE", |
2400 { | 2403 reinterpret_cast<GLES2FunctionPointer>( |
2401 "glMapBufferSubDataCHROMIUM", | 2404 glGetTranslatedShaderSourceANGLE), |
2402 reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM), | 2405 }, |
2403 }, | 2406 { |
2404 { | 2407 "glPostSubBufferCHROMIUM", |
2405 "glUnmapBufferSubDataCHROMIUM", | 2408 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), |
2406 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), | 2409 }, |
2407 }, | 2410 { |
2408 { | 2411 "glTexImageIOSurface2DCHROMIUM", |
2409 "glMapBufferRange", | 2412 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), |
2410 reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange), | 2413 }, |
2411 }, | 2414 { |
2412 { | 2415 "glCopyTextureCHROMIUM", |
2413 "glUnmapBuffer", | 2416 reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM), |
2414 reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer), | 2417 }, |
2415 }, | 2418 { |
2416 { | 2419 "glCopySubTextureCHROMIUM", |
2417 "glMapTexSubImage2DCHROMIUM", | 2420 reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM), |
2418 reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), | 2421 }, |
2419 }, | 2422 { |
2420 { | 2423 "glCompressedCopyTextureCHROMIUM", |
2421 "glUnmapTexSubImage2DCHROMIUM", | 2424 reinterpret_cast<GLES2FunctionPointer>(glCompressedCopyTextureCHROMIUM), |
2422 reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM), | 2425 }, |
2423 }, | 2426 { |
2424 { | 2427 "glDrawArraysInstancedANGLE", |
2425 "glResizeCHROMIUM", | 2428 reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE), |
2426 reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM), | 2429 }, |
2427 }, | 2430 { |
2428 { | 2431 "glDrawElementsInstancedANGLE", |
2429 "glGetRequestableExtensionsCHROMIUM", | 2432 reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE), |
2430 reinterpret_cast<GLES2FunctionPointer>(glGetRequestableExtensionsCHROMIUM), | 2433 }, |
2431 }, | 2434 { |
2432 { | 2435 "glVertexAttribDivisorANGLE", |
2433 "glRequestExtensionCHROMIUM", | 2436 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE), |
2434 reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM), | 2437 }, |
2435 }, | 2438 { |
2436 { | 2439 "glGenMailboxCHROMIUM", |
2437 "glRateLimitOffscreenContextCHROMIUM", | 2440 reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM), |
2438 reinterpret_cast<GLES2FunctionPointer>( | 2441 }, |
2439 glRateLimitOffscreenContextCHROMIUM), | 2442 { |
2440 }, | 2443 "glProduceTextureCHROMIUM", |
2441 { | 2444 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM), |
2442 "glGetProgramInfoCHROMIUM", | 2445 }, |
2443 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), | 2446 { |
2444 }, | 2447 "glProduceTextureDirectCHROMIUM", |
2445 { | 2448 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM), |
2446 "glGetUniformBlocksCHROMIUM", | 2449 }, |
2447 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), | 2450 { |
2448 }, | 2451 "glConsumeTextureCHROMIUM", |
2449 { | 2452 reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM), |
2450 "glGetTransformFeedbackVaryingsCHROMIUM", | 2453 }, |
2451 reinterpret_cast<GLES2FunctionPointer>( | 2454 { |
2452 glGetTransformFeedbackVaryingsCHROMIUM), | 2455 "glCreateAndConsumeTextureCHROMIUM", |
2453 }, | 2456 reinterpret_cast<GLES2FunctionPointer>( |
2454 { | 2457 glCreateAndConsumeTextureCHROMIUM), |
2455 "glGetUniformsES3CHROMIUM", | 2458 }, |
2456 reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM), | 2459 { |
2457 }, | 2460 "glBindUniformLocationCHROMIUM", |
2458 { | 2461 reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM), |
2459 "glCreateStreamTextureCHROMIUM", | 2462 }, |
2460 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), | 2463 { |
2461 }, | 2464 "glGenValuebuffersCHROMIUM", |
2462 { | 2465 reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM), |
2463 "glCreateImageCHROMIUM", | 2466 }, |
2464 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), | 2467 { |
2465 }, | 2468 "glDeleteValuebuffersCHROMIUM", |
2466 { | 2469 reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM), |
2467 "glDestroyImageCHROMIUM", | 2470 }, |
2468 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), | 2471 { |
2469 }, | 2472 "glIsValuebufferCHROMIUM", |
2470 { | 2473 reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM), |
2471 "glCreateGpuMemoryBufferImageCHROMIUM", | 2474 }, |
2472 reinterpret_cast<GLES2FunctionPointer>( | 2475 { |
2473 glCreateGpuMemoryBufferImageCHROMIUM), | 2476 "glBindValuebufferCHROMIUM", |
2474 }, | 2477 reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM), |
2475 { | 2478 }, |
2476 "glGetTranslatedShaderSourceANGLE", | 2479 { |
2477 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE), | 2480 "glSubscribeValueCHROMIUM", |
2478 }, | 2481 reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM), |
2479 { | 2482 }, |
2480 "glPostSubBufferCHROMIUM", | 2483 { |
2481 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), | 2484 "glPopulateSubscribedValuesCHROMIUM", |
2482 }, | 2485 reinterpret_cast<GLES2FunctionPointer>( |
2483 { | 2486 glPopulateSubscribedValuesCHROMIUM), |
2484 "glTexImageIOSurface2DCHROMIUM", | 2487 }, |
2485 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), | 2488 { |
2486 }, | 2489 "glUniformValuebufferCHROMIUM", |
2487 { | 2490 reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM), |
2488 "glCopyTextureCHROMIUM", | 2491 }, |
2489 reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM), | 2492 { |
2490 }, | 2493 "glBindTexImage2DCHROMIUM", |
2491 { | 2494 reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM), |
2492 "glCopySubTextureCHROMIUM", | 2495 }, |
2493 reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM), | 2496 { |
2494 }, | 2497 "glReleaseTexImage2DCHROMIUM", |
2495 { | 2498 reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM), |
2496 "glCompressedCopyTextureCHROMIUM", | 2499 }, |
2497 reinterpret_cast<GLES2FunctionPointer>(glCompressedCopyTextureCHROMIUM), | 2500 { |
2498 }, | 2501 "glTraceBeginCHROMIUM", |
2499 { | 2502 reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM), |
2500 "glDrawArraysInstancedANGLE", | 2503 }, |
2501 reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE), | 2504 { |
2502 }, | 2505 "glTraceEndCHROMIUM", |
2503 { | 2506 reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM), |
2504 "glDrawElementsInstancedANGLE", | 2507 }, |
2505 reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE), | 2508 { |
2506 }, | 2509 "glAsyncTexSubImage2DCHROMIUM", |
2507 { | 2510 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM), |
2508 "glVertexAttribDivisorANGLE", | 2511 }, |
2509 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE), | 2512 { |
2510 }, | 2513 "glAsyncTexImage2DCHROMIUM", |
2511 { | 2514 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM), |
2512 "glGenMailboxCHROMIUM", | 2515 }, |
2513 reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM), | 2516 { |
2514 }, | 2517 "glWaitAsyncTexImage2DCHROMIUM", |
2515 { | 2518 reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM), |
2516 "glProduceTextureCHROMIUM", | 2519 }, |
2517 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM), | 2520 { |
2518 }, | 2521 "glWaitAllAsyncTexImage2DCHROMIUM", |
2519 { | 2522 reinterpret_cast<GLES2FunctionPointer>( |
2520 "glProduceTextureDirectCHROMIUM", | 2523 glWaitAllAsyncTexImage2DCHROMIUM), |
2521 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM), | 2524 }, |
2522 }, | 2525 { |
2523 { | 2526 "glDiscardFramebufferEXT", |
2524 "glConsumeTextureCHROMIUM", | 2527 reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT), |
2525 reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM), | 2528 }, |
2526 }, | 2529 { |
2527 { | 2530 "glLoseContextCHROMIUM", |
2528 "glCreateAndConsumeTextureCHROMIUM", | 2531 reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM), |
2529 reinterpret_cast<GLES2FunctionPointer>(glCreateAndConsumeTextureCHROMIUM), | 2532 }, |
2530 }, | 2533 { |
2531 { | 2534 "glInsertSyncPointCHROMIUM", |
2532 "glBindUniformLocationCHROMIUM", | 2535 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), |
2533 reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM), | 2536 }, |
2534 }, | 2537 { |
2535 { | 2538 "glWaitSyncPointCHROMIUM", |
2536 "glGenValuebuffersCHROMIUM", | 2539 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), |
2537 reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM), | 2540 }, |
2538 }, | 2541 { |
2539 { | 2542 "glDrawBuffersEXT", |
2540 "glDeleteValuebuffersCHROMIUM", | 2543 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), |
2541 reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM), | 2544 }, |
2542 }, | 2545 { |
2543 { | 2546 "glDiscardBackbufferCHROMIUM", |
2544 "glIsValuebufferCHROMIUM", | 2547 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), |
2545 reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM), | 2548 }, |
2546 }, | 2549 { |
2547 { | 2550 "glScheduleOverlayPlaneCHROMIUM", |
2548 "glBindValuebufferCHROMIUM", | 2551 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), |
2549 reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM), | 2552 }, |
2550 }, | 2553 { |
2551 { | 2554 "glSwapInterval", |
2552 "glSubscribeValueCHROMIUM", | 2555 reinterpret_cast<GLES2FunctionPointer>(glSwapInterval), |
2553 reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM), | 2556 }, |
2554 }, | 2557 { |
2555 { | 2558 "glMatrixLoadfCHROMIUM", |
2556 "glPopulateSubscribedValuesCHROMIUM", | 2559 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), |
2557 reinterpret_cast<GLES2FunctionPointer>(glPopulateSubscribedValuesCHROMIUM), | 2560 }, |
2558 }, | 2561 { |
2559 { | 2562 "glMatrixLoadIdentityCHROMIUM", |
2560 "glUniformValuebufferCHROMIUM", | 2563 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), |
2561 reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM), | 2564 }, |
2562 }, | 2565 { |
2563 { | 2566 "glGetGraphicsResetStatusKHR", |
2564 "glBindTexImage2DCHROMIUM", | 2567 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), |
2565 reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM), | 2568 }, |
2566 }, | 2569 { |
2567 { | 2570 "glBlendBarrierKHR", |
2568 "glReleaseTexImage2DCHROMIUM", | 2571 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), |
2569 reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM), | 2572 }, |
2570 }, | 2573 { |
2571 { | 2574 NULL, NULL, |
2572 "glTraceBeginCHROMIUM", | |
2573 reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM), | |
2574 }, | |
2575 { | |
2576 "glTraceEndCHROMIUM", | |
2577 reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM), | |
2578 }, | |
2579 { | |
2580 "glAsyncTexSubImage2DCHROMIUM", | |
2581 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM), | |
2582 }, | |
2583 { | |
2584 "glAsyncTexImage2DCHROMIUM", | |
2585 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM), | |
2586 }, | |
2587 { | |
2588 "glWaitAsyncTexImage2DCHROMIUM", | |
2589 reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM), | |
2590 }, | |
2591 { | |
2592 "glWaitAllAsyncTexImage2DCHROMIUM", | |
2593 reinterpret_cast<GLES2FunctionPointer>(glWaitAllAsyncTexImage2DCHROMIUM), | |
2594 }, | |
2595 { | |
2596 "glDiscardFramebufferEXT", | |
2597 reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT), | |
2598 }, | |
2599 { | |
2600 "glLoseContextCHROMIUM", | |
2601 reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM), | |
2602 }, | |
2603 { | |
2604 "glInsertSyncPointCHROMIUM", | |
2605 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), | |
2606 }, | |
2607 { | |
2608 "glWaitSyncPointCHROMIUM", | |
2609 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), | |
2610 }, | |
2611 { | |
2612 "glDrawBuffersEXT", | |
2613 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), | |
2614 }, | |
2615 { | |
2616 "glDiscardBackbufferCHROMIUM", | |
2617 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), | |
2618 }, | |
2619 { | |
2620 "glScheduleOverlayPlaneCHROMIUM", | |
2621 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), | |
2622 }, | |
2623 { | |
2624 "glSwapInterval", | |
2625 reinterpret_cast<GLES2FunctionPointer>(glSwapInterval), | |
2626 }, | |
2627 { | |
2628 "glMatrixLoadfCHROMIUM", | |
2629 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), | |
2630 }, | |
2631 { | |
2632 "glMatrixLoadIdentityCHROMIUM", | |
2633 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), | |
2634 }, | |
2635 { | |
2636 "glGetGraphicsResetStatusKHR", | |
2637 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), | |
2638 }, | |
2639 { | |
2640 "glBlendBarrierKHR", | |
2641 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), | |
2642 }, | |
2643 { | |
2644 NULL, | |
2645 NULL, | |
2646 }, | 2575 }, |
2647 }; | 2576 }; |
2648 | 2577 |
2649 } // namespace gles2 | 2578 } // namespace gles2 |
2650 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 2579 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |