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1 This tests that RenderGeometryMap and TransformState both avoid pixel snapping p rior to applying translation-only transforms. The test passes if it doesn't asse rt on Debug. | 1 This tests that RenderGeometryMap and TransformState both avoid pixel snapping p rior to applying translation-only transforms. The test passes if it doesn't asse rt on Debug. |
2 | 2 |
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