| Index: media/audio/audio_output_controller.cc
|
| diff --git a/media/audio/audio_output_controller.cc b/media/audio/audio_output_controller.cc
|
| index e3464fd6fdf9acc5f11f56a6b5f20071279159fa..9e13a10b9bdb7373d77eac328acc5be9fa3ff169 100644
|
| --- a/media/audio/audio_output_controller.cc
|
| +++ b/media/audio/audio_output_controller.cc
|
| @@ -10,6 +10,7 @@
|
| #include "base/threading/platform_thread.h"
|
| #include "base/time.h"
|
| #include "build/build_config.h"
|
| +#include "media/audio/audio_util.h"
|
| #include "media/audio/shared_memory_util.h"
|
|
|
| using base::Time;
|
| @@ -328,6 +329,10 @@ void AudioOutputController::DoStopCloseAndClearStream() {
|
| void AudioOutputController::OnDeviceChange() {
|
| DCHECK(message_loop_->BelongsToCurrentThread());
|
|
|
| + // TODO(dalecurtis): Notify the renderer side that a device change has
|
| + // occurred. Currently querying the hardware information here will lead to
|
| + // crashes on OSX. See http://crbug.com/158170.
|
| +
|
| // Recreate the stream (DoCreate() will first shut down an existing stream).
|
| // Exit if we ran into an error.
|
| const State original_state = state_;
|
|
|