Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index d9baea00cb95471840b09fce25f6193420800a58..35707ede150821c81b5cd32ed7fcc7e37b887b91 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -55,13 +55,13 @@ |
#include "content/renderer/gpu/compositor_thread.h" |
#include "content/renderer/gpu/compositor_output_surface.h" |
#include "content/renderer/gpu/gpu_benchmarking_extension.h" |
-#include "content/renderer/media/audio_hardware.h" |
#include "content/renderer/media/audio_input_message_filter.h" |
#include "content/renderer/media/audio_message_filter.h" |
#include "content/renderer/media/audio_renderer_mixer_manager.h" |
#include "content/renderer/media/media_stream_center.h" |
#include "content/renderer/media/media_stream_dependency_factory.h" |
#include "content/renderer/media/peer_connection_tracker.h" |
+#include "content/renderer/media/renderer_audio_hardware_config.h" |
#include "content/renderer/media/video_capture_impl_manager.h" |
#include "content/renderer/media/video_capture_message_filter.h" |
#include "content/renderer/p2p/socket_dispatcher.h" |
@@ -897,13 +897,19 @@ RenderThreadImpl::GetGpuVDAContext3D() { |
AudioRendererMixerManager* RenderThreadImpl::GetAudioRendererMixerManager() { |
if (!audio_renderer_mixer_manager_.get()) { |
audio_renderer_mixer_manager_.reset(new AudioRendererMixerManager( |
- GetAudioOutputSampleRate(), |
- GetAudioOutputBufferSize())); |
+ GetAudioHardwareConfig())); |
} |
return audio_renderer_mixer_manager_.get(); |
} |
+RendererAudioHardwareConfig* RenderThreadImpl::GetAudioHardwareConfig() { |
+ if (!audio_hardware_config_) |
miu
2013/01/29 04:55:43
Nice. I was wondering whether a render process ha
|
+ audio_hardware_config_.reset(new RendererAudioHardwareConfig()); |
+ |
+ return audio_hardware_config_.get(); |
+} |
+ |
#if defined(OS_WIN) |
void RenderThreadImpl::PreCacheFontCharacters(const LOGFONT& log_font, |
const string16& str) { |