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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_ | |
| 6 #define CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_ | |
| 7 | |
| 8 #include "base/compiler_specific.h" | |
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henrika (OOO until Aug 14)
2013/01/29 10:46:49
Why do you need this one here?
DaleCurtis
2013/01/30 01:31:06
Necessary for the DISALLOW_COPY_AND_ASSIGN() macro
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| 9 #include "base/synchronization/lock.h" | |
| 10 #include "content/common/content_export.h" | |
| 11 #include "media/base/audio_hardware_config.h" | |
| 12 | |
| 13 namespace content { | |
| 14 | |
| 15 // Provides access to the audio hardware configuration from the renderer side. | |
| 16 class CONTENT_EXPORT RendererAudioHardwareConfig | |
| 17 : public media::AudioHardwareConfig { | |
| 18 public: | |
| 19 // Must be constructed on the render thread. RendererAudioHardwareConfig | |
| 20 // sends a synchronous IPC to retrieve the audio hardware configuration; once | |
| 21 // complete accessors and updaters may be called from any thread. | |
| 22 RendererAudioHardwareConfig(); | |
| 23 virtual ~RendererAudioHardwareConfig(); | |
| 24 | |
| 25 // Constructor for tests which don't have a render thread. | |
| 26 RendererAudioHardwareConfig(int output_buffer_size, int output_sample_rate, | |
|
henrika (OOO until Aug 14)
2013/01/29 10:46:49
Should it be public?
DaleCurtis
2013/01/30 01:31:06
Easier if it is. Otherwise there's a bunch of ugly
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| 27 int input_sample_rate, | |
| 28 media::ChannelLayout input_channel_layout); | |
| 29 | |
| 30 // Accessors for the currently cached hardware configuration. Safe to call | |
| 31 // from any thread. | |
| 32 virtual int GetOutputBufferSize() OVERRIDE; | |
| 33 virtual int GetOutputSampleRate() OVERRIDE; | |
| 34 virtual int GetInputSampleRate() OVERRIDE; | |
| 35 virtual media::ChannelLayout GetInputChannelLayout() OVERRIDE; | |
| 36 | |
| 37 // Allows callers to update the cached values for either input or output. The | |
| 38 // values are paired under the assumption that these values will only be set | |
| 39 // after an input or output device change respectively. Safe to call from | |
| 40 // any thread. | |
| 41 void UpdateInputConfig(int sample_rate, media::ChannelLayout channel_layout); | |
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henrika (OOO until Aug 14)
2013/01/29 10:46:49
OK, now I get it. Seen as implementation detail an
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| 42 void UpdateOutputConfig(int buffer_size, int sample_rate); | |
| 43 | |
| 44 private: | |
| 45 // Cached values; access is protected by |config_lock_|. | |
| 46 base::Lock config_lock_; | |
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henrika (OOO until Aug 14)
2013/01/29 10:46:49
How is this class used today? Are all methods only
DaleCurtis
2013/01/29 19:36:00
AudioRendererMixerManager::GetMixer() may be calle
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| 47 int output_buffer_size_; | |
| 48 int output_sample_rate_; | |
| 49 int input_sample_rate_; | |
| 50 media::ChannelLayout input_channel_layout_; | |
| 51 | |
| 52 DISALLOW_COPY_AND_ASSIGN(RendererAudioHardwareConfig); | |
| 53 }; | |
| 54 | |
| 55 } // namespace content | |
| 56 | |
| 57 #endif // CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_ | |
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