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Side by Side Diff: content/renderer/media/renderer_audio_hardware_config.h

Issue 11880009: Introduce AudioHardwareConfig for renderer side audio device info. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Plumb. Created 7 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_
6 #define CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_
7
8 #include "base/compiler_specific.h"
henrika (OOO until Aug 14) 2013/01/29 10:46:49 Why do you need this one here?
DaleCurtis 2013/01/30 01:31:06 Necessary for the DISALLOW_COPY_AND_ASSIGN() macro
9 #include "base/synchronization/lock.h"
10 #include "content/common/content_export.h"
11 #include "media/base/audio_hardware_config.h"
12
13 namespace content {
14
15 // Provides access to the audio hardware configuration from the renderer side.
16 class CONTENT_EXPORT RendererAudioHardwareConfig
17 : public media::AudioHardwareConfig {
18 public:
19 // Must be constructed on the render thread. RendererAudioHardwareConfig
20 // sends a synchronous IPC to retrieve the audio hardware configuration; once
21 // complete accessors and updaters may be called from any thread.
22 RendererAudioHardwareConfig();
23 virtual ~RendererAudioHardwareConfig();
24
25 // Constructor for tests which don't have a render thread.
26 RendererAudioHardwareConfig(int output_buffer_size, int output_sample_rate,
henrika (OOO until Aug 14) 2013/01/29 10:46:49 Should it be public?
DaleCurtis 2013/01/30 01:31:06 Easier if it is. Otherwise there's a bunch of ugly
27 int input_sample_rate,
28 media::ChannelLayout input_channel_layout);
29
30 // Accessors for the currently cached hardware configuration. Safe to call
31 // from any thread.
32 virtual int GetOutputBufferSize() OVERRIDE;
33 virtual int GetOutputSampleRate() OVERRIDE;
34 virtual int GetInputSampleRate() OVERRIDE;
35 virtual media::ChannelLayout GetInputChannelLayout() OVERRIDE;
36
37 // Allows callers to update the cached values for either input or output. The
38 // values are paired under the assumption that these values will only be set
39 // after an input or output device change respectively. Safe to call from
40 // any thread.
41 void UpdateInputConfig(int sample_rate, media::ChannelLayout channel_layout);
henrika (OOO until Aug 14) 2013/01/29 10:46:49 OK, now I get it. Seen as implementation detail an
42 void UpdateOutputConfig(int buffer_size, int sample_rate);
43
44 private:
45 // Cached values; access is protected by |config_lock_|.
46 base::Lock config_lock_;
henrika (OOO until Aug 14) 2013/01/29 10:46:49 How is this class used today? Are all methods only
DaleCurtis 2013/01/29 19:36:00 AudioRendererMixerManager::GetMixer() may be calle
47 int output_buffer_size_;
48 int output_sample_rate_;
49 int input_sample_rate_;
50 media::ChannelLayout input_channel_layout_;
51
52 DISALLOW_COPY_AND_ASSIGN(RendererAudioHardwareConfig);
53 };
54
55 } // namespace content
56
57 #endif // CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_HARDWARE_CONFIG_H_
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