| Index: cc/layer_tree_host_impl.h
|
| diff --git a/cc/layer_tree_host_impl.h b/cc/layer_tree_host_impl.h
|
| index d3a5858815fbd631fe4c87adebe608f8e224303a..bba524fba714aac27be9b9d07b24a69fa6b56484 100644
|
| --- a/cc/layer_tree_host_impl.h
|
| +++ b/cc/layer_tree_host_impl.h
|
| @@ -47,6 +47,7 @@ public:
|
| virtual void onCanDrawStateChanged(bool canDraw) = 0;
|
| virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0;
|
| virtual void setNeedsRedrawOnImplThread() = 0;
|
| + virtual void setNeedsRedrawOnVisibleTextureUploadOnImplThread() = 0;
|
| virtual void setNeedsCommitOnImplThread() = 0;
|
| virtual void setNeedsManageTilesOnImplThread() = 0;
|
| virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) = 0;
|
| @@ -155,7 +156,8 @@ public:
|
| LayerTreeImpl* pendingTree() { return m_pendingTree.get(); }
|
| const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); }
|
| void createPendingTree();
|
| - void checkForCompletedSetPixels();
|
| + // returns true if newly completed pixels are visible and high resolution
|
| + bool checkForCompletedSetPixels();
|
| virtual void activatePendingTreeIfNeeded();
|
|
|
| // Shortcuts to layers on the active tree.
|
|
|