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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler.h" | 5 #include "cc/scheduler.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "cc/test/scheduler_test_common.h" | 8 #include "cc/test/scheduler_test_common.h" |
| 9 #include "testing/gmock/include/gmock/gmock.h" | 9 #include "testing/gmock/include/gmock/gmock.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
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| 43 return ScheduledActionDrawAndSwapResult(m_drawWillHappen, m_drawWillHapp
en && m_swapWillHappenIfDrawHappens); | 43 return ScheduledActionDrawAndSwapResult(m_drawWillHappen, m_drawWillHapp
en && m_swapWillHappenIfDrawHappens); |
| 44 } | 44 } |
| 45 | 45 |
| 46 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced()
OVERRIDE | 46 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced()
OVERRIDE |
| 47 { | 47 { |
| 48 m_actions.push_back("scheduledActionDrawAndSwapForced"); | 48 m_actions.push_back("scheduledActionDrawAndSwapForced"); |
| 49 return ScheduledActionDrawAndSwapResult(true, m_swapWillHappenIfDrawHapp
ens); | 49 return ScheduledActionDrawAndSwapResult(true, m_swapWillHappenIfDrawHapp
ens); |
| 50 } | 50 } |
| 51 | 51 |
| 52 virtual void scheduledActionCommit() OVERRIDE { m_actions.push_back("schedul
edActionCommit"); } | 52 virtual void scheduledActionCommit() OVERRIDE { m_actions.push_back("schedul
edActionCommit"); } |
| 53 virtual void scheduledActionCheckForNewTextures() OVERRIDE { m_actions.push_
back("scheduledActionCheckForNewTextures"); } |
| 53 virtual void scheduledActionActivatePendingTreeIfNeeded() OVERRIDE { m_actio
ns.push_back("scheduledActionActivatePendingTreeIfNeeded"); } | 54 virtual void scheduledActionActivatePendingTreeIfNeeded() OVERRIDE { m_actio
ns.push_back("scheduledActionActivatePendingTreeIfNeeded"); } |
| 54 virtual void scheduledActionBeginContextRecreation() OVERRIDE { m_actions.pu
sh_back("scheduledActionBeginContextRecreation"); } | 55 virtual void scheduledActionBeginContextRecreation() OVERRIDE { m_actions.pu
sh_back("scheduledActionBeginContextRecreation"); } |
| 55 virtual void scheduledActionAcquireLayerTexturesForMainThread() OVERRIDE { m
_actions.push_back("scheduledActionAcquireLayerTexturesForMainThread"); } | 56 virtual void scheduledActionAcquireLayerTexturesForMainThread() OVERRIDE { m
_actions.push_back("scheduledActionAcquireLayerTexturesForMainThread"); } |
| 56 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) OVERRIDE { } | 57 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) OVERRIDE { } |
| 57 | 58 |
| 58 void setDrawWillHappen(bool drawWillHappen) { m_drawWillHappen = drawWillHap
pen; } | 59 void setDrawWillHappen(bool drawWillHappen) { m_drawWillHappen = drawWillHap
pen; } |
| 59 void setSwapWillHappenIfDrawHappens(bool swapWillHappenIfDrawHappens) { m_sw
apWillHappenIfDrawHappens = swapWillHappenIfDrawHappens; } | 60 void setSwapWillHappenIfDrawHappens(bool swapWillHappenIfDrawHappens) { m_sw
apWillHappenIfDrawHappens = swapWillHappenIfDrawHappens; } |
| 60 | 61 |
| 61 protected: | 62 protected: |
| 62 bool m_drawWillHappen; | 63 bool m_drawWillHappen; |
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| 469 scheduler->setNeedsRedraw(); | 470 scheduler->setNeedsRedraw(); |
| 470 scheduler->setNeedsForcedRedraw(); | 471 scheduler->setNeedsForcedRedraw(); |
| 471 EXPECT_TRUE(client.hasAction("scheduledActionDrawAndSwapForced")); | 472 EXPECT_TRUE(client.hasAction("scheduledActionDrawAndSwapForced")); |
| 472 | 473 |
| 473 // We should not have told the frame rate controller that we began a frame. | 474 // We should not have told the frame rate controller that we began a frame. |
| 474 EXPECT_EQ(0, controllerPtr->numFramesPending()); | 475 EXPECT_EQ(0, controllerPtr->numFramesPending()); |
| 475 } | 476 } |
| 476 | 477 |
| 477 } // namespace | 478 } // namespace |
| 478 } // namespace cc | 479 } // namespace cc |
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