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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 54 return m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS || | 54 return m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS || |
| 55 m_commitState == COMMIT_STATE_READY_TO_COMMIT; | 55 m_commitState == COMMIT_STATE_READY_TO_COMMIT; |
| 56 } | 56 } |
| 57 | 57 |
| 58 bool redrawPending() const { return m_needsRedraw; } | 58 bool redrawPending() const { return m_needsRedraw; } |
| 59 | 59 |
| 60 enum Action { | 60 enum Action { |
| 61 ACTION_NONE, | 61 ACTION_NONE, |
| 62 ACTION_BEGIN_FRAME, | 62 ACTION_BEGIN_FRAME, |
| 63 ACTION_COMMIT, | 63 ACTION_COMMIT, |
| 64 ACTION_CHECK_FOR_NEW_TEXTURES, |
| 64 ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED, | 65 ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED, |
| 65 ACTION_DRAW_IF_POSSIBLE, | 66 ACTION_DRAW_IF_POSSIBLE, |
| 66 ACTION_DRAW_FORCED, | 67 ACTION_DRAW_FORCED, |
| 67 ACTION_BEGIN_OUTPUT_SURFACE_RECREATION, | 68 ACTION_BEGIN_OUTPUT_SURFACE_RECREATION, |
| 68 ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD, | 69 ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD, |
| 69 }; | 70 }; |
| 70 Action nextAction() const; | 71 Action nextAction() const; |
| 71 void updateState(Action); | 72 void updateState(Action); |
| 72 | 73 |
| 73 // Indicates whether the scheduler needs a vsync callback in order to make | 74 // Indicates whether the scheduler needs a vsync callback in order to make |
| 74 // progress. | 75 // progress. |
| 75 bool vsyncCallbackNeeded() const; | 76 bool vsyncCallbackNeeded() const; |
| 76 | 77 |
| 77 // Indicates that the system has entered and left a vsync callback. | 78 // Indicates that the system has entered and left a vsync callback. |
| 78 // The scheduler will not draw more than once in a given vsync callback. | 79 // The scheduler will not draw more than once in a given vsync callback. |
| 79 void didEnterVSync(); | 80 void didEnterVSync(); |
| 80 void didLeaveVSync(); | 81 void didLeaveVSync(); |
| 81 | 82 |
| 82 // Indicates whether the LayerTreeHostImpl is visible. | 83 // Indicates whether the LayerTreeHostImpl is visible. |
| 83 void setVisible(bool); | 84 void setVisible(bool); |
| 84 | 85 |
| 85 // Indicates that a redraw is required, either due to the impl tree changing | 86 // Indicates that a redraw is required, either due to the impl tree changing |
| 86 // or the screen being damaged and simply needing redisplay. | 87 // or the screen being damaged and simply needing redisplay. |
| 87 void setNeedsRedraw(); | 88 void setNeedsRedraw(); |
| 88 | 89 |
| 90 // Indicates that a redraw is required because we are currently rendererd |
| 91 // with a low resolution or checkerboarded tile. |
| 92 void setNeedsRedrawOnVisibleTextureUpload(); |
| 93 |
| 89 // As setNeedsRedraw(), but ensures the draw will definitely happen even if | 94 // As setNeedsRedraw(), but ensures the draw will definitely happen even if |
| 90 // we are not visible. | 95 // we are not visible. |
| 91 void setNeedsForcedRedraw(); | 96 void setNeedsForcedRedraw(); |
| 92 | 97 |
| 93 // Indicates whether ACTION_DRAW_IF_POSSIBLE drew to the screen or not. | 98 // Indicates whether ACTION_DRAW_IF_POSSIBLE drew to the screen or not. |
| 94 void didDrawIfPossibleCompleted(bool success); | 99 void didDrawIfPossibleCompleted(bool success); |
| 95 | 100 |
| 96 // Indicates that a new commit flow needs to be performed, either to pull | 101 // Indicates that a new commit flow needs to be performed, either to pull |
| 97 // updates from the main thread to the impl, or to push deltas from the impl | 102 // updates from the main thread to the impl, or to push deltas from the impl |
| 98 // thread to main. | 103 // thread to main. |
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| 142 | 147 |
| 143 std::string toString(); | 148 std::string toString(); |
| 144 | 149 |
| 145 protected: | 150 protected: |
| 146 bool shouldDrawForced() const; | 151 bool shouldDrawForced() const; |
| 147 bool drawSuspendedUntilCommit() const; | 152 bool drawSuspendedUntilCommit() const; |
| 148 bool scheduledToDraw() const; | 153 bool scheduledToDraw() const; |
| 149 bool shouldDraw() const; | 154 bool shouldDraw() const; |
| 150 bool shouldAttemptTreeActivation() const; | 155 bool shouldAttemptTreeActivation() const; |
| 151 bool shouldAcquireLayerTexturesForMainThread() const; | 156 bool shouldAcquireLayerTexturesForMainThread() const; |
| 157 bool shouldCheckForNewTextures() const; |
| 152 bool hasDrawnThisFrame() const; | 158 bool hasDrawnThisFrame() const; |
| 153 bool hasAttemptedTreeActivationThisFrame() const; | 159 bool hasAttemptedTreeActivationThisFrame() const; |
| 160 bool hasCheckedForNewTexturesThisFrame() const; |
| 154 | 161 |
| 155 const SchedulerSettings* const m_settings; | 162 const SchedulerSettings* const m_settings; |
| 156 | 163 |
| 157 CommitState m_commitState; | 164 CommitState m_commitState; |
| 158 | 165 |
| 159 int m_currentFrameNumber; | 166 int m_currentFrameNumber; |
| 160 int m_lastFrameNumberWhereDrawWasCalled; | 167 int m_lastFrameNumberWhereDrawWasCalled; |
| 161 int m_lastFrameNumberWhereTreeActivationAttempted; | 168 int m_lastFrameNumberWhereTreeActivationAttempted; |
| 169 int m_lastFrameNumberWhereCheckForNewTexturesCalled; |
| 162 int m_consecutiveFailedDraws; | 170 int m_consecutiveFailedDraws; |
| 163 int m_maximumNumberOfFailedDrawsBeforeDrawIsForced; | 171 int m_maximumNumberOfFailedDrawsBeforeDrawIsForced; |
| 164 bool m_needsRedraw; | 172 bool m_needsRedraw; |
| 173 bool m_needsRedrawOnVisibleTextureUpload; |
| 165 bool m_needsForcedRedraw; | 174 bool m_needsForcedRedraw; |
| 166 bool m_needsForcedRedrawAfterNextCommit; | 175 bool m_needsForcedRedrawAfterNextCommit; |
| 167 bool m_needsCommit; | 176 bool m_needsCommit; |
| 168 bool m_needsForcedCommit; | 177 bool m_needsForcedCommit; |
| 169 bool m_expectImmediateBeginFrame; | 178 bool m_expectImmediateBeginFrame; |
| 170 bool m_mainThreadNeedsLayerTextures; | 179 bool m_mainThreadNeedsLayerTextures; |
| 171 bool m_insideVSync; | 180 bool m_insideVSync; |
| 172 bool m_visible; | 181 bool m_visible; |
| 173 bool m_canBeginFrame; | 182 bool m_canBeginFrame; |
| 174 bool m_canDraw; | 183 bool m_canDraw; |
| 175 bool m_hasPendingTree; | 184 bool m_hasPendingTree; |
| 176 bool m_drawIfPossibleFailed; | 185 bool m_drawIfPossibleFailed; |
| 177 TextureState m_textureState; | 186 TextureState m_textureState; |
| 178 OutputSurfaceState m_outputSurfaceState; | 187 OutputSurfaceState m_outputSurfaceState; |
| 179 | 188 |
| 180 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 189 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 181 }; | 190 }; |
| 182 | 191 |
| 183 } | 192 } |
| 184 | 193 |
| 185 #endif // CC_SCHEDULER_STATE_MACHINE_H_ | 194 #endif // CC_SCHEDULER_STATE_MACHINE_H_ |
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