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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/tile_manager.h" | 5 #include "cc/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 82 } | 82 } |
| 83 | 83 |
| 84 TileManager::~TileManager() { | 84 TileManager::~TileManager() { |
| 85 // Reset global state and manage. This should cause | 85 // Reset global state and manage. This should cause |
| 86 // our memory usage to drop to zero. | 86 // our memory usage to drop to zero. |
| 87 global_state_ = GlobalStateThatImpactsTilePriority(); | 87 global_state_ = GlobalStateThatImpactsTilePriority(); |
| 88 AssignGpuMemoryToTiles(); | 88 AssignGpuMemoryToTiles(); |
| 89 // This should finish all pending tasks and release any uninitialized | 89 // This should finish all pending tasks and release any uninitialized |
| 90 // resources. | 90 // resources. |
| 91 raster_worker_pool_.reset(); | 91 raster_worker_pool_.reset(); |
| 92 CheckForCompletedSetPixels(); | 92 CheckForCompletedTextures(); |
| 93 DCHECK(tiles_with_pending_set_pixels_.size() == 0); | 93 DCHECK(tiles_with_pending_set_pixels_.size() == 0); |
| 94 DCHECK(tiles_.size() == 0); | 94 DCHECK(tiles_.size() == 0); |
| 95 } | 95 } |
| 96 | 96 |
| 97 void TileManager::SetGlobalState( | 97 void TileManager::SetGlobalState( |
| 98 const GlobalStateThatImpactsTilePriority& global_state) { | 98 const GlobalStateThatImpactsTilePriority& global_state) { |
| 99 global_state_ = global_state; | 99 global_state_ = global_state; |
| 100 resource_pool_->SetMaxMemoryUsageBytes(global_state_.memory_limit_in_bytes); | 100 resource_pool_->SetMaxMemoryUsageBytes(global_state_.memory_limit_in_bytes); |
| 101 ScheduleManageTiles(); | 101 ScheduleManageTiles(); |
| 102 } | 102 } |
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| 230 | 230 |
| 231 SortTiles(); | 231 SortTiles(); |
| 232 | 232 |
| 233 // Assign gpu memory and determine what tiles need to be rasterized. | 233 // Assign gpu memory and determine what tiles need to be rasterized. |
| 234 AssignGpuMemoryToTiles(); | 234 AssignGpuMemoryToTiles(); |
| 235 | 235 |
| 236 // Finally, kick the rasterizer. | 236 // Finally, kick the rasterizer. |
| 237 DispatchMoreTasks(); | 237 DispatchMoreTasks(); |
| 238 } | 238 } |
| 239 | 239 |
| 240 void TileManager::CheckForCompletedSetPixels() { | 240 void TileManager::CheckForCompletedTextures() { |
| 241 while (!tiles_with_pending_set_pixels_.empty()) { | 241 while (!tiles_with_pending_set_pixels_.empty()) { |
| 242 Tile* tile = tiles_with_pending_set_pixels_.front(); | 242 Tile* tile = tiles_with_pending_set_pixels_.front(); |
| 243 DCHECK(tile->managed_state().resource); | 243 DCHECK(tile->managed_state().resource); |
| 244 | 244 |
| 245 // Set pixel tasks complete in the order they are posted. | 245 // Set pixel tasks complete in the order they are posted. |
| 246 if (!resource_pool_->resource_provider()->didSetPixelsComplete( | 246 if (!resource_pool_->resource_provider()->didSetPixelsComplete( |
| 247 tile->managed_state().resource->id())) { | 247 tile->managed_state().resource->id())) { |
| 248 break; | 248 break; |
| 249 } | 249 } |
| 250 | 250 |
| 251 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0 && |
| 252 tile->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION) |
| 253 client_->DidUploadVisibleHighResolutionTile(); |
| 254 |
| 251 // It's now safe to release the pixel buffer. | 255 // It's now safe to release the pixel buffer. |
| 252 resource_pool_->resource_provider()->releasePixelBuffer( | 256 resource_pool_->resource_provider()->releasePixelBuffer( |
| 253 tile->managed_state().resource->id()); | 257 tile->managed_state().resource->id()); |
| 254 | 258 |
| 255 DidFinishTileInitialization(tile); | 259 DidFinishTileInitialization(tile); |
| 256 tiles_with_pending_set_pixels_.pop(); | 260 tiles_with_pending_set_pixels_.pop(); |
| 257 } | 261 } |
| 258 } | 262 } |
| 259 | 263 |
| 260 void TileManager::GetRenderingStats(RenderingStats* stats) { | 264 void TileManager::GetRenderingStats(RenderingStats* stats) { |
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| 526 } | 530 } |
| 527 | 531 |
| 528 void TileManager::DidFinishTileInitialization(Tile* tile) { | 532 void TileManager::DidFinishTileInitialization(Tile* tile) { |
| 529 ManagedTileState& managed_tile_state = tile->managed_state(); | 533 ManagedTileState& managed_tile_state = tile->managed_state(); |
| 530 DCHECK(managed_tile_state.resource); | 534 DCHECK(managed_tile_state.resource); |
| 531 managed_tile_state.resource_is_being_initialized = false; | 535 managed_tile_state.resource_is_being_initialized = false; |
| 532 managed_tile_state.can_be_freed = true; | 536 managed_tile_state.can_be_freed = true; |
| 533 } | 537 } |
| 534 | 538 |
| 535 } // namespace cc | 539 } // namespace cc |
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