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Issue 11879012: cc: Redraw incomplete frames when new texture uploads finish (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@decouple_draw3b
Patch Set: fix [chromium-style] virtual methods with non-empty bodies shouldn't be declared inline Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SINGLE_THREAD_PROXY_H_ 5 #ifndef CC_SINGLE_THREAD_PROXY_H_
6 #define CC_SINGLE_THREAD_PROXY_H_ 6 #define CC_SINGLE_THREAD_PROXY_H_
7 7
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/time.h" 10 #include "base/time.h"
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 virtual bool commitPendingForTesting() OVERRIDE; 47 virtual bool commitPendingForTesting() OVERRIDE;
48 virtual skia::RefPtr<SkPicture> capturePicture() OVERRIDE; 48 virtual skia::RefPtr<SkPicture> capturePicture() OVERRIDE;
49 49
50 // LayerTreeHostImplClient implementation 50 // LayerTreeHostImplClient implementation
51 virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE { } 51 virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE { }
52 virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE; 52 virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
53 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) OVERRIDE { } 53 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) OVERRIDE { }
54 virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE { } 54 virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE { }
55 virtual void onHasPendingTreeStateChanged(bool havePendingTree) OVERRIDE; 55 virtual void onHasPendingTreeStateChanged(bool havePendingTree) OVERRIDE;
56 virtual void setNeedsRedrawOnImplThread() OVERRIDE; 56 virtual void setNeedsRedrawOnImplThread() OVERRIDE;
57 virtual void didSwapUseIncompleteTextureOnImplThread() OVERRIDE;
58 virtual void didUploadVisibleHighResolutionTileOnImplTread() OVERRIDE;
57 virtual void setNeedsCommitOnImplThread() OVERRIDE; 59 virtual void setNeedsCommitOnImplThread() OVERRIDE;
58 virtual void setNeedsManageTilesOnImplThread() OVERRIDE; 60 virtual void setNeedsManageTilesOnImplThread() OVERRIDE;
59 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<Animatio nEventsVector>, base::Time wallClockTime) OVERRIDE; 61 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<Animatio nEventsVector>, base::Time wallClockTime) OVERRIDE;
60 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE; 62 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE;
61 virtual void sendManagedMemoryStats() OVERRIDE; 63 virtual void sendManagedMemoryStats() OVERRIDE;
64 virtual bool isInsideDraw() OVERRIDE;
62 65
63 // Called by the legacy path where RenderWidget does the scheduling. 66 // Called by the legacy path where RenderWidget does the scheduling.
64 void compositeImmediately(); 67 void compositeImmediately();
65 68
66 private: 69 private:
67 explicit SingleThreadProxy(LayerTreeHost*); 70 explicit SingleThreadProxy(LayerTreeHost*);
68 71
69 bool commitAndComposite(); 72 bool commitAndComposite();
70 void doCommit(scoped_ptr<ResourceUpdateQueue>); 73 void doCommit(scoped_ptr<ResourceUpdateQueue>);
71 bool doComposite(); 74 bool doComposite();
72 void didSwapFrame(); 75 void didSwapFrame();
73 76
74 // Accessed on main thread only. 77 // Accessed on main thread only.
75 LayerTreeHost* m_layerTreeHost; 78 LayerTreeHost* m_layerTreeHost;
76 bool m_outputSurfaceLost; 79 bool m_outputSurfaceLost;
77 80
78 // Holds on to the context between initializeContext() and initializeRendere r() calls. Shouldn't 81 // Holds on to the context between initializeContext() and initializeRendere r() calls. Shouldn't
79 // be used for anything else. 82 // be used for anything else.
80 scoped_ptr<OutputSurface> m_outputSurfaceBeforeInitialization; 83 scoped_ptr<OutputSurface> m_outputSurfaceBeforeInitialization;
81 84
82 // Used on the Thread, but checked on main thread during initialization/shut down. 85 // Used on the Thread, but checked on main thread during initialization/shut down.
83 scoped_ptr<LayerTreeHostImpl> m_layerTreeHostImpl; 86 scoped_ptr<LayerTreeHostImpl> m_layerTreeHostImpl;
84 bool m_rendererInitialized; 87 bool m_rendererInitialized;
85 RendererCapabilities m_RendererCapabilitiesForMainThread; 88 RendererCapabilities m_RendererCapabilitiesForMainThread;
86 89
87 bool m_nextFrameIsNewlyCommittedFrame; 90 bool m_nextFrameIsNewlyCommittedFrame;
88 91
92 bool m_insideDraw;
93
89 base::TimeDelta m_totalCommitTime; 94 base::TimeDelta m_totalCommitTime;
90 size_t m_totalCommitCount; 95 size_t m_totalCommitCount;
91 }; 96 };
92 97
93 // For use in the single-threaded case. In debug builds, it pretends that the 98 // For use in the single-threaded case. In debug builds, it pretends that the
94 // code is running on the impl thread to satisfy assertion checks. 99 // code is running on the impl thread to satisfy assertion checks.
95 class DebugScopedSetImplThread { 100 class DebugScopedSetImplThread {
96 public: 101 public:
97 explicit DebugScopedSetImplThread(Proxy* proxy) 102 explicit DebugScopedSetImplThread(Proxy* proxy)
98 : m_proxy(proxy) 103 : m_proxy(proxy)
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
147 { 152 {
148 } 153 }
149 private: 154 private:
150 DebugScopedSetImplThread m_implThread; 155 DebugScopedSetImplThread m_implThread;
151 DebugScopedSetMainThreadBlocked m_mainThreadBlocked; 156 DebugScopedSetMainThreadBlocked m_mainThreadBlocked;
152 }; 157 };
153 158
154 } // namespace cc 159 } // namespace cc
155 160
156 #endif // CC_SINGLE_THREAD_PROXY_H_ 161 #endif // CC_SINGLE_THREAD_PROXY_H_
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