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Issue 11879012: cc: Redraw incomplete frames when new texture uploads finish (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@decouple_draw3b
Patch Set: rename some method, only check for incomplete frames when impl-side painting Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/tile_manager.h" 5 #include "cc/tile_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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241 while (!tiles_with_pending_set_pixels_.empty()) { 241 while (!tiles_with_pending_set_pixels_.empty()) {
242 Tile* tile = tiles_with_pending_set_pixels_.front(); 242 Tile* tile = tiles_with_pending_set_pixels_.front();
243 DCHECK(tile->managed_state().resource); 243 DCHECK(tile->managed_state().resource);
244 244
245 // Set pixel tasks complete in the order they are posted. 245 // Set pixel tasks complete in the order they are posted.
246 if (!resource_pool_->resource_provider()->didSetPixelsComplete( 246 if (!resource_pool_->resource_provider()->didSetPixelsComplete(
247 tile->managed_state().resource->id())) { 247 tile->managed_state().resource->id())) {
248 break; 248 break;
249 } 249 }
250 250
251 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0 &&
252 tile->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION)
253 client_->DidUploadVisibleHighResolutionTile();
254
251 // It's now safe to release the pixel buffer. 255 // It's now safe to release the pixel buffer.
252 resource_pool_->resource_provider()->releasePixelBuffer( 256 resource_pool_->resource_provider()->releasePixelBuffer(
253 tile->managed_state().resource->id()); 257 tile->managed_state().resource->id());
254 258
255 DidFinishTileInitialization(tile); 259 DidFinishTileInitialization(tile);
256 tiles_with_pending_set_pixels_.pop(); 260 tiles_with_pending_set_pixels_.pop();
257 } 261 }
258 } 262 }
259 263
260 void TileManager::GetRenderingStats(RenderingStats* stats) { 264 void TileManager::GetRenderingStats(RenderingStats* stats) {
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526 } 530 }
527 531
528 void TileManager::DidFinishTileInitialization(Tile* tile) { 532 void TileManager::DidFinishTileInitialization(Tile* tile) {
529 ManagedTileState& managed_tile_state = tile->managed_state(); 533 ManagedTileState& managed_tile_state = tile->managed_state();
530 DCHECK(managed_tile_state.resource); 534 DCHECK(managed_tile_state.resource);
531 managed_tile_state.resource_is_being_initialized = false; 535 managed_tile_state.resource_is_being_initialized = false;
532 managed_tile_state.can_be_freed = true; 536 managed_tile_state.can_be_freed = true;
533 } 537 }
534 538
535 } // namespace cc 539 } // namespace cc
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