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Side by Side Diff: cc/scheduler.h

Issue 11879012: cc: Redraw incomplete frames when new texture uploads finish (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@decouple_draw3b
Patch Set: Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_H_ 5 #ifndef CC_SCHEDULER_H_
6 #define CC_SCHEDULER_H_ 6 #define CC_SCHEDULER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
(...skipping 20 matching lines...) Expand all
31 } 31 }
32 bool didDraw; 32 bool didDraw;
33 bool didSwap; 33 bool didSwap;
34 }; 34 };
35 35
36 class SchedulerClient { 36 class SchedulerClient {
37 public: 37 public:
38 virtual void scheduledActionBeginFrame() = 0; 38 virtual void scheduledActionBeginFrame() = 0;
39 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossibl e() = 0; 39 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossibl e() = 0;
40 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced() = 0; 40 virtual ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced() = 0;
41 virtual void scheduledActionCheckForNewVisibleTextures() = 0;
41 virtual void scheduledActionCommit() = 0; 42 virtual void scheduledActionCommit() = 0;
42 virtual void scheduledActionActivatePendingTreeIfNeeded() = 0; 43 virtual void scheduledActionActivatePendingTreeIfNeeded() = 0;
43 virtual void scheduledActionBeginContextRecreation() = 0; 44 virtual void scheduledActionBeginContextRecreation() = 0;
44 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0; 45 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0;
45 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) = 0; 46 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) = 0;
46 47
47 protected: 48 protected:
48 virtual ~SchedulerClient() { } 49 virtual ~SchedulerClient() { }
49 }; 50 };
50 51
(...skipping 13 matching lines...) Expand all
64 void setVisible(bool); 65 void setVisible(bool);
65 void setCanDraw(bool); 66 void setCanDraw(bool);
66 void setHasPendingTree(bool); 67 void setHasPendingTree(bool);
67 68
68 void setNeedsCommit(); 69 void setNeedsCommit();
69 70
70 // Like setNeedsCommit(), but ensures a commit will definitely happen even i f we are not visible. 71 // Like setNeedsCommit(), but ensures a commit will definitely happen even i f we are not visible.
71 void setNeedsForcedCommit(); 72 void setNeedsForcedCommit();
72 73
73 void setNeedsRedraw(); 74 void setNeedsRedraw();
75 void setNeedsRedrawOnVisibleTextureUpload();
74 76
75 void setMainThreadNeedsLayerTextures(); 77 void setMainThreadNeedsLayerTextures();
76 78
77 // Like setNeedsRedraw(), but ensures the draw will definitely happen even i f we are not visible. 79 // Like setNeedsRedraw(), but ensures the draw will definitely happen even i f we are not visible.
78 void setNeedsForcedRedraw(); 80 void setNeedsForcedRedraw();
79 81
80 void beginFrameComplete(); 82 void beginFrameComplete();
81 void beginFrameAborted(); 83 void beginFrameAborted();
82 84
83 void setMaxFramesPending(int); 85 void setMaxFramesPending(int);
(...skipping 24 matching lines...) Expand all
108 const LayerTreeSettings& m_layerTreeSettings; 110 const LayerTreeSettings& m_layerTreeSettings;
109 SchedulerStateMachine m_stateMachine; 111 SchedulerStateMachine m_stateMachine;
110 bool m_insideProcessScheduledActions; 112 bool m_insideProcessScheduledActions;
111 113
112 DISALLOW_COPY_AND_ASSIGN(Scheduler); 114 DISALLOW_COPY_AND_ASSIGN(Scheduler);
113 }; 115 };
114 116
115 } // namespace cc 117 } // namespace cc
116 118
117 #endif // CC_SCHEDULER_H_ 119 #endif // CC_SCHEDULER_H_
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