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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 | 10 |
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23 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 23 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
24 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 24 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
25 this->init(desc, idDesc); | 25 this->init(desc, idDesc); |
26 } | 26 } |
27 | 27 |
28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
29 SkASSERT(0 != idDesc.fTextureID); | 29 SkASSERT(0 != idDesc.fTextureID); |
30 fTexParams.invalidate(); | 30 fTexParams.invalidate(); |
31 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 31 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
32 fTextureID = idDesc.fTextureID; | 32 fTextureID = idDesc.fTextureID; |
33 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle; | 33 fTextureIDLifecycle = idDesc.fLifeCycle; |
34 } | 34 } |
35 | 35 |
36 void GrGLTexture::onRelease() { | 36 void GrGLTexture::onRelease() { |
37 if (fTextureID) { | 37 if (fTextureID) { |
38 if (!fIsWrapped) { | 38 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { |
39 GL_CALL(DeleteTextures(1, &fTextureID)); | 39 GL_CALL(DeleteTextures(1, &fTextureID)); |
40 } | 40 } |
41 fTextureID = 0; | 41 fTextureID = 0; |
42 fIsWrapped = false; | |
43 } | 42 } |
44 INHERITED::onRelease(); | 43 INHERITED::onRelease(); |
45 } | 44 } |
46 | 45 |
47 void GrGLTexture::onAbandon() { | 46 void GrGLTexture::onAbandon() { |
48 fTextureID = 0; | 47 fTextureID = 0; |
49 fIsWrapped = false; | |
50 INHERITED::onAbandon(); | 48 INHERITED::onAbandon(); |
51 } | 49 } |
52 | 50 |
53 GrBackendObject GrGLTexture::getTextureHandle() const { | 51 GrBackendObject GrGLTexture::getTextureHandle() const { |
54 return static_cast<GrBackendObject>(this->textureID()); | 52 return static_cast<GrBackendObject>(this->textureID()); |
55 } | 53 } |
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