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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLRenderTarget.h" | 8 #include "GrGLRenderTarget.h" |
9 | 9 |
10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
(...skipping 13 matching lines...) Expand all Loading... |
24 Derived) | 24 Derived) |
25 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 25 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
26 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) { | 26 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) { |
27 this->init(desc, idDesc); | 27 this->init(desc, idDesc); |
28 } | 28 } |
29 | 29 |
30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
31 fRTFBOID = idDesc.fRTFBOID; | 31 fRTFBOID = idDesc.fRTFBOID; |
32 fTexFBOID = idDesc.fTexFBOID; | 32 fTexFBOID = idDesc.fTexFBOID; |
33 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; | 33 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; |
34 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle; | 34 fRTLifecycle = idDesc.fLifeCycle; |
35 | 35 |
36 fViewport.fLeft = 0; | 36 fViewport.fLeft = 0; |
37 fViewport.fBottom = 0; | 37 fViewport.fBottom = 0; |
38 fViewport.fWidth = desc.fWidth; | 38 fViewport.fWidth = desc.fWidth; |
39 fViewport.fHeight = desc.fHeight; | 39 fViewport.fHeight = desc.fHeight; |
40 | 40 |
41 // We own one color value for each MSAA sample. | 41 // We own one color value for each MSAA sample. |
42 int colorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt); | 42 int colorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt); |
43 if (fTexFBOID != fRTFBOID) { | 43 if (fTexFBOID != fRTFBOID) { |
44 // If we own the resolve buffer then that is one more sample per pixel. | 44 // If we own the resolve buffer then that is one more sample per pixel. |
45 colorValuesPerPixel += 1; | 45 colorValuesPerPixel += 1; |
46 } else if (fTexFBOID != 0) { | 46 } else if (fTexFBOID != 0) { |
47 // For auto-resolving FBOs, the MSAA buffer is free. | 47 // For auto-resolving FBOs, the MSAA buffer is free. |
48 colorValuesPerPixel = 1; | 48 colorValuesPerPixel = 1; |
49 } | 49 } |
50 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); | 50 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); |
51 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); | 51 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); |
52 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); | 52 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); |
53 SkASSERT(colorBytes > 0); | 53 SkASSERT(colorBytes > 0); |
54 fGpuMemorySize = colorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorB
ytes; | 54 fGpuMemorySize = colorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorB
ytes; |
55 } | 55 } |
56 | 56 |
57 size_t GrGLRenderTarget::onGpuMemorySize() const { | 57 size_t GrGLRenderTarget::onGpuMemorySize() const { |
58 return fGpuMemorySize; | 58 return fGpuMemorySize; |
59 } | 59 } |
60 | 60 |
61 void GrGLRenderTarget::onRelease() { | 61 void GrGLRenderTarget::onRelease() { |
62 if (!fIsWrapped) { | 62 if (kBorrowed_LifeCycle != fRTLifecycle) { |
63 if (fTexFBOID) { | 63 if (fTexFBOID) { |
64 GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); | 64 GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); |
65 } | 65 } |
66 if (fRTFBOID && fRTFBOID != fTexFBOID) { | 66 if (fRTFBOID && fRTFBOID != fTexFBOID) { |
67 GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); | 67 GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); |
68 } | 68 } |
69 if (fMSColorRenderbufferID) { | 69 if (fMSColorRenderbufferID) { |
70 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); | 70 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); |
71 } | 71 } |
72 } | 72 } |
73 fRTFBOID = 0; | 73 fRTFBOID = 0; |
74 fTexFBOID = 0; | 74 fTexFBOID = 0; |
75 fMSColorRenderbufferID = 0; | 75 fMSColorRenderbufferID = 0; |
76 fIsWrapped = false; | |
77 INHERITED::onRelease(); | 76 INHERITED::onRelease(); |
78 } | 77 } |
79 | 78 |
80 void GrGLRenderTarget::onAbandon() { | 79 void GrGLRenderTarget::onAbandon() { |
81 fRTFBOID = 0; | 80 fRTFBOID = 0; |
82 fTexFBOID = 0; | 81 fTexFBOID = 0; |
83 fMSColorRenderbufferID = 0; | 82 fMSColorRenderbufferID = 0; |
84 fIsWrapped = false; | |
85 INHERITED::onAbandon(); | 83 INHERITED::onAbandon(); |
86 } | 84 } |
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