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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1187523005: Add support for creating texture backed images where Skia will delete the texture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add default param to support Chrome's current callers Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
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168 // FBO status. 168 // FBO status.
169 this->clearStencil(rt); 169 this->clearStencil(rt);
170 GrStencilAttachment* sb = rt->renderTargetPriv().getStencilAttachment(); 170 GrStencilAttachment* sb = rt->renderTargetPriv().getStencilAttachment();
171 sb->resourcePriv().setUniqueKey(sbKey); 171 sb->resourcePriv().setUniqueKey(sbKey);
172 return true; 172 return true;
173 } else { 173 } else {
174 return false; 174 return false;
175 } 175 }
176 } 176 }
177 177
178 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { 178 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn ership ownership) {
179 this->handleDirtyContext(); 179 this->handleDirtyContext();
180 GrTexture* tex = this->onWrapBackendTexture(desc); 180 GrTexture* tex = this->onWrapBackendTexture(desc, ownership);
181 if (NULL == tex) { 181 if (NULL == tex) {
182 return NULL; 182 return NULL;
183 } 183 }
184 // TODO: defer this and attach dynamically 184 // TODO: defer this and attach dynamically
185 GrRenderTarget* tgt = tex->asRenderTarget(); 185 GrRenderTarget* tgt = tex->asRenderTarget();
186 if (tgt && !this->attachStencilAttachmentToRenderTarget(tgt)) { 186 if (tgt && !this->attachStencilAttachmentToRenderTarget(tgt)) {
187 tex->unref(); 187 tex->unref();
188 return NULL; 188 return NULL;
189 } else { 189 } else {
190 return tex; 190 return tex;
191 } 191 }
192 } 192 }
193 193
194 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { 194 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc,
195 GrWrapOwnership ownership) {
195 this->handleDirtyContext(); 196 this->handleDirtyContext();
196 return this->onWrapBackendRenderTarget(desc); 197 return this->onWrapBackendRenderTarget(desc, ownership);
197 } 198 }
198 199
199 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { 200 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) {
200 this->handleDirtyContext(); 201 this->handleDirtyContext();
201 return this->onCreateVertexBuffer(size, dynamic); 202 return this->onCreateVertexBuffer(size, dynamic);
202 } 203 }
203 204
204 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { 205 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
205 this->handleDirtyContext(); 206 this->handleDirtyContext();
206 return this->onCreateIndexBuffer(size, dynamic); 207 return this->onCreateIndexBuffer(size, dynamic);
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295 //////////////////////////////////////////////////////////////////////////////// 296 ////////////////////////////////////////////////////////////////////////////////
296 297
297 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) { 298 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) {
298 this->handleDirtyContext(); 299 this->handleDirtyContext();
299 GrVertices::Iterator iter; 300 GrVertices::Iterator iter;
300 const GrNonInstancedVertices* verts = iter.init(vertices); 301 const GrNonInstancedVertices* verts = iter.init(vertices);
301 do { 302 do {
302 this->onDraw(args, *verts); 303 this->onDraw(args, *verts);
303 } while ((verts = iter.next())); 304 } while ((verts = iter.next()));
304 } 305 }
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