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Side by Side Diff: src/gpu/GrTest.cpp

Issue 1187523005: Add support for creating texture backed images where Skia will delete the texture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tiny Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTest.h" 9 #include "GrTest.h"
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 #endif 72 #endif
73 73
74 #if GR_CACHE_STATS 74 #if GR_CACHE_STATS
75 void GrResourceCache::dumpStats(SkString* out) const { 75 void GrResourceCache::dumpStats(SkString* out) const {
76 this->validate(); 76 this->validate();
77 77
78 int locked = fNonpurgeableResources.count(); 78 int locked = fNonpurgeableResources.count();
79 79
80 struct Stats { 80 struct Stats {
81 int fScratch; 81 int fScratch;
82 int fWrapped; 82 int fExternal;
83 size_t fUnbudgetedSize; 83 size_t fUnbudgetedSize;
84 84
85 Stats() : fScratch(0), fWrapped(0), fUnbudgetedSize(0) {} 85 Stats() : fScratch(0), fExternal(0), fUnbudgetedSize(0) {}
86 86
87 void update(GrGpuResource* resource) { 87 void update(GrGpuResource* resource) {
88 if (resource->cacheAccess().isScratch()) { 88 if (resource->cacheAccess().isScratch()) {
89 ++fScratch; 89 ++fScratch;
90 } 90 }
robertphillips 2015/06/18 14:18:49 Is it worth differentiating the counts for the bor
bsalomon 2015/06/18 15:19:37 Done.
91 if (resource->cacheAccess().isWrapped()) { 91 if (resource->cacheAccess().isExternal()) {
92 ++fWrapped; 92 ++fExternal;
93 } 93 }
94 if (!resource->resourcePriv().isBudgeted()) { 94 if (!resource->resourcePriv().isBudgeted()) {
95 fUnbudgetedSize += resource->gpuMemorySize(); 95 fUnbudgetedSize += resource->gpuMemorySize();
96 } 96 }
97 } 97 }
98 }; 98 };
99 99
100 Stats stats; 100 Stats stats;
101 101
102 for (int i = 0; i < fNonpurgeableResources.count(); ++i) { 102 for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
103 stats.update(fNonpurgeableResources[i]); 103 stats.update(fNonpurgeableResources[i]);
104 } 104 }
105 for (int i = 0; i < fPurgeableQueue.count(); ++i) { 105 for (int i = 0; i < fPurgeableQueue.count(); ++i) {
106 stats.update(fPurgeableQueue.at(i)); 106 stats.update(fPurgeableQueue.at(i));
107 } 107 }
108 108
109 float countUtilization = (100.f * fBudgetedCount) / fMaxCount; 109 float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
110 float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; 110 float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
111 111
112 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); 112 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
113 out->appendf("\t\tEntry Count: current %d" 113 out->appendf("\t\tEntry Count: current %d"
114 " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n", 114 " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
115 this->getResourceCount(), fBudgetedCount, stats.fWrapped, locke d, stats.fScratch, 115 this->getResourceCount(), fBudgetedCount, stats.fExternal, lock ed, stats.fScratch,
116 countUtilization, fHighWaterCount); 116 countUtilization, fHighWaterCount);
117 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbu dgeted) high %d\n", 117 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbu dgeted) high %d\n",
118 SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, 118 SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
119 SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); 119 SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
120 } 120 }
121 121
122 #endif 122 #endif
123 123
124 /////////////////////////////////////////////////////////////////////////////// 124 ///////////////////////////////////////////////////////////////////////////////
125 125
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc le lifeCycle, 172 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc le lifeCycle,
173 const void* srcData, size_t rowBytes) override { 173 const void* srcData, size_t rowBytes) override {
174 return NULL; 174 return NULL;
175 } 175 }
176 176
177 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle, 177 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle,
178 const void* srcData) override { 178 const void* srcData) override {
179 return NULL; 179 return NULL;
180 } 180 }
181 181
182 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) override { retu rn NULL; } 182 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&,
183 GrWrapOwnership) override { return NULL; }
183 184
184 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) override { 185 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
186 GrWrapOwnership) override {
185 return NULL; 187 return NULL;
186 } 188 }
187 189
188 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override { r eturn NULL; } 190 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override { r eturn NULL; }
189 191
190 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override { ret urn NULL; } 192 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override { ret urn NULL; }
191 193
192 void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, 194 void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
193 bool canIgnoreRect) override {} 195 bool canIgnoreRect) override {}
194 196
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
243 SkASSERT(NULL == fGpu); 245 SkASSERT(NULL == fGpu);
244 fGpu = SkNEW_ARGS(MockGpu, (this, options)); 246 fGpu = SkNEW_ARGS(MockGpu, (this, options));
245 SkASSERT(fGpu); 247 SkASSERT(fGpu);
246 this->initCommon(); 248 this->initCommon();
247 249
248 // We delete these because we want to test the cache starting with zero reso urces. Also, none of 250 // We delete these because we want to test the cache starting with zero reso urces. Also, none of
249 // these objects are required for any of tests that use this context. TODO: make stop allocating 251 // these objects are required for any of tests that use this context. TODO: make stop allocating
250 // resources in the buffer pools. 252 // resources in the buffer pools.
251 fDrawingMgr.abandon(); 253 fDrawingMgr.abandon();
252 } 254 }
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