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Side by Side Diff: Source/platform/graphics/skia/SkiaUtils.h

Issue 1187473011: SP: Use a high-quality image filter regardless of CTM. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved. 2 * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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111 // Determine if a given WebKit point is contained in a path 111 // Determine if a given WebKit point is contained in a path
112 bool SkPathContainsPoint(const SkPath&, const FloatPoint&, SkPath::FillType); 112 bool SkPathContainsPoint(const SkPath&, const FloatPoint&, SkPath::FillType);
113 113
114 SkMatrix PLATFORM_EXPORT affineTransformToSkMatrix(const AffineTransform&); 114 SkMatrix PLATFORM_EXPORT affineTransformToSkMatrix(const AffineTransform&);
115 115
116 bool nearlyIntegral(float value); 116 bool nearlyIntegral(float value);
117 117
118 InterpolationQuality limitInterpolationQuality(const GraphicsContext*, Interpola tionQuality resampling); 118 InterpolationQuality limitInterpolationQuality(const GraphicsContext*, Interpola tionQuality resampling);
119 119
120 InterpolationQuality computeInterpolationQuality( 120 InterpolationQuality computeInterpolationQuality(
121 const SkMatrix&,
122 float srcWidth, 121 float srcWidth,
123 float srcHeight, 122 float srcHeight,
124 float destWidth, 123 float destWidth,
125 float destHeight, 124 float destHeight,
126 bool isDataComplete = true); 125 bool isDataComplete = true);
127 126
128 // This replicates the old skia behavior when it used to take radius for blur. N ow it takes sigma. 127 // This replicates the old skia behavior when it used to take radius for blur. N ow it takes sigma.
129 inline SkScalar skBlurRadiusToSigma(SkScalar radius) 128 inline SkScalar skBlurRadiusToSigma(SkScalar radius)
130 { 129 {
131 SkASSERT(radius >= 0); 130 SkASSERT(radius >= 0);
132 return 0.288675f * radius + 0.5f; 131 return 0.288675f * radius + 0.5f;
133 } 132 }
134 133
135 template<typename PrimitiveType> 134 template<typename PrimitiveType>
136 void drawPlatformFocusRing(const PrimitiveType&, SkCanvas*, SkColor, int width); 135 void drawPlatformFocusRing(const PrimitiveType&, SkCanvas*, SkColor, int width);
137 136
138 } // namespace blink 137 } // namespace blink
139 138
140 #endif // SkiaUtils_h 139 #endif // SkiaUtils_h
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