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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_emulator.h" | 5 #include "content/browser/renderer_host/input/touch_emulator.h" |
6 | 6 |
7 #include "content/browser/renderer_host/input/motion_event_web.h" | 7 #include "content/browser/renderer_host/input/motion_event_web.h" |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | 8 #include "content/browser/renderer_host/input/web_input_event_util.h" |
9 #include "content/common/input/web_touch_event_traits.h" | 9 #include "content/common/input/web_touch_event_traits.h" |
10 #include "content/grit/content_resources.h" | 10 #include "content/grit/content_resources.h" |
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440 WebTouchPoint& point = touch_event_.touches[0]; | 440 WebTouchPoint& point = touch_event_.touches[0]; |
441 point.id = 0; | 441 point.id = 0; |
442 point.radiusX = 0.5f * cursor_size_.width(); | 442 point.radiusX = 0.5f * cursor_size_.width(); |
443 point.radiusY = 0.5f * cursor_size_.height(); | 443 point.radiusY = 0.5f * cursor_size_.height(); |
444 point.force = 1.f; | 444 point.force = 1.f; |
445 point.rotationAngle = 0.f; | 445 point.rotationAngle = 0.f; |
446 point.position.x = mouse_event.x; | 446 point.position.x = mouse_event.x; |
447 point.screenPosition.x = mouse_event.globalX; | 447 point.screenPosition.x = mouse_event.globalX; |
448 point.position.y = mouse_event.y; | 448 point.position.y = mouse_event.y; |
449 point.screenPosition.y = mouse_event.globalY; | 449 point.screenPosition.y = mouse_event.globalY; |
| 450 // TODO(e_hakkinen): Leave only either tilt and tiltOrientation, tiltRad |
| 451 // and tiltOrientationRad or tiltX and tiltY. |
| 452 point.tilt = 0.f; |
| 453 point.tiltRad = 0.f; |
| 454 point.tiltOrientation = 0.f; |
| 455 point.tiltOrientationRad = 0.f; |
| 456 point.tiltX = 0.f; |
| 457 point.tiltY = 0.f; |
450 } | 458 } |
451 | 459 |
452 bool TouchEmulator::InPinchGestureMode() const { | 460 bool TouchEmulator::InPinchGestureMode() const { |
453 return shift_pressed_; | 461 return shift_pressed_; |
454 } | 462 } |
455 | 463 |
456 } // namespace content | 464 } // namespace content |
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