OLD | NEW |
1 part of game; | 1 part of game; |
2 | 2 |
3 const double _steeringThreshold = 0.0; | 3 const double _steeringThreshold = 0.0; |
4 const double _steeringMax = 150.0; | 4 const double _steeringMax = 150.0; |
5 | 5 |
6 class GameDemoBox extends SpriteBox { | 6 class GameDemoBox extends SpriteBox { |
7 | 7 |
8 GameDemoBox(GameDemoWorld game) : super(game, SpriteBoxTransformMode.letterbox
); | 8 GameDemoBox(GameDemoWorld game) : super(game, SpriteBoxTransformMode.letterbox
); |
9 | 9 |
10 GameDemoWorld get _gameWorld => this.rootNode; | 10 GameDemoWorld get _gameWorld => this.rootNode; |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
61 case 'pointerup': | 61 case 'pointerup': |
62 case 'pointercancel': | 62 case 'pointercancel': |
63 if (pointer == _firstPointer) { | 63 if (pointer == _firstPointer) { |
64 // Un-assign the first pointer | 64 // Un-assign the first pointer |
65 _firstPointer = -1; | 65 _firstPointer = -1; |
66 _firstPointerDownPos = null; | 66 _firstPointerDownPos = null; |
67 _gameWorld.controlSteering(0.0, 0.0); | 67 _gameWorld.controlSteering(0.0, 0.0); |
68 } | 68 } |
69 else if (pointer == _secondPointer) { | 69 else if (pointer == _secondPointer) { |
70 _secondPointer = -1; | 70 _secondPointer = -1; |
71 _gameWorld.controlFire(); | |
72 } | 71 } |
73 break; | 72 break; |
74 default: | 73 default: |
75 break; | 74 break; |
76 } | 75 } |
77 } | 76 } |
78 } | 77 } |
79 | 78 |
80 } | 79 } |
OLD | NEW |