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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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129 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); | 129 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); |
130 settings.initial_debug_state.show_replica_screen_space_rects = | 130 settings.initial_debug_state.show_replica_screen_space_rects = |
131 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); | 131 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); |
132 | 132 |
133 settings.initial_debug_state.SetRecordRenderingStats( | 133 settings.initial_debug_state.SetRecordRenderingStats( |
134 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); | 134 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); |
135 | 135 |
136 settings.use_display_lists = true; | 136 settings.use_display_lists = true; |
137 | 137 |
138 settings.use_zero_copy = IsUIZeroCopyEnabled(); | 138 settings.use_zero_copy = IsUIZeroCopyEnabled(); |
139 settings.use_one_copy = IsUIOneCopyEnabled(); | |
140 | 139 |
141 settings.renderer_settings.use_rgba_4444_textures = | 140 settings.renderer_settings.use_rgba_4444_textures = |
142 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); | 141 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); |
143 | 142 |
144 // Use PERSISTENT_MAP memory buffers to support partial tile raster for | 143 // Use PERSISTENT_MAP memory buffers to support partial tile raster for |
145 // software raster into GpuMemoryBuffers. | 144 // software raster into GpuMemoryBuffers. |
146 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; | 145 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; |
147 settings.use_persistent_map_for_gpu_memory_buffers = true; | 146 settings.use_persistent_map_for_gpu_memory_buffers = true; |
148 | 147 |
149 for (size_t format = 0; | 148 for (size_t format = 0; |
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466 observer_list_, | 465 observer_list_, |
467 OnCompositingLockStateChanged(this)); | 466 OnCompositingLockStateChanged(this)); |
468 } | 467 } |
469 | 468 |
470 void Compositor::CancelCompositorLock() { | 469 void Compositor::CancelCompositorLock() { |
471 if (compositor_lock_) | 470 if (compositor_lock_) |
472 compositor_lock_->CancelLock(); | 471 compositor_lock_->CancelLock(); |
473 } | 472 } |
474 | 473 |
475 } // namespace ui | 474 } // namespace ui |
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