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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 129 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); | 129 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); |
| 130 settings.initial_debug_state.show_replica_screen_space_rects = | 130 settings.initial_debug_state.show_replica_screen_space_rects = |
| 131 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); | 131 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); |
| 132 | 132 |
| 133 settings.initial_debug_state.SetRecordRenderingStats( | 133 settings.initial_debug_state.SetRecordRenderingStats( |
| 134 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); | 134 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); |
| 135 | 135 |
| 136 settings.use_display_lists = true; | 136 settings.use_display_lists = true; |
| 137 | 137 |
| 138 settings.use_zero_copy = IsUIZeroCopyEnabled(); | 138 settings.use_zero_copy = IsUIZeroCopyEnabled(); |
| 139 settings.use_one_copy = IsUIOneCopyEnabled(); | |
| 140 | 139 |
| 141 settings.renderer_settings.use_rgba_4444_textures = | 140 settings.renderer_settings.use_rgba_4444_textures = |
| 142 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); | 141 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); |
| 143 | 142 |
| 144 // Use PERSISTENT_MAP memory buffers to support partial tile raster for | 143 // Use PERSISTENT_MAP memory buffers to support partial tile raster for |
| 145 // software raster into GpuMemoryBuffers. | 144 // software raster into GpuMemoryBuffers. |
| 146 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; | 145 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; |
| 147 settings.use_persistent_map_for_gpu_memory_buffers = true; | 146 settings.use_persistent_map_for_gpu_memory_buffers = true; |
| 148 | 147 |
| 149 for (size_t format = 0; | 148 for (size_t format = 0; |
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| 466 observer_list_, | 465 observer_list_, |
| 467 OnCompositingLockStateChanged(this)); | 466 OnCompositingLockStateChanged(this)); |
| 468 } | 467 } |
| 469 | 468 |
| 470 void Compositor::CancelCompositorLock() { | 469 void Compositor::CancelCompositorLock() { |
| 471 if (compositor_lock_) | 470 if (compositor_lock_) |
| 472 compositor_lock_->CancelLock(); | 471 compositor_lock_->CancelLock(); |
| 473 } | 472 } |
| 474 | 473 |
| 475 } // namespace ui | 474 } // namespace ui |
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