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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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297 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega
tive n, const GLuint* valuebuffers); | 297 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega
tive n, const GLuint* valuebuffers); |
298 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer
valuebuffer); | 298 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer
valuebuffer); |
299 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer
Target target, GLidBindValuebuffer valuebuffer); | 299 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer
Target target, GLidBindValuebuffer valuebuffer); |
300 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT
arget target, GLenumSubscriptionTarget subscription); | 300 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT
arget target, GLenumSubscriptionTarget subscription); |
301 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa
lueBufferTarget target); | 301 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa
lueBufferTarget target); |
302 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo
cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr
iption); | 302 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo
cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr
iption); |
303 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); | 303 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); |
304 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); | 304 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); |
305 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); | 305 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); |
306 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); | 306 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
307 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); | |
308 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt
h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum
PixelType type, const void* pixels); | |
309 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); | |
310 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); | |
311 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); | 307 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); |
312 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); | 308 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); |
313 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 309 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
314 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 310 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
315 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 311 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
316 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 312 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
317 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 313 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
318 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
319 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); | 315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); |
320 | 316 |
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333 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); | 329 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); |
334 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); | 330 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); |
335 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 331 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); |
336 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 332 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); |
337 | 333 |
338 // Extension KHR_robustness | 334 // Extension KHR_robustness |
339 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 335 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
340 | 336 |
341 // Extension KHR_blend_equation_advanced | 337 // Extension KHR_blend_equation_advanced |
342 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 338 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
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