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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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105 const std::string& device_id) override; | 105 const std::string& device_id) override; |
106 | 106 |
107 std::string GetAssociatedOutputDeviceID( | 107 std::string GetAssociatedOutputDeviceID( |
108 const std::string& input_device_id) override; | 108 const std::string& input_device_id) override; |
109 | 109 |
110 scoped_ptr<AudioLog> CreateAudioLog( | 110 scoped_ptr<AudioLog> CreateAudioLog( |
111 AudioLogFactory::AudioComponent component) override; | 111 AudioLogFactory::AudioComponent component) override; |
112 | 112 |
113 void SetHasKeyboardMic() override; | 113 void SetHasKeyboardMic() override; |
114 | 114 |
115 void SetHasInputDevices(bool has_input_devices) override; | |
Daniel Erat
2015/06/18 14:53:20
nit: if these methods all implement the AudioManag
cychiang
2015/06/23 06:05:40
Done.
| |
116 | |
115 // Get number of input or output streams. | 117 // Get number of input or output streams. |
116 int input_stream_count() const { return num_input_streams_; } | 118 int input_stream_count() const { return num_input_streams_; } |
117 int output_stream_count() const { return num_output_streams_; } | 119 int output_stream_count() const { return num_output_streams_; } |
118 | 120 |
119 protected: | 121 protected: |
120 AudioManagerBase(AudioLogFactory* audio_log_factory); | 122 AudioManagerBase(AudioLogFactory* audio_log_factory); |
121 | 123 |
122 // Shuts down the audio thread and releases all the audio output dispatchers | 124 // Shuts down the audio thread and releases all the audio output dispatchers |
123 // on the audio thread. All audio streams should be freed before Shutdown() | 125 // on the audio thread. All audio streams should be freed before Shutdown() |
124 // is called. This must be called in the destructor of every AudioManagerBase | 126 // is called. This must be called in the destructor of every AudioManagerBase |
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190 | 192 |
191 // Proxy for creating AudioLog objects. | 193 // Proxy for creating AudioLog objects. |
192 AudioLogFactory* const audio_log_factory_; | 194 AudioLogFactory* const audio_log_factory_; |
193 | 195 |
194 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); | 196 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); |
195 }; | 197 }; |
196 | 198 |
197 } // namespace media | 199 } // namespace media |
198 | 200 |
199 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 201 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
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