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Issue 1186113007: Refactor separable varying location info to be stored in GrGLProgram subclass (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: address review comments Created 5 years, 5 months ago
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1 # Copyright 2015 Google Inc. 1 # Copyright 2015 Google Inc.
2 # 2 #
3 # Use of this source code is governed by a BSD-style license that can be 3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file. 4 # found in the LICENSE file.
5 # Include this gypi to include all 'gpu' files 5 # Include this gypi to include all 'gpu' files
6 # The parent gyp/gypi file must define 6 # The parent gyp/gypi file must define
7 # 'skia_src_path' e.g. skia/trunk/src 7 # 'skia_src_path' e.g. skia/trunk/src
8 # 'skia_include_path' e.g. skia/trunk/include 8 # 'skia_include_path' e.g. skia/trunk/include
9 # 9 #
10 # The skia build defines these in common_variables.gypi 10 # The skia build defines these in common_variables.gypi
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288 '<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp', 288 '<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp',
289 '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp', 289 '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp',
290 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp', 290 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp',
291 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h', 291 '<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h',
292 '<(skia_src_path)/gpu/gl/GrGLInterface.cpp', 292 '<(skia_src_path)/gpu/gl/GrGLInterface.cpp',
293 '<(skia_src_path)/gpu/gl/GrGLIRect.h', 293 '<(skia_src_path)/gpu/gl/GrGLIRect.h',
294 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.cpp', 294 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.cpp',
295 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.h', 295 '<(skia_src_path)/gpu/gl/GrGLNameAllocator.h',
296 '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.cpp', 296 '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.cpp',
297 '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.h', 297 '<(skia_src_path)/gpu/gl/GrGLNoOpInterface.h',
298 '<(skia_src_path)/gpu/gl/GrGLPathProgram.cpp',
299 '<(skia_src_path)/gpu/gl/GrGLPathProgram.h',
300 '<(skia_src_path)/gpu/gl/GrGLPathProgramDataManager.cpp',
301 '<(skia_src_path)/gpu/gl/GrGLPathProgramDataManager.h',
298 '<(skia_src_path)/gpu/gl/GrGLPath.cpp', 302 '<(skia_src_path)/gpu/gl/GrGLPath.cpp',
299 '<(skia_src_path)/gpu/gl/GrGLPath.h', 303 '<(skia_src_path)/gpu/gl/GrGLPath.h',
300 '<(skia_src_path)/gpu/gl/GrGLPathProcessor.cpp', 304 '<(skia_src_path)/gpu/gl/GrGLPathProcessor.cpp',
301 '<(skia_src_path)/gpu/gl/GrGLPathProcessor.h', 305 '<(skia_src_path)/gpu/gl/GrGLPathProcessor.h',
302 '<(skia_src_path)/gpu/gl/GrGLPathRange.cpp', 306 '<(skia_src_path)/gpu/gl/GrGLPathRange.cpp',
303 '<(skia_src_path)/gpu/gl/GrGLPathRange.h', 307 '<(skia_src_path)/gpu/gl/GrGLPathRange.h',
304 '<(skia_src_path)/gpu/gl/GrGLPathRendering.cpp', 308 '<(skia_src_path)/gpu/gl/GrGLPathRendering.cpp',
305 '<(skia_src_path)/gpu/gl/GrGLPathRendering.h', 309 '<(skia_src_path)/gpu/gl/GrGLPathRendering.h',
306 '<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.cpp', 310 '<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.cpp',
307 '<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.h', 311 '<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.h',
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324 '<(skia_src_path)/gpu/gl/GrGLUtil.h', 328 '<(skia_src_path)/gpu/gl/GrGLUtil.h',
325 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h', 329 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h',
326 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', 330 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp',
327 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', 331 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h',
328 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', 332 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp',
329 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', 333 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h',
330 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp', 334 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp',
331 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h', 335 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h',
332 336
333 # Files for building GLSL shaders 337 # Files for building GLSL shaders
338 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.cpp',
339 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.h',
334 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp', 340 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
335 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h', 341 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
336 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp', 342 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp',
337 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h', 343 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h',
338 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp', 344 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
339 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h', 345 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
340 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp', 346 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
341 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp', 347 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp',
342 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h', 348 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h',
343 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp', 349 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp',
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427 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', 433 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp',
428 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', 434 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h',
429 ], 435 ],
430 'skgpu_null_gl_sources': [ 436 'skgpu_null_gl_sources': [
431 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', 437 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
432 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', 438 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp',
433 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', 439 '<(skia_include_path)/gpu/gl/SkNullGLContext.h',
434 ], 440 ],
435 }, 441 },
436 } 442 }
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