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Side by Side Diff: src/gpu/gl/builders/GrGLPathProgramBuilder.cpp

Issue 1186113007: Refactor separable varying location info to be stored in GrGLProgram subclass (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 6 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrGLPathProgramBuilder.h"
9 #include "gl/GrGLGpu.h"
10 #include "gl/GrGLPathProgram.h"
11
12 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
13 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
14
15 GrGLPathProgramBuilder::GrGLPathProgramBuilder(GrGLGpu* gpu, const DrawArgs& arg s)
16 : INHERITED(gpu, args)
17 , fSeparableVaryingInfos(kVarsPerBlock) {
18 }
19
20 GrGLProgram* GrGLPathProgramBuilder::createProgram(GrGLuint programID) {
21 return SkNEW_ARGS(GrGLPathProgram, (fGpu, this->desc(), fUniformHandles, pro gramID,
22 fUniforms,
23 fSeparableVaryingInfos,
24 fGeometryProcessor,
25 fXferProcessor, fFragmentProcessors.get( )));
26 }
27
28 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV arying(
29 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) {
30 this->addVarying(name, v, fsPrecision);
31 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back();
32 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back();
33 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1;
34 return GrGLPathProgramDataManager::SeparableVaryingHandle::CreateFromSeparab leVaryingIndex(varyingInfo.fLocation);
joshualitt 2015/06/23 14:07:24 linewrap using typedefs
Kimmo Kinnunen 2015/06/25 12:38:11 Done.
35 }
36
37 void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) {
38 this->INHERITED::resolveProgramResourceLocations(programID);
39
40 int count = fSeparableVaryingInfos.count();
41 for (int i = 0; i < count; ++i) {
42 GrGLint location;
43 GL_CALL_RET(location,
44 GetProgramResourceLocation(programID,
45 GR_GL_FRAGMENT_INPUT,
46 fSeparableVaryingInfos[i].fVariab le.c_str()));
47 fSeparableVaryingInfos[i].fLocation = location;
48 }
49 }
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