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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 165 fRenderTargetState.fRenderTargetSize != size) { | 165 fRenderTargetState.fRenderTargetSize != size) { |
| 166 fRenderTargetState.fRenderTargetSize = size; | 166 fRenderTargetState.fRenderTargetSize = size; |
| 167 fRenderTargetState.fRenderTargetOrigin = rt->origin(); | 167 fRenderTargetState.fRenderTargetOrigin = rt->origin(); |
| 168 | 168 |
| 169 GrGLfloat rtAdjustmentVec[4]; | 169 GrGLfloat rtAdjustmentVec[4]; |
| 170 fRenderTargetState.getRTAdjustmentVec(rtAdjustmentVec); | 170 fRenderTargetState.getRTAdjustmentVec(rtAdjustmentVec); |
| 171 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r
tAdjustmentVec); | 171 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r
tAdjustmentVec); |
| 172 } | 172 } |
| 173 } | 173 } |
| 174 | 174 |
| 175 ////////////////////////////////////////////////////////////////////////////////
///////// | |
| 176 | |
| 177 GrGLNvprProgram::GrGLNvprProgram(GrGLGpu* gpu, | |
| 178 const GrProgramDesc& desc, | |
| 179 const BuiltinUniformHandles& builtinUniforms, | |
| 180 GrGLuint programID, | |
| 181 const UniformInfoArray& uniforms, | |
| 182 GrGLInstalledGeoProc* primProc, | |
| 183 GrGLInstalledXferProc* xferProcessor, | |
| 184 GrGLInstalledFragProcs* fragmentProcessors) | |
| 185 : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, primProc, | |
| 186 xferProcessor, fragmentProcessors) { | |
| 187 } | |
| 188 void GrGLNvprProgram::didSetData() { | |
| 189 GrGLPathProcessor* pathProc = | |
| 190 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | |
| 191 pathProc->didSetData(fGpu->glPathRendering()); | |
| 192 } | |
| 193 | |
| 194 void GrGLNvprProgram::setTransformData(const GrPrimitiveProcessor& primProc, | |
| 195 const GrPendingFragmentStage& proc, | |
| 196 int index, | |
| 197 GrGLInstalledFragProc* ip) { | |
| 198 GrGLPathProcessor* pathProc = | |
| 199 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | |
| 200 pathProc->setTransformData(primProc, index, proc.processor()->coordTransform
s(), | |
| 201 fGpu->glPathRendering(), fProgramID); | |
| 202 } | |
| 203 | |
| 204 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
c, | |
| 205 const GrPipeline& pipeline) { | |
| 206 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); | |
| 207 const GrRenderTarget* rt = pipeline.getRenderTarget(); | |
| 208 SkISize size; | |
| 209 size.set(rt->width(), rt->height()); | |
| 210 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); | |
| 211 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), | |
| 212 size, rt->origin()); | |
| 213 } | |
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