Index: src/gpu/gl/GrGLCaps.h |
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h |
index ac89115a7b148457520dc71b479987fd8ded8fdd..1f5d6c2650a1aae382aa2f8b845893c36237c321 100644 |
--- a/src/gpu/gl/GrGLCaps.h |
+++ b/src/gpu/gl/GrGLCaps.h |
@@ -224,6 +224,15 @@ public: |
/// Is there support for Vertex Array Objects? |
bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; } |
+ /// Is there support for glDraw*Instanced and glVertexAttribDivisor? |
+ bool instancedDrawingSupport() const { return fInstancedDrawingSupport; } |
+ |
+ /// Is there support for GL_EXT_direct_state_access? |
+ bool directStateAccessSupport() const { return fDirectStateAccessSupport; } |
+ |
+ /// Is there support for GL_KHR_debug? |
+ bool debugSupport() const { return fDebugSupport; } |
+ |
/// Is there support for ES2 compatability? |
bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; } |
@@ -350,6 +359,9 @@ private: |
bool fTwoFormatLimit : 1; |
bool fFragCoordsConventionSupport : 1; |
bool fVertexArrayObjectSupport : 1; |
+ bool fInstancedDrawingSupport : 1; |
+ bool fDirectStateAccessSupport : 1; |
+ bool fDebugSupport : 1; |
bool fES2CompatibilitySupport : 1; |
bool fMultisampleDisableSupport : 1; |
bool fUseNonVBOVertexAndIndexDynamicData : 1; |
@@ -405,6 +417,8 @@ public: |
bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; } |
+ bool bindlessTextureSupport() const { return fBindlessTextureSupport; } |
+ |
const char* fbFetchColorName() const { return fFBFetchColorName; } |
const char* fbFetchExtensionString() const { return fFBFetchExtensionString; } |
@@ -441,6 +455,7 @@ private: |
bool fDropsTileOnZeroDivide : 1; |
bool fFBFetchSupport : 1; |
bool fFBFetchNeedsCustomOutput : 1; |
+ bool fBindlessTextureSupport : 1; |
const char* fFBFetchColorName; |
const char* fFBFetchExtensionString; |