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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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194 LocalContext context; | 194 LocalContext context; |
195 v8::Isolate* isolate = context->GetIsolate(); | 195 v8::Isolate* isolate = context->GetIsolate(); |
196 v8::HandleScope scope(isolate); | 196 v8::HandleScope scope(isolate); |
197 v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New(); | 197 v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New(); |
198 obj->SetAccessor(v8_str("x0"), XGetter, XSetter); | 198 obj->SetAccessor(v8_str("x0"), XGetter, XSetter); |
199 obj->SetAccessorProperty(v8_str("x1"), | 199 obj->SetAccessorProperty(v8_str("x1"), |
200 v8::FunctionTemplate::New(isolate, XGetter), | 200 v8::FunctionTemplate::New(isolate, XGetter), |
201 v8::FunctionTemplate::New(isolate, XSetter)); | 201 v8::FunctionTemplate::New(isolate, XSetter)); |
202 x_holder = obj->NewInstance(); | 202 x_holder = obj->NewInstance(); |
203 context->Global()->Set(v8_str("holder"), x_holder); | 203 context->Global()->Set(v8_str("holder"), x_holder); |
204 x_receiver = v8::Object::New(); | 204 x_receiver = v8::Object::New(isolate); |
205 context->Global()->Set(v8_str("obj"), x_receiver); | 205 context->Global()->Set(v8_str("obj"), x_receiver); |
206 v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun( | 206 v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun( |
207 "obj.__proto__ = holder;" | 207 "obj.__proto__ = holder;" |
208 "var result = [];" | 208 "var result = [];" |
209 "var key_0 = 'x0';" | 209 "var key_0 = 'x0';" |
210 "var key_1 = 'x1';" | 210 "var key_1 = 'x1';" |
211 "for (var j = 0; j < 10; j++) {" | 211 "for (var j = 0; j < 10; j++) {" |
212 " var i = 4*j;" | 212 " var i = 4*j;" |
213 " holder.x0 = i;" | 213 " holder.x0 = i;" |
214 " result.push(obj.x0);" | 214 " result.push(obj.x0);" |
215 " holder.x1 = i + 1;" | 215 " holder.x1 = i + 1;" |
216 " result.push(obj.x1);" | 216 " result.push(obj.x1);" |
217 " holder[key_0] = i + 2;" | 217 " holder[key_0] = i + 2;" |
218 " result.push(obj[key_0]);" | 218 " result.push(obj[key_0]);" |
219 " holder[key_1] = i + 3;" | 219 " holder[key_1] = i + 3;" |
220 " result.push(obj[key_1]);" | 220 " result.push(obj[key_1]);" |
221 "}" | 221 "}" |
222 "result")); | 222 "result")); |
223 CHECK_EQ(40, array->Length()); | 223 CHECK_EQ(40, array->Length()); |
224 for (int i = 0; i < 40; i++) { | 224 for (int i = 0; i < 40; i++) { |
225 v8::Handle<Value> entry = array->Get(v8::Integer::New(i)); | 225 v8::Handle<Value> entry = array->Get(v8::Integer::New(isolate, i)); |
226 CHECK_EQ(v8::Integer::New(i), entry); | 226 CHECK_EQ(v8::Integer::New(isolate, i), entry); |
227 } | 227 } |
228 } | 228 } |
229 | 229 |
230 | 230 |
231 static void AccessorProhibitsOverwritingGetter( | 231 static void AccessorProhibitsOverwritingGetter( |
232 Local<String> name, | 232 Local<String> name, |
233 const v8::PropertyCallbackInfo<v8::Value>& info) { | 233 const v8::PropertyCallbackInfo<v8::Value>& info) { |
234 ApiTestFuzzer::Fuzz(); | 234 ApiTestFuzzer::Fuzz(); |
235 info.GetReturnValue().Set(true); | 235 info.GetReturnValue().Set(true); |
236 } | 236 } |
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517 " foo();" | 517 " foo();" |
518 "}"))->Run(); | 518 "}"))->Run(); |
519 } | 519 } |
520 | 520 |
521 | 521 |
522 static void AllocateHandles(Local<String> name, | 522 static void AllocateHandles(Local<String> name, |
523 const v8::PropertyCallbackInfo<v8::Value>& info) { | 523 const v8::PropertyCallbackInfo<v8::Value>& info) { |
524 for (int i = 0; i < i::kHandleBlockSize + 1; i++) { | 524 for (int i = 0; i < i::kHandleBlockSize + 1; i++) { |
525 v8::Local<v8::Value>::New(info.GetIsolate(), name); | 525 v8::Local<v8::Value>::New(info.GetIsolate(), name); |
526 } | 526 } |
527 info.GetReturnValue().Set(v8::Integer::New(100)); | 527 info.GetReturnValue().Set(v8::Integer::New(info.GetIsolate(), 100)); |
528 } | 528 } |
529 | 529 |
530 | 530 |
531 THREADED_TEST(HandleScopeSegment) { | 531 THREADED_TEST(HandleScopeSegment) { |
532 // Check that we can return values past popping of handle scope | 532 // Check that we can return values past popping of handle scope |
533 // segments. | 533 // segments. |
534 LocalContext env; | 534 LocalContext env; |
535 v8::HandleScope scope(env->GetIsolate()); | 535 v8::HandleScope scope(env->GetIsolate()); |
536 v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New(); | 536 v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New(); |
537 obj->SetAccessor(v8_str("xxx"), AllocateHandles); | 537 obj->SetAccessor(v8_str("xxx"), AllocateHandles); |
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578 v8::HandleScope scope(isolate); | 578 v8::HandleScope scope(isolate); |
579 v8::Handle<v8::Function> fun = v8::Function::New(isolate, handle_property); | 579 v8::Handle<v8::Function> fun = v8::Function::New(isolate, handle_property); |
580 LocalContext switch_context; | 580 LocalContext switch_context; |
581 switch_context->Global()->Set(v8_str("fun"), fun); | 581 switch_context->Global()->Set(v8_str("fun"), fun); |
582 v8::TryCatch try_catch; | 582 v8::TryCatch try_catch; |
583 CompileRun( | 583 CompileRun( |
584 "var o = Object.create(null, { n: { get:fun } });" | 584 "var o = Object.create(null, { n: { get:fun } });" |
585 "for (var i = 0; i < 10; i++) o.n;"); | 585 "for (var i = 0; i < 10; i++) o.n;"); |
586 CHECK(!try_catch.HasCaught()); | 586 CHECK(!try_catch.HasCaught()); |
587 } | 587 } |
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