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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_MARKER_H_ | 5 #ifndef V8_COMPILER_NODE_MARKER_H_ |
6 #define V8_COMPILER_NODE_MARKER_H_ | 6 #define V8_COMPILER_NODE_MARKER_H_ |
7 | 7 |
8 #include "src/base/macros.h" | 8 #include "src/compiler/node.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 namespace compiler { | 12 namespace compiler { |
13 | 13 |
14 // Forward declarations. | 14 // Forward declarations. |
15 class Graph; | 15 class Graph; |
16 class Node; | |
17 | |
18 | |
19 // Marks are used during traversal of the graph to distinguish states of nodes. | |
20 // Each node has a mark which is a monotonically increasing integer, and a | |
21 // {NodeMarker} has a range of values that indicate states of a node. | |
22 typedef uint32_t Mark; | |
23 | 16 |
24 | 17 |
25 // Base class for templatized NodeMarkers. | 18 // Base class for templatized NodeMarkers. |
26 class NodeMarkerBase { | 19 class NodeMarkerBase { |
27 public: | 20 public: |
28 NodeMarkerBase(Graph* graph, uint32_t num_states); | 21 NodeMarkerBase(Graph* graph, uint32_t num_states); |
29 | 22 |
30 Mark Get(Node* node); | 23 V8_INLINE Mark Get(Node* node) { |
31 void Set(Node* node, Mark mark); | 24 Mark mark = node->mark(); |
| 25 if (mark < mark_min_) { |
| 26 mark = mark_min_; |
| 27 node->set_mark(mark_min_); |
| 28 } |
| 29 DCHECK_LT(mark, mark_max_); |
| 30 return mark - mark_min_; |
| 31 } |
| 32 V8_INLINE void Set(Node* node, Mark mark) { |
| 33 DCHECK_LT(mark, mark_max_ - mark_min_); |
| 34 DCHECK_LT(node->mark(), mark_max_); |
| 35 node->set_mark(mark + mark_min_); |
| 36 } |
32 void Reset(Graph* graph); | 37 void Reset(Graph* graph); |
33 | 38 |
34 private: | 39 private: |
35 Mark mark_min_; | 40 Mark mark_min_; |
36 Mark mark_max_; | 41 Mark mark_max_; |
37 | 42 |
38 DISALLOW_COPY_AND_ASSIGN(NodeMarkerBase); | 43 DISALLOW_COPY_AND_ASSIGN(NodeMarkerBase); |
39 }; | 44 }; |
40 | 45 |
41 | 46 |
42 // A NodeMarker uses monotonically increasing marks to assign local "states" | 47 // A NodeMarker uses monotonically increasing marks to assign local "states" |
43 // to nodes. Only one NodeMarker per graph is valid at a given time. | 48 // to nodes. Only one NodeMarker per graph is valid at a given time. |
44 template <typename State> | 49 template <typename State> |
45 class NodeMarker : public NodeMarkerBase { | 50 class NodeMarker : public NodeMarkerBase { |
46 public: | 51 public: |
47 NodeMarker(Graph* graph, uint32_t num_states) | 52 V8_INLINE NodeMarker(Graph* graph, uint32_t num_states) |
48 : NodeMarkerBase(graph, num_states) {} | 53 : NodeMarkerBase(graph, num_states) {} |
49 | 54 |
50 State Get(Node* node) { | 55 V8_INLINE State Get(Node* node) { |
51 return static_cast<State>(NodeMarkerBase::Get(node)); | 56 return static_cast<State>(NodeMarkerBase::Get(node)); |
52 } | 57 } |
53 | 58 |
54 void Set(Node* node, State state) { | 59 V8_INLINE void Set(Node* node, State state) { |
55 NodeMarkerBase::Set(node, static_cast<Mark>(state)); | 60 NodeMarkerBase::Set(node, static_cast<Mark>(state)); |
56 } | 61 } |
57 }; | 62 }; |
58 | 63 |
59 } // namespace compiler | 64 } // namespace compiler |
60 } // namespace internal | 65 } // namespace internal |
61 } // namespace v8 | 66 } // namespace v8 |
62 | 67 |
63 #endif // V8_COMPILER_NODE_MARKER_H_ | 68 #endif // V8_COMPILER_NODE_MARKER_H_ |
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