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Issue 1184473002: Add support for the audio-output-device switching IPC mechanism to the renderer lower layers (media… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix build dependencies for audio_unittests Created 5 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/clockless_audio_sink.h" 5 #include "media/audio/clockless_audio_sink.h"
6 6
7 #include "base/bind.h"
8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h"
7 #include "base/threading/simple_thread.h" 10 #include "base/threading/simple_thread.h"
8 11
9 namespace media { 12 namespace media {
10 13
11 // Internal to ClocklessAudioSink. Class is used to call Render() on a seperate 14 // Internal to ClocklessAudioSink. Class is used to call Render() on a seperate
12 // thread, running as fast as it can read the data. 15 // thread, running as fast as it can read the data.
13 class ClocklessAudioSinkThread : public base::DelegateSimpleThread::Delegate { 16 class ClocklessAudioSinkThread : public base::DelegateSimpleThread::Delegate {
14 public: 17 public:
15 explicit ClocklessAudioSinkThread(const AudioParameters& params, 18 explicit ClocklessAudioSinkThread(const AudioParameters& params,
16 AudioRendererSink::RenderCallback* callback) 19 AudioRendererSink::RenderCallback* callback)
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 101
99 playing_ = false; 102 playing_ = false;
100 playback_time_ = thread_->Stop(); 103 playback_time_ = thread_->Stop();
101 } 104 }
102 105
103 bool ClocklessAudioSink::SetVolume(double volume) { 106 bool ClocklessAudioSink::SetVolume(double volume) {
104 // Audio is always muted. 107 // Audio is always muted.
105 return volume == 0.0; 108 return volume == 0.0;
106 } 109 }
107 110
111 void ClocklessAudioSink::SwitchOutputDevice(
112 const std::string& device_id,
113 const GURL& security_origin,
114 const SwitchOutputDeviceCB& callback) {
115 callback.Run(SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_SUPPORTED);
116 }
117
108 } // namespace media 118 } // namespace media
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