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Side by Side Diff: media/base/audio_renderer_sink.h

Issue 1184473002: Add support for the audio-output-device switching IPC mechanism to the renderer lower layers (media… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix comments Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_
6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_
7 7
8 #include <string>
8 #include <vector> 9 #include <vector>
10
9 #include "base/basictypes.h" 11 #include "base/basictypes.h"
10 #include "base/logging.h" 12 #include "base/logging.h"
11 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "media/audio/audio_output_ipc.h"
12 #include "media/audio/audio_parameters.h" 15 #include "media/audio/audio_parameters.h"
13 #include "media/base/audio_bus.h" 16 #include "media/base/audio_bus.h"
14 #include "media/base/media_export.h" 17 #include "media/base/media_export.h"
18 #include "url/gurl.h"
19
20 namespace base {
21 class SingleThreadTaskRunner;
22 }
15 23
16 namespace media { 24 namespace media {
17 25
18 // AudioRendererSink is an interface representing the end-point for 26 // AudioRendererSink is an interface representing the end-point for
19 // rendered audio. An implementation is expected to 27 // rendered audio. An implementation is expected to
20 // periodically call Render() on a callback object. 28 // periodically call Render() on a callback object.
21 29
22 class AudioRendererSink 30 class AudioRendererSink
23 : public base::RefCountedThreadSafe<media::AudioRendererSink> { 31 : public base::RefCountedThreadSafe<media::AudioRendererSink> {
24 public: 32 public:
(...skipping 24 matching lines...) Expand all
49 // Pauses playback. 57 // Pauses playback.
50 virtual void Pause() = 0; 58 virtual void Pause() = 0;
51 59
52 // Resumes playback after calling Pause(). 60 // Resumes playback after calling Pause().
53 virtual void Play() = 0; 61 virtual void Play() = 0;
54 62
55 // Sets the playback volume, with range [0.0, 1.0] inclusive. 63 // Sets the playback volume, with range [0.0, 1.0] inclusive.
56 // Returns |true| on success. 64 // Returns |true| on success.
57 virtual bool SetVolume(double volume) = 0; 65 virtual bool SetVolume(double volume) = 0;
58 66
67 // Attempts to switch the audio output device.
68 // Once the attempt is finished, |callback| is invoked with the
69 // result of the operation passed as a parameter. The result is a value from
70 // the media::SwitchOutputDeviceResult enum.
71 // There is no guarantee about the thread where |callback| will
72 // be invoked, so users are advised to use media::BindToCurrentLoop() to
73 // ensure that |callback| runs on the correct thread.
74 // Note also that copy constructors and destructors for arguments bound to
75 // |callback| may run on arbitrary threads as |callback| is moved across
76 // threads. It is advisable to bind arguments such that they are released by
77 // |callback| when it runs in order to avoid surprises.
78 virtual void SwitchOutputDevice(const std::string& device_id,
79 const GURL& security_origin,
80 const SwitchOutputDeviceCB& callback) = 0;
81
59 protected: 82 protected:
60 friend class base::RefCountedThreadSafe<AudioRendererSink>; 83 friend class base::RefCountedThreadSafe<AudioRendererSink>;
61 virtual ~AudioRendererSink() {} 84 virtual ~AudioRendererSink() {}
62 }; 85 };
63 86
64 } // namespace media 87 } // namespace media
65 88
66 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_ 89 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_
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