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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #include "config.h" | 29 #include "config.h" |
| 30 #if ENABLE(WEB_AUDIO) | 30 #if ENABLE(WEB_AUDIO) |
| 31 #include "modules/webaudio/AudioBuffer.h" | 31 #include "modules/webaudio/AudioBuffer.h" |
| 32 | 32 |
| 33 #include "bindings/core/v8/ExceptionMessages.h" | 33 #include "bindings/core/v8/ExceptionMessages.h" |
| 34 #include "bindings/core/v8/ExceptionState.h" | 34 #include "bindings/core/v8/ExceptionState.h" |
| 35 #include "core/dom/DOMArrayBufferDeallocationObserver.h" | |
| 36 #include "core/dom/ExceptionCode.h" | 35 #include "core/dom/ExceptionCode.h" |
| 37 #include "modules/webaudio/AudioContext.h" | 36 #include "modules/webaudio/AudioContext.h" |
| 38 #include "platform/audio/AudioBus.h" | 37 #include "platform/audio/AudioBus.h" |
| 39 #include "platform/audio/AudioFileReader.h" | 38 #include "platform/audio/AudioFileReader.h" |
| 40 #include "platform/audio/AudioUtilities.h" | 39 #include "platform/audio/AudioUtilities.h" |
| 41 #include "wtf/Float32Array.h" | 40 #include "wtf/Float32Array.h" |
| 42 | 41 |
| 43 namespace blink { | 42 namespace blink { |
| 44 | 43 |
| 45 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrame
s, float sampleRate) | 44 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrame
s, float sampleRate) |
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| 319 void AudioBuffer::zero() | 318 void AudioBuffer::zero() |
| 320 { | 319 { |
| 321 for (unsigned i = 0; i < m_channels.size(); ++i) { | 320 for (unsigned i = 0; i < m_channels.size(); ++i) { |
| 322 if (DOMFloat32Array* array = getChannelData(i)) { | 321 if (DOMFloat32Array* array = getChannelData(i)) { |
| 323 float* data = array->data(); | 322 float* data = array->data(); |
| 324 memset(data, 0, length() * sizeof(*data)); | 323 memset(data, 0, length() * sizeof(*data)); |
| 325 } | 324 } |
| 326 } | 325 } |
| 327 } | 326 } |
| 328 | 327 |
| 329 v8::Local<v8::Object> AudioBuffer::associateWithWrapper(v8::Isolate* isolate, co
nst WrapperTypeInfo* wrapperType, v8::Local<v8::Object> wrapper) | |
| 330 { | |
| 331 ScriptWrappable::associateWithWrapper(isolate, wrapperType, wrapper); | |
| 332 | |
| 333 if (!wrapper.IsEmpty()) { | |
| 334 // We only setDeallocationObservers on array buffers that are held by | |
| 335 // some object in the V8 heap, not in the ArrayBuffer constructor | |
| 336 // itself. This is because V8 GC only cares about memory it can free on | |
| 337 // GC, and until the object is exposed to JavaScript, V8 GC doesn't | |
| 338 // affect it. | |
| 339 for (unsigned i = 0, n = numberOfChannels(); i < n; ++i) { | |
| 340 getChannelData(i)->buffer()->setDeallocationObserver(DOMArrayBufferD
eallocationObserver::instance()); | |
| 341 } | |
| 342 } | |
| 343 return wrapper; | |
| 344 } | |
| 345 | |
| 346 } // namespace blink | 328 } // namespace blink |
| 347 | 329 |
| 348 #endif // ENABLE(WEB_AUDIO) | 330 #endif // ENABLE(WEB_AUDIO) |
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