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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #include "config.h" | 29 #include "config.h" |
30 #if ENABLE(WEB_AUDIO) | 30 #if ENABLE(WEB_AUDIO) |
31 #include "modules/webaudio/AudioBuffer.h" | 31 #include "modules/webaudio/AudioBuffer.h" |
32 | 32 |
33 #include "bindings/core/v8/ExceptionMessages.h" | 33 #include "bindings/core/v8/ExceptionMessages.h" |
34 #include "bindings/core/v8/ExceptionState.h" | 34 #include "bindings/core/v8/ExceptionState.h" |
35 #include "core/dom/DOMArrayBufferDeallocationObserver.h" | |
36 #include "core/dom/ExceptionCode.h" | 35 #include "core/dom/ExceptionCode.h" |
37 #include "modules/webaudio/AudioContext.h" | 36 #include "modules/webaudio/AudioContext.h" |
38 #include "platform/audio/AudioBus.h" | 37 #include "platform/audio/AudioBus.h" |
39 #include "platform/audio/AudioFileReader.h" | 38 #include "platform/audio/AudioFileReader.h" |
40 #include "platform/audio/AudioUtilities.h" | 39 #include "platform/audio/AudioUtilities.h" |
41 #include "wtf/Float32Array.h" | 40 #include "wtf/Float32Array.h" |
42 | 41 |
43 namespace blink { | 42 namespace blink { |
44 | 43 |
45 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrame
s, float sampleRate) | 44 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrame
s, float sampleRate) |
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319 void AudioBuffer::zero() | 318 void AudioBuffer::zero() |
320 { | 319 { |
321 for (unsigned i = 0; i < m_channels.size(); ++i) { | 320 for (unsigned i = 0; i < m_channels.size(); ++i) { |
322 if (DOMFloat32Array* array = getChannelData(i)) { | 321 if (DOMFloat32Array* array = getChannelData(i)) { |
323 float* data = array->data(); | 322 float* data = array->data(); |
324 memset(data, 0, length() * sizeof(*data)); | 323 memset(data, 0, length() * sizeof(*data)); |
325 } | 324 } |
326 } | 325 } |
327 } | 326 } |
328 | 327 |
329 v8::Local<v8::Object> AudioBuffer::associateWithWrapper(v8::Isolate* isolate, co
nst WrapperTypeInfo* wrapperType, v8::Local<v8::Object> wrapper) | |
330 { | |
331 ScriptWrappable::associateWithWrapper(isolate, wrapperType, wrapper); | |
332 | |
333 if (!wrapper.IsEmpty()) { | |
334 // We only setDeallocationObservers on array buffers that are held by | |
335 // some object in the V8 heap, not in the ArrayBuffer constructor | |
336 // itself. This is because V8 GC only cares about memory it can free on | |
337 // GC, and until the object is exposed to JavaScript, V8 GC doesn't | |
338 // affect it. | |
339 for (unsigned i = 0, n = numberOfChannels(); i < n; ++i) { | |
340 getChannelData(i)->buffer()->setDeallocationObserver(DOMArrayBufferD
eallocationObserver::instance()); | |
341 } | |
342 } | |
343 return wrapper; | |
344 } | |
345 | |
346 } // namespace blink | 328 } // namespace blink |
347 | 329 |
348 #endif // ENABLE(WEB_AUDIO) | 330 #endif // ENABLE(WEB_AUDIO) |
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