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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
| 6 | 6 |
| 7 #include <queue> | 7 #include <queue> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 214 case gfx::SURFACE_TEXTURE_BUFFER: | 214 case gfx::SURFACE_TEXTURE_BUFFER: |
| 215 case gfx::OZONE_NATIVE_BUFFER: | 215 case gfx::OZONE_NATIVE_BUFFER: |
| 216 *requires_sync_point = true; | 216 *requires_sync_point = true; |
| 217 return source_handle; | 217 return source_handle; |
| 218 default: | 218 default: |
| 219 NOTREACHED(); | 219 NOTREACHED(); |
| 220 return gfx::GpuMemoryBufferHandle(); | 220 return gfx::GpuMemoryBufferHandle(); |
| 221 } | 221 } |
| 222 } | 222 } |
| 223 | 223 |
| 224 scoped_refptr<InProcessCommandBuffer::Service> GetInitialService( | |
| 225 const scoped_refptr<InProcessCommandBuffer::Service>& service) { | |
| 226 if (service) | |
| 227 return service; | |
| 228 | |
| 229 // Call base::ThreadTaskRunnerHandle::IsSet() to ensure that it is | |
| 230 // instantiated before we create the GPU thread, otherwise shutdown order will | |
| 231 // delete the ThreadTaskRunnerHandle before the GPU thread's message loop, | |
| 232 // and when the message loop is shutdown, it will recreate | |
| 233 // ThreadTaskRunnerHandle, which will re-add a new task to the, AtExitManager, | |
| 234 // which causes a deadlock because it's already locked. | |
| 235 base::ThreadTaskRunnerHandle::IsSet(); | |
| 236 return g_default_service.Get().gpu_thread; | |
| 237 } | |
| 238 | |
| 239 } // anonyous namespace | 224 } // anonyous namespace |
| 240 | 225 |
| 241 InProcessCommandBuffer::Service::Service() {} | 226 InProcessCommandBuffer::Service::Service() {} |
| 242 | 227 |
| 243 InProcessCommandBuffer::Service::~Service() {} | 228 InProcessCommandBuffer::Service::~Service() {} |
| 244 | 229 |
| 245 scoped_refptr<gfx::GLShareGroup> | 230 scoped_refptr<gfx::GLShareGroup> |
| 246 InProcessCommandBuffer::Service::share_group() { | 231 InProcessCommandBuffer::Service::share_group() { |
| 247 if (!share_group_.get()) | 232 if (!share_group_.get()) |
| 248 share_group_ = new gfx::GLShareGroup; | 233 share_group_ = new gfx::GLShareGroup; |
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| 279 } | 264 } |
| 280 | 265 |
| 281 InProcessCommandBuffer::InProcessCommandBuffer( | 266 InProcessCommandBuffer::InProcessCommandBuffer( |
| 282 const scoped_refptr<Service>& service) | 267 const scoped_refptr<Service>& service) |
| 283 : context_lost_(false), | 268 : context_lost_(false), |
| 284 idle_work_pending_(false), | 269 idle_work_pending_(false), |
| 285 image_factory_(nullptr), | 270 image_factory_(nullptr), |
| 286 last_put_offset_(-1), | 271 last_put_offset_(-1), |
| 287 gpu_memory_buffer_manager_(nullptr), | 272 gpu_memory_buffer_manager_(nullptr), |
| 288 flush_event_(false, false), | 273 flush_event_(false, false), |
| 289 service_(GetInitialService(service)), | 274 service_(service.get() ? service : g_default_service.Get().gpu_thread), |
| 290 gpu_thread_weak_ptr_factory_(this) { | 275 gpu_thread_weak_ptr_factory_(this) { |
| 291 DCHECK(service_.get()); | 276 DCHECK(service_.get()); |
| 292 next_image_id_.GetNext(); | 277 next_image_id_.GetNext(); |
| 293 } | 278 } |
| 294 | 279 |
| 295 InProcessCommandBuffer::~InProcessCommandBuffer() { | 280 InProcessCommandBuffer::~InProcessCommandBuffer() { |
| 296 Destroy(); | 281 Destroy(); |
| 297 } | 282 } |
| 298 | 283 |
| 299 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { | 284 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) { |
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| 1002 | 987 |
| 1003 #if defined(OS_ANDROID) | 988 #if defined(OS_ANDROID) |
| 1004 scoped_refptr<gfx::SurfaceTexture> | 989 scoped_refptr<gfx::SurfaceTexture> |
| 1005 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 990 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
| 1006 DCHECK(stream_texture_manager_); | 991 DCHECK(stream_texture_manager_); |
| 1007 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 992 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
| 1008 } | 993 } |
| 1009 #endif | 994 #endif |
| 1010 | 995 |
| 1011 } // namespace gpu | 996 } // namespace gpu |
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